CAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWWWWW!!!!
Having rested at the library on the previous level, the party ascends the steps, reaching level 3 of the Tower of Pelor.
Manu Palila stretches his arms.
Takaanu turns invisible
Takanuu appears to be scouting the hallway ahead.
Of course, the hallway is open, the rest of the party can see inside anyway.
(what spells do i have prepared...)
the heck is this disco room?
A large hall has appeared.
Manu Palila blinks at the, er, Colorful room.
Harika Atesh beholds the floor
The floor is brightly adorned with four coloured tiles in a random pattern.
"...don't stand on the red bits, everybody"
Takaanu is waiting for robots to appear
"my genie's intuition is tingling"
In Latin, Jehovah is spelled with an I...
Takaanu immediately steps on a red tile
Now here is where I'd copy paste the rules from that one bit in Undertale, but that's not what this is.
I don't have enough colours for that.
(i actually remember the rules anyway)
Anyway, as the party enters the room...
top 5 signs that you might be too much into undertale
They hear four voices, all speaking at once, from above.
"Intruders, we shall test you. In service to the Wizard Pelor, show us your mind and your might..."
Four horses appear and gallop downward, running effortlessly through the air.
"what, wasn't the floor below enough for-WHA"
"Look at those magnificent creatures!"
the guy who built this tower
we got Aran and Gylan
oh right
QUADRUPLE HORESES
It's Aron Pelor.
They're just formal.
hell yes
Manu Palila is too overwhelmed by the beautiful horses to act.
rolling 1d20+7 = 6+7 = 13
Ties break in favor of whoever has the higher init mod.
Well, yes.
By first I mean before Lux.
just checking
the working was wonnky
Streak, Harika oughta be ahead of me.
also we totally have to kill the horses on their color
what if we just have to arrange them in a square
we need to level up sometime
square?
Three of the horses are floating about 3 feet off the ground. The red one's hoof touches the red tile, and you notice it wrapped in a brilliant aura.
Taka's turn.
Boy, I sure hope someone has a good CMB modifier.
only the red lad is getting power?
He's on a red square.
Oh.
What about blue guy, yeah.
The others are floating, like I said.,
oh, three of them
so yellow is not
No, I think red is the only one not floating.
or are they getting power
hmmm
this may be the opposite of my original assumtion
Red is the only one making contact with the floor.
I move to the side a little and watch
no ranks in arcana or dungeoneering
boy i'm a good adventurer
anyway I case entropic shield and sit back to watch
I have a mediocre arcana mod.
I can bet that its higher than mine
what's Lux's?
| Entropic Shield |
| Temple Dancer (Cleric/Bard MCA),1 |
| Abjuration |
| V, S |
| Personal |
| You |
| 1 min./level (D) |
| Yes |
|
| +17 |
| Rolls |
| Caster Level Check +12 |
| =29 |
| + |
| =em/em22 |
| Cleric 1 |
| A magical field appears around you, glowing with a chaotic blast of multicolored hues. This field deflects incoming arrows, rays, and other ranged attacks. Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). Other attacks that simply work at a distance are not affected. |
so i got 8 minutes of that
Good stuff.
You wanna move Tembo?
Close enough.
It's me, but we look alike, I get it.
they look alike an- dang it!
:P
Well, let's test your ability to make pogs on the fly.
I want to summon a tiger.
not a horse?
flood the room with horses
Tigers can pounce and grab, I feel like that might be more useful.
If this has color shenanigans, we're gonna want ways to forcibly move the horses around.
This is my 4th level domain spell.
don't quadrupeds have even more stupidly high cmd's than normal enemies
Not always, but sometimes.
The tiger is large by the way.
You should be able to move it?
I can, but I won't for now.
why culdn't it be a fish manu
could you move it back a little?
then we'd have all the animal kingdom
s
I want to be able to flank if neccessary
I'm just gonna spread my zoo around.
I'm done.
boy wut you measuring me for?
Ooh, I love rulers.
Those always go well.
I see you streak
okay so
they are deliberately going for their color
this is a buff
I think it is an equal color thing, the green and blue guys just weren't touching the ground.
And they have to be making contact.
nvm the green horse decided not to
Yellow horse has made contact and powers up.
But it doesn't attack.
Blue is going to have a go, though.
okay so...maybe we shouldn't let them do that
Blue used Stomp!
rolling 1d20+16 = 6+16 = 22
Good grief, a miss.
But uh.
Not by much.
hrng
Manu Palila makes note to stay away from the horses.
Green decides to open its maw and spew out some energy.
Manu Palila does not have a very high AC.
How do conal attacks work...
its a cone
does it have a width?
Usually you do like 1 tile, then 3, then 5, etc.
Usually ending at a width equal to its length.
Okay I guess you four are affected by this burst of acid then.
Roll reflex.
Figured it would be acid.
Good thing Manu has his energy resistances!
They're colour coded for your convenience.
well I know what I'm not throwing shuriken at
| Reflex |
|
| 20 |
| +4 morale bonus on saving throws against charm and fear effects to allies within 10 ft. |
Takaanu notes the possible correlation between color and element
| Reflex |
|
| 12 |
| +4 morale bonus to Will saves against enchantments |
those saves though
Tembo why...
He's a big clumsy elephant!
Okay, Lux and Harika save, taking half damage from...
Reflex is not his strong suit.
rolling 5d6 = 5+1+2+2+1 = 11
Yikes.
well
it wasn't all the much, really
could be scary
but isn't this time
11 damage and 5.
The red horse stays put,
Lux for real this time.
I dun like how this is going
why's the red one not moving?
"Okay, that's not good! get'em!"
Sooo, I guess we just go a'murdering.
have the tiger push the red one off maybe?
Tiger beats Horse, right?
That can come on Manu's turn.
I guess I just have Lux charge the green one?
I dont think they typically meet up in the wild...
What are these weapons again...
Alright, hammer charge.
rolling d20+16 = 1+16 = 17
Nice.
Yeah that's no good.
Lux heroically leaps at the earth horse and hits himself with the hammer.
Takaanu facepalms
Taka uses his turn to facepalm.
TURN OVER.
as much as I don't want to bust my invisibility
oi, that's a swift action
right so
Deceptive Shuriken
The facepalm also counts as an attack, so your invis is gone
the Horse must Sense Motive
oh wait
soorry
make a Perception check
oof, bad roll
rolling 1d20+17 = 12+17 = 29
They're quite perceptive.
one sneak for invis
but the rest of my hits will not be
Oh yes they're very intelligent.
| Shuriken Flurry |
| Attack |
| 27vs AC |
| Damage |
| 2 |
| Acid |
| 6 |
| Lethal Strike |
| 11 |
| 2nd Attack |
| 12vs AC |
| Damage |
| 2 |
| Acid |
| 6 |
| Lethal Strike |
| 7 |
| 3rd Attack |
| 12vs AC |
| Damage |
| 2 |
| Acid |
| 1 |
| Lethal Strike |
| 7 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
welp
First hits, at least.
19 damage?
good thing that was my sneak hit
yeah
I mean I could hit the green horse but
not a good idea
because acid resist which I know it probably has
When did you change from electric to acid, by the way?
I didn't
my Punches are electric
Taka is a bird of many elements
But can you learn Tri Attack?
i really really want to just get these horses to tell us how to beat them
It just involves a lot of stabbing.
can you root any of them?
Throwing shit at them seems to affect them.
I don't like that buff they are getting
Yes, you don't know the nature of that buff, yet.
"Horses glowing on matching tile!"
I will shoot the red horse with my bow to see what happens
| Shortbow |
| Attack |
| 25vs AC |
| Damage |
| 4 |
gosh there are so many large things here
You line up the shot, and it perfectly plummets towards the horse's muscular body...and pings right off, doing no damage.
now i don't know if that's just due to me not hitting its AC
or if that's the buff
"Immunity to harm on proper tiles, strange..."
a 27 was enough for me to hit
"I believe we'll have to remove them from their power sources, and defeat them while they are unaffected by the tiles."
Push Horse is a popular game among youths back in Gelonde.
The horses hate it though.
I'm pretty sure knocking a horse over is very bad for their health
So here's a fun experiment we'll have to deal with- do the horses have to be touching all four squares of a tile to gain the power?
i won't give them the chance
time to find out
I mean we have to get them off
"Tembo, move to the right of the one that smells like cat pee!"
is that what cat pee smells like
acid?
there are...a lot of acids
closes approximation she has
well then, I learned something.
The horse -is- offended, for the record.
But he's also a professional, so he doesn't let on.
Any other actions?
intense calculations are being performed
Elephants are smart you know.
well yes
but can they do calculus?
Well no one ever offers to teach them.
It's a shame, really.
We'll give Mopp a second here.
It must be really hard to teach an animal how to do math beyond addition and subtraction
did any of my attack attempts get through
what would they ever use it for?
Tembo did nothing
it that's what you're asking
are you uploading any videos?
Maybe Tembo wants a job in the business sector.
Question: How do we feel about me trying to lure the horses towards me?
I can probably only get two horses, though.
| Gore |
| Attack |
| 20vs AC |
| Damage |
| 21 |
|
| P/S |
Do remember that they are intelligent creatures.
I know, this is only going to work because they are intelligent.
If they were normal animals this wouldn't affect them.
if you wanna die in a horse pile then that's your wheelhouse
Well, they aren't allowed to hurt me, or anyone.
Manu, let's see what you've got.
Time for an awkward meta question, how many HD do these horses have?
Ok, so I can get two horses.
It's 24 HD total.
the guys on the panels, maybe?
That was the plan, yes.
I need both the red and yellow horses to make will saves.
rolling 1d20+9 = 6+9 = 15
rolling 1d20+9 = 15+9 = 24
Eesh.
First is Red.
That first one fails, was that red or yellow?
Ok, so for the next, uh, basically ever, he can only use his turns to move towards me, and can take no actions other than defend himself.
Once he reaches me, he just sits still and does nothing.
A spell called Nixie's Lure.
that weak little thing?!
never thought i'd see the use of it
that is stupidly powerful for whatever this is
It's a 3rd level spell!
Anyway, uh, Kahena's go push this yellow horse.
hello yes this guy is now incapable of doing anything
Looks like you have to concentrate on this spell, though.
Didn't plan on Manu doing a whole lot in this battle, anyway.
it does prolly break if he takes any damage
wut
we can just
hit the horse
He'd have to roll concentration, I think?
It will still defend itself, remember.
But will not attack unprovoked.
oh, "defend" means attack back
very well then
get this tiger in here
Also, even if I break concentration, it still lasts for 8 rounds.
Anyway.
we can't CMB I forgot
CMB sucks
That's a miss sadly. Fun fact, I lowered their CMD because it's absurd.
oh good so that is the canon route
So it is actually a realistic option in this fight.
[1d20+12] = 16+12 = 28[1d20+12] = 9+12 = 21[1d20+11] = 19+11 = 30
Rats, missed one.
was it the important one?
rolling 2d6+2d8+18 = 6+3+1+3+18 = 31
Also, a grapple attempt.
rolling d10+17 = 9+17 = 26
Is water horse grabbed?
See, there's no blue tiles around here.
If I can grapple him here, we can just pin him against the wall and beat him up
Akamai takes some claw attacks.
second horse acquired
remember flanking
[1d20+10] = 8+10 = 18[1d20+10] = 12+10 = 22
Worth a try.
I'm done!
Did you add flanking to those attacks?
Alright, miss then
Time to clobber some fools.
Yellow horse attacks
[1d20+16] = 11+16 = 27[1d20+16] = 15+16 = 31
Note to self: do not be adjacent to horses
Does Kahena resist any energy types
Yyyyes, I don't remember which ones...
rolling 4d6+8+2d6 = 5+4+6+5+8+2+3 = 33
dino's are good against electric
Then that is -5
It was electric.
I think that just got ride of the electric entirely
Oh right. But it was 5 electric anywaya
it looks like it was 2d6 electric total
That last 2d6 was the electric.
I'm going to try and flank the green horse once its my turn
Kahena is at about 1/3 hp.
Wow is Kahena's HP that small
Animal companions don't have a lot of health!
i have more HP than tembo now. it's stupid
Right well, next is Green vs Lux
He has a +4 con mod,but they don't get HD equal to your level.
[1d20+16] = 18+16 = 34[1d20+16] = 2+16 = 18
One miss.
Why do I have more AC than Lux...
rolling 1d6+4+1d6 = 5+4+4 = 13
Unless he resists acid that's 13 damage.
I don't have any spells up!
I think Lux was deliberately making himself more of a target
I just have a shield and a +5 dexmod.
for tanking duties
it makes sense for a mage to buff their AC as much as possible, they don't have the HP
Druids are another concern
d8 nonsense
I have 56 hp, it's not that bad.
[1d20+16] = 13+16 = 29[1d20+16] = 18+16 = 34
Both hits.
Tigers do not have good AC.
rolling 2d6+8+2d6 = 4+6+8+1+6 = 25
That's cold energy.
Who'd've guessed.
And that was almost half the tiger's hp, time to hit harder!
"Helping Tiger. Shiny man on his own"
FULL ATTACK ON ACID HORSE
we probably should have not tried attacking as many horses as we could reach
Don't forget your swift heal.
what are you talking about, its going great
also the red horse didn't move
Yeah, the red horse has to go.
...is he pinned to the tile?
He can do what he likes. He's a free horse.
Shit he isnt.
Manu Palila pats the fire horse's mane.
He loses the aura.
It's hot.
"Prediction spot on"
Manu Palila gets 1st degree burns on his fingertips.
You caress it's absurd musculature.
"Forest Shepherd, does dino need help?"
[1d20+16] = 18+16 = 34[1d20+11] = 8+11 = 19
didn't Lux get a third attack?
"It wouldn't hurt, that's for sure."
8.
The third attack is at 11.
"Cannot move horse..."
"Tiger doing poorly"
"..."
Also rats, I didn't pick the weapon with the crazy high crit range.
Well, at least it's a hit.
rolling d12+7 = 6+7 = 13
"Helping Tiger. Blue hurt most"
hmmm
Stunning Fist!
| Unarmed Strike |
| Punch/Kick |
| 27vs AC |
| Damage |
| 3 |
| Electric |
| 2 |
| Lethal Strike |
| 9 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
make a Fort save
rolling 1d20+12 = 4+12 = 16
| Stunning FistFeats |
| Source Ur-Warrior (8) |
| Frequency |
| 9/9Per day |
| Save |
| Fort DC21 |
| Can stun opponents |
| You must declare that you are using this feat before you make your attack roll (thus, a failed attack roll ruins the attempt). Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next turn). A stunned character drops everything held, can’t take actions, loses any Dexterity bonus to AC, and takes a –2 penalty to AC. You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned. |
Not enough
It occurs to me that Tembo technically could've gotten an AoO on the fire horse, but that would be a bad idea.
he was facing the wrong way besides
Oh, you know that doesn't matter :P.
Good job, that horse is messed up.
Takaanu shorukens the horse
"Order up!"
Harika Atesh 's hips don't lie as she casts
her pavane
rolling 2d6 = 2+5 = 7
7 hp for
ummm
wouldn't a cure have been more effective?
everyone except taka and aka
you were the one asking for this!!
Elephants have rights too
| Gore |
| Attack |
| 15vs AC |
| Damage |
| 23 |
|
| P/S |
| Slam |
| Attack |
| 30vs AC |
| Damage |
| 14 |
got 'em
You sure did, the slam hits hard.
Manu's up.
What's the horses' dexmod?
We're talking about getting meta...
Because the blue horse loses both that and then another -4 to his AC.
I just want you to know that the blue horse's AC is very low!
Yes it's very low at the moment.
Right.
Tiger full attack.
easy pickings
also I think this is literally the first time I've ever used Stunning Fist
[1d20+14] = 3+14 = 17[1d20+14] = 1+14 = 15[1d20+13] = 17+13 = 30
Tiger, please...
dang it tiger
oh
nice
nieghce
tyger tyger, burning bright
rolling 2d8+2d6+24 = 3+1+3+3+24 = 34
Clunk.
(if you're wondering why that 24 is higher than the number i used last time, i was looking at the wrong numbers on the stat block)
The horse lets out a ghostly neigh, and bursts into blue smoke. The blue tiles lose their colour as the smoke rises up to the ceiling.
ohh!
Takaanu folds his arms and nods to the tiger
(Colour losing tiles not pictured.)
The tiger stares blankly at Taka.
Takaanu shrugs
"Oh well"
Akamai hoots and goes to block off this red tile.
Stop hugging dangerous predators.
And kill these endangered horses.
Kahena is gonna try another bull rush, maybe this time it'll work!
Hmmm actually, first.
Manu activates the Dire Collar.
can you do that and concentrate?
It's a free action to activate the collar.
So yes.
that CMB is even higher now
rolling d20+17 = 10+17 = 27
If the CMD is 22 or lower, he actually gets pushed another tile.
Otherwise it doesn't seem to matter.
Right.
So, that's Kahena's turn.
And Akamai, and the tiger, and Manu is just going to focus very intently on this red horse.
So I'm done.
Oh, wait, the other yellow tile.
Whoops.
Yellow will attack Kahena again.
forgot this wasn't chess didn't you
[1d20+16] = 2+16 = 18[1d20+16] = 4+16 = 20
these horses don't seem all that intellectual
Green's gonna spit more acid.
Centering it's aim towards Manu.
Oh no!
...can he reach me?
I mean, it's 30 ft, but cones are weird.
who knows maybe fire horse will shield you
I do technically have soft cover from the horse.
So I get +2 to my reflex save.
damage is still damage, though...
not great when you're concentrating
So it''s gonna hit Harika, the horse, Manu and Akamai, I think.
rolling 1d20+10 = 15+10 = 25
My dudes just don't care about dodging today.
rolling 5d6 = 4+3+4+2+2 = 15
Horse and Harika save.
| Concentration Check |
|
| 20 |
|
| Wildborn Mystic 8 |
| Def Cast Bonus |
| 0 |
Hooof, just barely on the concentration check.
Now, since the horse was attacked, does it get a chance to save again?
It does not, but it can attack the green horse if it likes.
The fascinate status suggests as much but the spell says otherwise.
I'll give him another chance to save, then.
rolling 1d20+9 = 19+9 = 28
Eesh.
That would be the red horse's turn, though.
It is, yes.
So it's Lux's turn now.
"Always many problems, not enough Takaanu"
Gosh, I wish Lux's spell DCs weren't so awful.
get Spell Focus!
debuff their Saves!
Oh well, Lux is just gonna full attack the green horse.
[1d20+16] = 10+16 = 26[1d20+11] = 3+11 = 14
One hit?
rolling d12+7 = 11+7 = 18
Kercrunch.
Lux is done.
alright
how's Lux holding out?
alright
how're you holding out
Barely touched.
Kahena is the only one seriously hurt.
and how do you foresee yourself in the immediate future
I cannot do much to the electric horse, sadly
You can come punch the fire horse, if you want.
out of range for a charge
He doesn't resist any of your stuff.
right
here I come
Tembo waves a placard saying KILL THE CAT PEE ONE
fine
yes but Green is closest to death too
Also, where did you get a placard!
don't listen to my ooc ramblings
That was made beforehand.
STUNNING FIST
| Unarmed Strike |
| Punch/Kick |
| 18vs AC |
| Damage |
| 2 |
| Electric |
| 6 |
| Lethal Strike |
| 10 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
shit
It's come in handy a few times before this.
Flanking is still +2 right
Well, one dice. Bad dice.
god damn it i need to do two things and I can't
heal the dino
is my advice
and get out of acid range
| Healer's TranceClass Features |
| Source Temple Dancer (Cleric/Bard MCA) (8) |
| Frequency |
| NA |
| At 8th level, the temple dancer can use her temple dance to enter a trance-like state while enacting a whirling motion that attunes her spirit to the aspects of her deity. By spending a move action focusing on her whirling, the temple dancer can apply the Quicken Spell feat to any cure spell (or inflict spells if the temple dancer channels negative energy during her pavane performance) she is about to cast (effectively spending a move action and swift action to cast the spell). This does not alter the level of the spell or the casting time. Using this ability requires a move action and expends 2 rounds of performance. |
can we just
go over this
again
because I have forgotten how it's meant to be used
oh
you can spend a move action to cast a Quickened spell
yes but that seems like an oxymoron to me
though i don't know what a quickened spell is
you cast as a swift action?
I'm not sure
Yes.
The bonus here is that it doesn't increase the spell level.
but spending a move action means that i have to sit put and dance
oh, it doesn't alter the spell level
Usually, quickening a spell adds 4 to the spell slot's level.
This lets you spend a move (and a swift action, really) to cast a quickened spell without any level increase.
And 2 uses of your performance.
spending a move action to keep a spell from being 4 levels higher
Meaning you can use the standard for another action.
And then yeah, you can use a standard as well.
right but it's still not useful because the only cure spells I have require me to be next to somebody
Ah.
That would be an issue.
what action is a 5-foot step?
so in this case, the best I can do is just move next to kahena and poke him
oh
yeah do that
heal trance later
Step down a bit.
Don't be in the horse's aoo range.
Good.
rolling 3d8+8 = 6+1+3+8 = 18
terrible!
So how mean should I be to this yellow horse?
| Gore |
| Attack |
| 18vs AC |
| Damage |
| 27 |
|
| P/S |
| Slam |
| Attack |
| 24vs AC |
| Damage |
| 11 |
dangit tembo
Mean as possible, alright.
Gosh I keep forgetting Tembo.
I do love you Tembo, really.
I'll try to stun
next time
5-foot step back, cast a spell on Kahena!
Manu and his zoo are next.
just another day at the zoo
Close enough.
Kahena, full attack!
manu is the real Zoo Tycoon...
How many of these animals should be eating each other though, and in what order?
Akamai is on the top of the chain
obviously
[1d20+19] = 4+19 = 23[1d20+17] = 2+17 = 19[1d20+17] = 17+17 = 34[1d20+17] = 7+17 = 24
the spinosaur eats the tiger eats the elephant eats the horses eats the owl
oh shit did you give him haste
No, he normally has four attacks.
I decided to make his attacks much stronger!
With Strong Jaw!
So, uh, how many of those attacks hit?
while everyone is struggling to take down their own horses Kahena is soloing the yellow horse
I mean he was almost solo'd too.
ok so their AC is >22 but their CMD is 27
rolling 13d6+40 = 1+6+2+5+2+3+3+3+2+6+5+3+5+40 = 86
that might be a dead horse
To specify-
That is 6d6+15 from his bite, 3d6+15 from his claw that hit, and 4d6+10 from his tail.
Okay, that hurts.
Any more actions?
Uh, tiger.
And Akamai.
[1d20+12] = 16+12 = 28[1d20+11] = 12+11 = 23[1d20+11] = 12+11 = 23
merge to form the mecha Simbakamai
look I have very few cat names
rolling 3d8+2d6+24 = 3+7+2+1+6+24 = 43
that doesn't end in an A!
Crunch!
Oh, wait, one sec.
rolling d8+8 = 1+8 = 9
Forgot his rake damage.
Aaand grab attempt.
rolling d20+17 = 8+17 = 25
the Zoo is handling this on their own
Fire horse is grabbed, then.
Akamai hoots.
I'm done.
the grapple saved us some trouble, at least
Akamai's job is to just sit on this red square.
Also gosh these horses have a bunch of hp.
86 wasn't even enough.
can I scout how badly wounded these guys are?
with Heal?
Yellow is gonna move, triggering Kahena's AoO.
rolling d20+17 = 14+17 = 31
rolling 6d6+15 = 1+3+2+1+1+1+15 = 24
dino says "nah bro, stay here"
He does not.
The yellow horse bursts into smoke.
And the colour of the tiles fades with it.
and their entire initiative
horses were removed from the turn order
ahem
Hey, did you know these guys have reach?
Harika should've taken an aoo, then.
they got reachies
kick me baby
right in the tush
Well, I was gonna say Red vs Manu
they can choose not to attack
[1d20+16] = 13+16 = 29[1d20+16] = 14+16 = 30
Ok, rats.
Both hit.
Even with the -2.
(the -2 is from being grappled)
rolling 2d6+8+2d6 = 1+1+8+3+1 = 14
Wow.
Oh wait, one more 2d6
Manu Palila takes a hoof to the face but is remarkably unfazed.
what is with these 1s today
rolling 2d6 = 1+4 = 5
19 damage.
Fire, the only element I don't resist!
(sense motive is one of my, like, 4 good skills)
I mean, it's quite late for this to come up, but you noticed that attack was non-lethal.
...
Manu Palila realizes that aggressive hoof to the face was not quite nearly as aggressive as it could have been.
oh great! we're murderers
While it's fighting with all it's got, it's deliberately not trying to kill you.
Green vs CAW
bout time you got smacked
Might as well try to hit you at least once in this fight.
[1d20+16] = 10+16 = 26[1d20+16] = 6+16 = 22
rolling 2d6+4+1d6 = 1+3+4+1 = 9
wait, the attack has to reach the AC, right?
Gosh, I'm so sorry Streak.
Your d6s are terrible today.
If it's a match it still hits.
9 damage.
Takaanu is more shocked than hurt
Uh, full attack green?
I guess?
we've killed two already, might as well go for the quad-fecta
[1d20+16] = 9+16 = 25[1d20+11] = 19+11 = 30
Hey, that second one is a crit!
rolling 3d10+21 = 6+10+7+21 = 44
.... Right.
rolling d10+11 = 10+11 = 21
Sigh.
rolling d20+11 = 9+11 = 20
Ok, no confirm.
So, uh, remove 14 from that damage.
So just 30.
Not 44.
why did you have to roll again
He rolled a d10
instead of 20
FULL ATTACK, STUNNING FIST, KI STRIKE
| Unarmed Flurry |
| Punch/Kick |
| 14vs AC |
| Damage |
| 4 |
| Electric |
| 5 |
| Lethal Strike |
| 12 |
| Punch/Kick |
| 20vs AC |
| Damage |
| 4 |
| Electric |
| 3 |
| Lethal Strike |
| 12 |
| Punch/Kick |
| 25vs AC |
| Damage |
| 5 |
| Electric |
| 1 |
| Lethal Strike |
| 11 |
| Crit Confirm |
| 11vs AC |
| Crit Damage |
| +3 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
| Peck (Secondary) |
| CAW!! |
| 11vs AC |
| Damage |
| 3 |
| Electric |
| 3 |
| Lethal Strike |
| 11 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
| Unarmed Strike |
| Punch/Kick |
| 20vs AC |
| Damage |
| 5 |
| Electric |
| 2 |
| Lethal Strike |
| 9 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
I'm not even gonna count that, his HP is tiny anyway.
So I'm seeing one hit anyway.
Pfoof.
The green gives up the ghost, and the green tiles fade.
I rolled terribly
"Green Down"
Come, Tembo, let us end this equestrian menace!
The music always trips me up when the victory sting plays at the end.
rolling 2d6 = 4+4 = 8
8 hp for y'all
welp, that's most of my health back
| Slam |
| Attack |
| 24vs AC |
| Damage |
| 14 |
its time to slam down
Tembo joins the mecha
Timbakamai
[1d20+12] = 9+12 = 21[1d20+12] = 12+12 = 24[1d20+11] = 1+11 = 12
Tiger, please.
So, I'm going to utilize some size rules here.
Since Kahena is two+ sizes bigger than Lux, he can move over him unimpeded.
And yes, Kahena has reach due to Big.
So, bite!
Katimbakamai
the ultimate gundam
rolling d20+17 = 19+17 = 36
kahena is the dragon-shaped battleship we all ride in
rolling 6d6+15 = 1+3+2+1+5+5+15 = 32
And Manu steps back a bit.
Takaanu cannot even see what is happening because of all the animal in the way
Good thing you do, don't want a mouth full of red smoke.
Everyone else vapes it in though.
I don't have a proper mouth to do that
me 's eyes go wide and he falls over
its like that time you gave me a straw
I can't use straws
all birds can see the future. but they are incapable of articulating what they learn.
You win! And as the last of the red smoke ascends and mixes in with the other smoke hanging above, you hear the chorus of voices again.
"Well, that was... different."
so our first test was getting things onto tiles
this test was getting things off tiles
"Well done. Your teamwork proves you are dedicated to your cause, and so you may pass."
"I was honestly expecting to have to rearrrange them again"
so our next test must be fighting the tiles themselves!
Its like zelda they just fly off the ground towards your head.
"Thank technicolor horses"
"thanks for the vote of confidence, voice in the ceiling!"
Takaanu opens the door
It's only now that Lux identifies the creatures you just fought.
he had to taste the smoke
Those were Dragon Horses, which have no relation to dragons.
Oh, those.
The not!kirins.
oh those things!
I like them
well then
not as much of a pain as Kirin is
Although, they are typically creatures of air, these ones seemed attuned to less conventional energy types.
They are Good creatures who do not kill those that aren't evil.
did we kill them or were they summons
Which would explain the pulling of hoof punches.
They just spoke to you so I guess they are fine.
Good thing none of us are evil, right?
oh THOSE were the horses
cool
Stop running around in the voidspace, damn bird!
no-one wants another fight without my one CSW, surely
I can prepare some, if you want.
A familiar looking hallway unveils itself.
"..."
Takaanu checks for traps
You see no traps.
Takaanu opens the door
the tiger goes back to the jumgles of mwangi
with a nasty bruise
and a story for the cubs
Okay, Taka opens the door.
"these plants cannot be real"
Opening the door, you feel a breeze soothe your face.
The hallway here opens onto a balcony.
Takaanu goes out onto the balcony
You can see quite the view from here.
The sky has darkened from your perspective, being closer to the crystal now.
pots
Harika Atesh inspects a pot with akamai
Occasional cracks of lightning spark from the stormy clouds above.
You find a bunch of weed in the po-wait I think I did this joke already.
The book seems to be another diary scrap.
Takaanu reads the book
It's caught against the side of this magically enhanced self-watering plant.
"Where railing? Not safe"
"How many months has it been now...four? We've been feeling pretty settled in now, and things are going really well. Aron's been working away on his magical experiments, including his main interest, the weird crystal. I admit, for once, I find myself pretty fascinated with this one. Typically, this magic stuff is always too complex for me to understand, although I love to hear him talk about it at length. The crystal, though. I'm drawn to it. It's very pretty, and I've been helping Aron work on it. Not helping with anything magical, mind you, just being a helpful assistant, I guess. It's nice to spend more time with Aron, though. - Gylan"
Another scrap from Gylan, this time.
"such a deligtful couple! I hope"
"...how long quakes happen?"
"Back in town?"
A few months, I think I said?
It coincided with the decline of the farm outside.
"Well, the connection seems clear, yes?"
"Crystal attract Gylan too..."
"Thing went very wrong here"
what will happen if I just decide to jump off the edge
I can actually survive it
Much higher than Floor 3 would suggest.
But what am I gonna do, make 11 unique floors
you can have throw-away floors
Sure, 60ft sounds...high enough?
where there is nothing but junk
and just say they exist and skip them
those are the domestic floors we missed
Harika can easily survive a 60 foot fall.
Any of us could, actually.
The falling rules never made much sense.
so this could be like floor 10, but only three of the floors had anything noteworthy
It's just 6d6 damage!
You'd be fine!
tembo would make a splash
I can survive just by gliding
See that's why it never made sense.
d6 per 10 ft fallen, max 20d6.
Obviously in game its for balance but it just doesn't make sense.
it mostly works at low levels when characters don't have oodles of hp
also when most people can't survive very long drops
By the way, is Tembo scared to come out?
yes he doesn't lime heights
or like
Harika Atesh gives the big baby a hug
The pots contain rainwater, and a film of scum on the surface of it. Gross.
Now that's wrapped up, we can go back inside, if you want.
very well then
we have the book
Tembo eats this entire plant
It's time to ascend, but not really. That's for next week.
Tembo chews some leaves.
You can really taste the magic.
now we get to see Golurk show up half an hour after we're done
Not many people keep a toxic plant in their home, right
They're probably awful for you.
a lot of house plants are rather poisonous
because humans don't eat them
If you're interested, the plants are infused with water magic that keeps them hydrated for a long time, unattended.
A neat trick.
well, most of you I'll see tomorrow