Session 15 begins as our heroes rise to level 4 of the tower.
Takaanu tries to listen for anything unusual
Here, you arrive in a small, bare room, with a pillar and not much else.
The pillar has an inscription.
Takaanu reads the inscription
this tower isn't ancient or anything
The great old age of, like, a year.
"Work together by being apart. Press the button, and split into two groups. The doors will close behind you. Press on together."
Sure enough, there is also a button.
Takaanu pushes the button
"splittin up the gang, huh?"
splitting the marty
party
the golden rule, broken?
ya gotta get in the duplicator marty
"I'm not sure I like this idea..."
"Wait"
"Genie with Shiny man"
"I have no idea what he's saying."
"Yeah, one caster to one- PFFT"
"Was he always this bad?"
"I can't even begin to list all the ways that that descriptor is poor."
"Lux with Harika"
"Swamp tender with me"
"You're itching for a solo venture, my friend."
"Just kidding I got first."
Has the split been decided?
Also, who is going where?
Manu and Taka are going left.
"We need to chop the animals in half too."
"they're not gonna shoot us as soon as we open the door, you know"
"My animals must stay with me, unfortunately."
That's probably true.
Harika Atesh moves protectively to Tembo
"I think this is a fine arrangement!"
"Kahena and Akamai do not do well without my natural presence."
"What are we waiting for then?"
Takaanu turns invisible
huh so he can do that now
Kahena bumps against the door.
Alright then, with the split decided, each mini-party goes through their door.
I will pray for your sanity, streak
As soon as the final person leaves the small room, the doors lock shut behind you.
glad that didn't shut on the owl
As the doors close, you hear Manu go, "Oh hells, we only have one healer."
roll20 was shifted to the left for some reason
We'll deal with the Lux party first.
They proceed down a narrow hallway, which opens up into a larger room.
The room is pretty empty, although you note that the walls are adorned with clicking gears.
Although, they don't appear to have any function.
klinging and klanging gigigears
There's a strange console in the middle of this room.
Harika, roll perception?
"don't like the sound of those nonfunctional cogs. thy're up to something"
"I hope this isn't some kind of meat grinder room..."
Lux, you inspect the console. It's got four buttons, each coloured differently.
I think they relied on us to do Perception
Oh dear, it's Fantasy Simon.
You note that they're the four colours from the prior floor. Red, blue, green and yellow.
Right well that's not much better.
I have found a minor flaw in our team balance
clearly we shouldve split according to perception
It's the most important skill.
Now let's see what Team Akamai is up to.
I don't actually know what happened in the last floor
was it Sexy Twister
the bird squad
close, Lux
it had horses
They also move down a narrow hallway, and it opens into a large room.
and there was some twisting
of necks
Oh gosh, what could this mean?
Takaanu looks around for horses
I see a slight problem here
how can we coordinate?
"Somehow I feel like we should've found a way to communicate between the two groups."
The room is adorned in clockwork, purely for the asthetic.
Manu Palila looks for any kind of pattern or mechanism.
Coloured tiles, similar to before, decorate the floor.
You can tell the tiles are wired to something, but there's nothing in this room that can operate them. However, you notice something else.
The light in this room is artificial, being created by magical candles on the walls, but ahead, you see natural light pour from the hallway ahead.
Takaanu peaks around the corner
right, my sheet finally loaded
invisibility save me
wait
Ah, the decapitation trap
That's not how traps work. :P
Strange ticking fills the room.
did neither of us see that?
I didn't have LoS.
Wouldn't make any reason for me to see it.
And some strange machines drop from above!
"Well, this is different."
Takaanu remains silent
Taka, you notice the wall at the end of this small hallway...
Is actually made of glass.
You can see the other side's hallway.
But also, you two roll init.
is this old timey aperture science
rolling 1d20+8 = 12+8 = 20
faster than I was expecting
Lux, buddy
you're not over here
rolling 1d20+6 = 4+6 = 10
since we now have to act in a time frame
So we have two clockwork dogs, and some kind of everquestian clockwork golem.
The dogs return.
Horses and dogs, this place has it all.
Harika and Lux suddenly go on high alert, seeing no enemies but hearing the combat music begin.
tfw the combat music starts but you see no enemies
They do hear some loud bangs from the landing of the enemies
that's just deviljho coming in from below
(hey streak)
(if we're doing battles our animals gotta be big)
Taka is gonna act first, looks like.
"didja hear that? came from the east"
beazelgues
that new carpet-bombing dragon
By the way, you are still hidden.
But you knew that.
probably not for much longer
inviso don't last very long
gotta make it count
byyyyy holding my action
Did we rest after the horse battle?
Alright.
Taka, what are you holding your action until?
but I'm invisible
can't say anything without giving myself away
Bring Takaanu down below me, then.
And I guess I'm going.
Gonna give my boy Kahena some Vine Strike, and have him full attack.
[1d20+14] = 4+14 = 18[1d20+12] = 7+12 = 19[1d20+12] = 11+12 = 23[1d20+12] = 4+12 = 16
Not the best rolls.
rolling 2d6+10 = 6+3+10 = 19
Tink.
holding your action for the sake of strategizing doesn't help a lot if you end up going AFTER the enemies
This tough looking construct deflects most of Kahena's blows with it's shielf.
also why am I all the way down there
Streak
That's, uh, not how holding actions really work.
He should just be at, like, 25.
You don't skip your turn, you just lower your initiative count.
I mean i just hit next action.
I'll move him when he decides to act.
I'm acting after the hoot
[1d20+8] = 18+8 = 26[1d20+8] = 17+8 = 25
the owl is strong this day
I forget if constructs are immune to sneak attack
rolling 2d8+1d6+16 = 5+2+3+16 = 26
This one is swifter, and less hardy, but not quick enough.
They still have, like, important gears to hit and stuff.
I'm done.
lets do this
5-foot step, full attack
| Unarmed Flurry |
| Punch/Kick |
| 22vs AC |
| Damage |
| 3 |
| Electric |
| 6 |
| Lethal Strike |
| 11 |
| Punch/Kick |
| 22vs AC |
| Damage |
| 2 |
| Electric |
| 3 |
| Lethal Strike |
| 8 |
| Punch/Kick |
| 18vs AC |
| Damage |
| 2 |
| Electric |
| 2 |
| Lethal Strike |
| 8 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
| Peck (Secondary) |
| CAW!! |
| 15vs AC |
| Damage |
| 2 |
| Electric |
| 2 |
| Lethal Strike |
| 11 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
33
Takaanu suddenly appears and kicks some gears out of this robo-doggo
Your electrical punches do a number on the hound, and it flinches.
But not like in pokemon. It's gonna hit you back.
oh, did I get anything with the flank bonus?
is 20 enough?
Tough doggies.
Come at us, robopups!
rolling 1d20+15 = 2+15 = 17
rolling 1d20+15 = 12+15 = 27
Two swift chomps from the dog to Taka.
I'll keep these numbers in mind
It's also gonna try and trip you.
rolling 1d20+11 = 7+11 = 18
Nope.
you'd have to beat a 31, buddy
The other dog runs towards Manu, because he stinks the most.
Canon.
rolling 1d20+15 = 4+15 = 19
I'd like to formally compile a complaint, I definitely have not garnished enough aggro for this!
Back to Harika, who has no idea what's taking place over there.
Manu Palila quickly dodges an errant brass tooth.
You do hear a lot of noise, though.
"could you guys keep it down?! we're trying to solve a puzzle in here!"
It's coming from the corridor above...
I'll go look while lux inspects the tablet
You investigate the hallway, and see the same glass wall that Taka did.
You also see Taka!
He's fighting some kind of dog?
It's also hard for you to miss the brightly coloured floor.
"uh, Lux? Team Two have company!
a buncha dogs"
"metal ones"
I find it insulting that you think we're team two.
"and another rainbow floor!"
we have Kahena
that makes us Team Alpha
"I definitely know about rainbow floors!"
would Harika EVER settle for being team two
honestly now
Clearly we are team 1, and you are team A.
Lux- "Yes, of course, colored floors, I understand!"
let's shoot the glass and see what happns
Do you have a bow? I forget.
Lux that would probably be an Arcana or Spellcraft check
never wrote down an arrow total thogh. never use it often eough
How nice! You shoot at the glass, but it seems to be incredibly thick, and only recieves a minor scratch.
we don't keep track of normal arrows
| Shortbow |
| Attack |
| 12vs AC |
| Damage |
| 6 |
"ok so no magical rebounding stuff going on"
I'm done for now
player foreknowledge stays my hand
or tembo's hand
Okay, the big bot is gonna attack the big lizard.
Kahena roars.
rolling 1d20+19 = 13+19 = 32
rolling 1d20+14 = 17+14 = 31
It lifts it's huge shield and bashes Kahena a few times.
It can't be that huge, his shield is probably smaller than Kahena's head!
Also those are both hits.
the shield is bigger than the robot itself
rolling 2d6+10 = 6+1+10 = 17
That is significantly less terrifying than I was expecting.
its a shield
a towershield even
blue button!
its a good color
Red Blue Green Yellow
rolling 1d4 = 2 = 2
You hit the blue button...
Over in the battlefield, the blue tiles pulse with a shock!
"I hope this does something in the other room."
yep
by definition, something happened
Well, that's 3 shock damage to Kahena, and the two bots are also damaged.
I feel like they might have an electric vulnerability
they seem to react strongly to electricity
"you hurt one dog that I could see, it was on a blue tile"
A vulnerability to electricity, you say.
Shame Call Lightning is way underpowered at this point.
I assume that's all for Lux?
blue isn't electricity, so these things aren't element specific
maybe have the dino take a 5-foot step back
I full attack the buttons
He has 5 resistance to electricity, he's fine.
Alright, time to get bigger.
Sure can.
Creatures two sizes smaller, remember?
They can move unimpeded.
He can grow to Huge size fine.
Assuming the ceiling will let him.
It's a tight fit, but it works.
with how this tower is set up the ceiling has to be tall enough
Manu Palila slaps a Barkskin spell on Kahena.
now i remember what this song reminds me of
the shadot triad theme
shadow
relax, he hasn't brought the biggest guns yet
[1d20+15] = 4+15 = 19[1d20+13] = 1+13 = 14[1d20+13] = 1+13 = 14[1d20+13] = 10+13 = 23
...
I call, like, twenty shenanigans.
rolling 4d6+6 = 1+2+4+1+6 = 14
Game!
Please!
guess its up to the birds to save the day
Akamai full attacks right dog.
Come on, Akamai, lets do this
[1d20+10] = 19+10 = 29[1d20+10] = 1+10 = 11
why
what have i done to deserve this
you know damn well what you did
my life, my honor for a 20
Anyway, does that first one hit?
rolling d8+8 = 4+8 = 12
I'm done.
You knock a few gears loose.
Oh, actually, one more thing.
I activate Spirit's Gift to give Kahena DR 5.
I feel like he'll need it.
even when he's down, he still finds ways to screw with the encounter
How long does that last, out of interest?
anyways, 5-foot step, full attack, Ki Evasion
that's a lot of DR for 8 minutes
| Unarmed Flurry |
| Punch/Kick |
| 15vs AC |
| Damage |
| 3 |
| Electric |
| 4 |
| Lethal Strike |
| 8 |
| Punch/Kick |
| 21vs AC |
| Damage |
| 7 |
| Electric |
| 2 |
| Lethal Strike |
| 10 |
| Punch/Kick |
| 21vs AC |
| Damage |
| 5 |
| Electric |
| 6 |
| Lethal Strike |
| 12 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
| Peck (Secondary) |
| CAW!! |
| 18vs AC |
| Damage |
| 1 |
| Electric |
| 2 |
| Lethal Strike |
| 12 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
I really hope that flank works for me
This is the point where we find out that the golem's shield is made of adamantine.
You knock it's head clean off.
oh okay
Takaanu launches the robot's head across the room
This dog is feeling crowded.
It steps back a bit.
And goes for the giant dino.
rolling 1d20+15 = 20+15 = 35
rolling 1d20+15 = 2+15 = 17
rolling 1d20+15 = 20+15 = 35
...
rolling 1d20+15 = 1+15 = 16
gosh what is even happening in this game
rolling 2d6+12 = 6+6+12 = 24
???
If I was still tracking rolls, this would be the worst thing.
trip attempt...
rolling 1d20+11 = 14+11 = 25
Probably not.
Yeah, 14 damage.
Harika!
i percept the hallway floor for tembo's sake
It's a lovely floor. A little dusty.
(kahena's cmd is 32 against trips by the way)
I assumed as much.
So it's actually impossible, then.
Are you moving in closer or staying here?
do i try and yell at taka to get his attetion
or send tembo down to smash the wall
what seems like the most logical option?
I should really stress how thick that glass is.
well if its that much then he couldn't hear me anyway
that's a shit ton of glass
I suppose you'd have to be real loud.
Like that bang was.
no point in me moving further since I couldn't get los on anyone other than taka i think
But at the least, you could probably see the room better from there.
You can see the top row right now.
And Taka.
ok om i'll move forward
do i have a better view?
You can see Akamai, now, and some bots behind
You can see that they're on yellow and blue.
Akamai is on Red.
push the blue button again
it always works
"ok Lux! I see one dog on a yellow tile, one on a blue tile, and Akamai on some red ones"
can't see the others
" "
The guardian is gonna shield bash again.
rolling 1d20+19 = 6+19 = 25
rolling 1d20+14 = 15+14 = 29
yo how does glass handle sonic damage
Usually fine, you need Shatter to do anything nasty.
rolling 2d6+10 = 6+5+10 = 21
DR is a godsend
how's Kahena lookin?
Lux has a choice to make.
Kahena is doing poorly.
Good thing I have all these healing spells prepared.
And by healing spells I mean I'm gonna start cramming potions down his throat.
I have three Blur potions and I haven't used any of them
I have a cure Moderate Wounds
6 Mage Armor
Harika said which button right
She told you the bots are on blue and yellow.
wtf do I have 6 Mage Armors
Literally all of them will hit Kahena.
Don't bother trying to miss him.
They don't.
I'm just stating that as a fact.
You should headbutt all the buttons at once.
i gotta
i press the buttons in a certain order that makes me clip through the ceiling
and finish the game
He already hit yellow, just roll the damage :P
Lux hits the trigger for the final cutscene.
unfortunately you didn't bring the party
so the game soft-locked
woops
everyones still voiced but no one is there in the cutscene
rolling 4d6 = 6+5+2+1 = 14
Minus any resist.
rolling 2d6 = 3+2 = 5
Bark!
Ow!
Right, first things first, I'm shoving a potion of CMW at Kahena.
rolling 2d8+10 = 3+6+10 = 19
Not bad.
Next, I'll just go ahead and cast Strong Jaw, why not.
Kahena, full attack the golem.
[1d20+15] = 11+15 = 26[1d20+13] = 17+13 = 30[1d20+13] = 11+13 = 24[1d20+13] = 4+13 = 17
I would use Bloody Claws, but I don't think constructs can bleed.
Gosh, three?
Alright, here we go.
No but they can cry.
You monster.
rolling 15d6+45 = 5+4+2+6+6+3+6+3+4+2+6+1+6+1+5+45 = 105
Sure is taking a while to type all those dice.
I had to do the calculations.
another one for the books
Hey check it out: that guys dead.
That's, uh, 9 damage too high.
Kahena eats metal.
Then spits it out because gross.
Kahena chews in pensive thought.
welp
Kahena tastes a lot of iron and copper and it may or may not be blood.
Sure, she can go.
[1d20+10] = 7+10 = 17[1d20+10] = 13+10 = 23
No hits?
Oh, ok.
rolling d8+8 = 3+8 = 11
There we go.
I'm done.
I'll give you a hand there
or a foot
| Unarmed Flurry |
| Punch/Kick |
| 24vs AC |
| Damage |
| 4 |
| Electric |
| 6 |
| Lethal Strike |
| 9 |
| Punch/Kick |
| 21vs AC |
| Damage |
| 5 |
| Electric |
| 1 |
| Lethal Strike |
| 10 |
| Punch/Kick |
| 25vs AC |
| Damage |
| 6 |
| Electric |
| 2 |
| Lethal Strike |
| 12 |
| Crit Confirm |
| 11vs AC |
| Crit Damage |
| +3 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
| Peck (Secondary) |
| CAW!! |
| 23vs AC |
| Damage |
| 3 |
| Electric |
| 5 |
| Lethal Strike |
| 9 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
| Unarmed Strike |
| Punch/Kick |
| 15vs AC |
| Damage |
| 5 |
| Electric |
| 3 |
| Lethal Strike |
| 14 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
well I tried
You dismantle it with your big big fists.
I finally got a good set of rolls
I wish we didn't fight so many damn constructs
I can't Stunning Fist them
It's hard to justify anything else.
Robots are just handy.
They're very good.
Remember the robots I used in PF2?
If thematically inappropriate.
But who cares about that
Takaanu brushes brass dust off his feathers
I'm guessing the doors are still locked
Actually, they've gone and unlocked.
amazong
Takaanu waves to Harika
Although, they're still closed.
Kahena is only slightly bleeding out.
"Looking ahead."
Takaanu opens the door
(shrink kahena please)
"I'll do what I can, that golem took quite a lot out of him."
Manu Palila pats Kahena on the, er, snout?
This next room is quite something.
oh
hold on
I help the dino
Taka, you open the door into a room, larger than the last. The immediate difference is that the walls here are made of glass.
You can see outside, even.
Heal check ain't gonna do anything.
No, I mean, you need a healer's kit.
Either that or 8 hours of rest.
We have neither.
If I knew I needed a damn kit I'd have bought one
what do my bird eyes see?
You can see the other side's room too.
Druids can learn the cure spells, but I haven't bothered preparing any because a) we have harika, and b) druids are bad at healing, they have to prepare the cure spells at +1 spell level.
You see something strange over there. Some more clockwork robots, but they appear to be in rest mode.
Takaanu drinks a potion of Mage Armor
"Oh, excellent, more mechanical beasts."
_why would druids be bad at healing_
You also see a console in the middle of your own room.
Don't ask me, man.
But I'm not preparing CMW as a third level spell.
I have better things to do with my spell slots.
Arguably.
Lux, you now see the bots.
No. No copyright is being broken here.
......
Manu Palila stares very closely at the weird console.
This one is quite strange indeed.
"well, i guess it's our turn now..."
Takaanu strokes his chin as hit examines the console
"they have a console over there now"
You see a small screen on the console, and it appears to depict two 11x5 grids, one with some icons on it.
oh the bots are over there
I don't drink a potion then, sorry
"We can write messages to each other."
Underneath is a big button saying GO
"Hm, some sort of activation device. What do you suppose it affects, friend."
"...two rooms"
"Bots over there"
"Bots go?"
I write WAIT on the glass with my breath.
backwards
Takaanu does not see that because he is all the way over here
Harika Atesh waves frantically
You write PLEH on the window.
Takaanu pokes one of the grid spaces
"TIAW? What is that?"
Lux also waves frantically.
Manu Palila shrugs as he looks at Lux.
Manu Palila makes a face like "Well? What?"
I cast prestidigitation to conjure a pen and paper
is that fine
?
Sure, man, if it'll move things along.
:b
I bring out my own pen and paper
I'm already at the controls
which i have in my bag
Takaanu pokes one of the icons
I write "wait until we've checked out the monsters" and press the paper to the glass
It lifts at your touch, then drops when you release.
Takaanu drags the icon over to the other grid
The icon is now on the other side.
Well, actually, which one.
i tie the robots legs together
do the icons look different from each other?
if so, the leftmost doggo
if not, the right most icon
You drag the doggo over..
I didn't mean to ellipses there. That's all.
"..."
Takaanu drags the swordman over
That's so ominous again thank you.
Manu Palila kinda shrugs back at Harika.
can I see what taka's doing?
Probably not very accurately.
Actually I tie all the robots legs together.
You see him prodding at the console.
i dont know what the console's like
Listen. Are you quite sure you want to touch them.
That's GM code for "are you sure you want to be liquified by like a CR 17 encounter".
They're in rest mode, but it's clear that they're awake.
They're...ticking.
how many icons do I see?
exactly
okay
I had to ask
Takaanu drags the wizard down into the bottom-left corner
manu please like
actually work this out with taka
you're just sittin there
Into your bottom left?
or theirs
of its current grid
theirs
Okay.
Takaanu points at Harika and Lux, then points down in that corner
"wha?"
Takaanu pulls out a pencil and paper
Sorry, I had to step away.
Your pencil's lead is broken.
How annoying.
...
Takaanu uses one of his feathers
"I think I see what's to happen here, bird friend."
i think he wants us to press go, mate
"I believe we're meant to partition those robots between our two spaces?"
magic
Takaanu moves begins setting the stage
Manu is quite right. How would you like to divide this?
wizard in right grid, bottom left
but how do the robots move in real life
And since you all have paper, just communicate freely.
Be there to intercept the wizard
don't let it gain space
Well, we'll see when you press GO.
Leave the mage and golem to them.
I was wanting to hit them all with thundering drums, but ok
I say bring the dogs and assassin over here.
Doggos are in the left grid, in the bottom-right corner
the assassin is in the left grid, bottom left
I feel like we don't want him to get flanks
Guardian is in the top right of the right grid
I'm not pressing go until everyone is in position
How about you and Akamai deal with the Assassin, and Kahena and I deal with the dogs?
You need a buddy to flank with.
you and Kahena pin the gods
And Kahena can tank well enough.
I cast Fly on myself to keep out of melee range.
who would be best to deal with the new type?
I turn invisible
and drink a potion
i think lux and tembo should deal with the shield mob
I would cast SNA, but that only lasts 8 rounds so I should just use my first turn for that.
but that leaves me with a wizard possibly
the wizard will need to be taken out quickly
don't let it cast spells freely
the Guardian is accurate, but don't hit very hard
put the dogs on top of it, taka :P
I'm certain he'd tried to do that and found the icons don't stack
Streak, I'm going to summon a tiger friend again on my first turn, so if you could put him off to the side, that'd be nice.
Takaanu counts down for Manu
since Manu can see me perfectly
oh, and a tirger
good idea
mage is bottom left
what are you guys doing up there
Okay, I'll start moving these around.
Is this what you want?
Uh.
There we go.
I approve.
i take out my reach weapon
silently: 3...2...1...
LETS GO
The bots teleport to their new locations and activate.
Roll init.
rolling 1d20+8 = 5+8 = 13
rolling 1d20+6 = 5+6 = 11
By reroll I mean roll-off.
Alright, I'm up before Taka then.
rolling 1d20+12 = 19+12 = 31
rolling 1d20+9 = 14+9 = 23
And then that one.
Put me above Taka, Streak.
i never click my pog before doing this
i got a 9 btw
im at de bottom
The assassin fires a smoke bomb at it's feet.
Smoke fills the surrounding area.
Well that's some free concealment.
did he just push through my space?
It runs upward.
Past Taka.
You can take a swipe if you want.
He threw down a smoke bomb and then ran out of the smoke cloud.
He's not a very good ninja.
and sneak attack him as well
do I have a penalty of some sort?
Not if he isn't actually in the smoke cloud.
very well then
| Unarmed Strike |
| Punch/Kick |
| 16vs AC |
| Damage |
| 7 |
| Electric |
| 5 |
| Lethal Strike |
| 10 |
|
| B/S |
| Lethal Strike +3d6 |
| +3 |
I was invisible, so I have a bonus
I think it makes him flat footed
since he can't properly defend against me
It reacts too quickly.
Still a miss.
Oof.
That is a nasty ninja boy.
It climbs up the wall there.
I think he's after you, Manu
He's only ft up at the moment though.
5 ft
So, what's the mage boy doing?
still in large range
no escape
knew i shoulda stood in the doorway
It's gonna cast something!
maybe Lux as well? I'm not sure
He's got partial cover from Lux, I think.
A miss.
Lux can take a shot too.
| Thutmose |
| Attack |
| 34vs AC |
| Damage |
| 18 |
| 2nd Attack |
| 26vs AC |
| Damage |
| 19 |
|
| S |
| Power Attack: |
| -3 to hit, +9 to damage |
| Bardiche; brace, reach |
It is.
Hmm, do I still get to cast?
you didn't cast defensively
Here's the thing, it's a wand?
Yeah it's using a magic item, technically.
UMD check?
I don't know the rules for this
"Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity."
Okay it casts Fireball then
I think it's panicking.
taka why did we listen to you
when you said group up
All four of you are hit by it.
Roll reflex
I expected normal spells, not a want
wand
| Reflex |
|
| 19 |
| +4 morale bonus on saving throws against charm and fear effects to allies within 10 ft. |
| Reflex |
|
| 23 |
| +4 morale bonus to Will saves against enchantments |
WOW
Wow, all saves.
You take half damage from...
rolling 9d6 = 3+1+3+5+4+1+6+5+4 = 32
good thing you guys saved
rolling 1d20+12 = 3+12 = 15
It does not.
What a fool!
For reference, partial cover gives +4 ac.
damn you tembo
i make a full attack
lets address the elephant in the room later
i'll move him!
and me
i gotta dance off these third-degree burns
no power attack
| Thutmose |
| Attack |
| 26vs AC |
| Damage |
| 20 |
| 2nd Attack |
| 26vs AC |
| Damage |
| 18 |
|
| S |
| Power Attack: |
| -3 to hit, +9 to damage |
| Bardiche; brace, reach |
It ducks behind the corner, avoiding your stabs.
these are named after pharaohs, you heathens
Okay, Manu is gonna...
Summon that tiger.
Kahena attacks.
Gosh so many die.
[1d20+15] = 1+15 = 16[1d20+13] = 17+13 = 30[1d20+13] = 5+13 = 18[1d20+13] = 17+13 = 30
Kahena is a dangerous creature
rolling 2d6+11+1d8+1d6+6 = 4+2+11+8+5+6 = 36
Nope.
the flanking rules always bugged me
Kahena is flanking the left dog.
welcome back
Kahena did a thing
Uh you can finish your turn then.
Tiger and Akamai still have to act.
Righto.
Tiger full attacks left dog.
Tiger can't act yet
you're not a summoner
That happens for all summon spells.
Not just summoner effects.
The summoner bonuses are that casting the spell is only a standard action, and that the spell lasts for minutes/level.
Instead of a FRA and rounds/level.
It happened last time if i recall.
do they thing
this assassin is worrying me
[1d20+14] = 20+14 = 34[1d20+13] = 7+13 = 20[1d20+13] = 16+13 = 29
Roll to confirm.
rolling d20+14 = 20+14 = 34
rolling d20+14 = 5+14 = 19
rolling 2d8+16+3d6+16 = 7+7+16+4+1+1+16 = 52
rolling d20+8 = 14+8 = 22
Akamai probably does not hit.
5-foot step
shuriken time
you just ripped that canine to ribbons
full attack, ki strike
Deceptive Shuriken
make a perception check
robot
huh.
rolling 1d20+0 = 11+0 = 11
apparently it fuckin sucks
if it's the robot that i think it is
| Shuriken |
| Attack |
| 26vs AC |
| Damage |
| 1 |
| Acid |
| 4 |
| Lethal Strike |
| 11 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
| Shuriken Flurry |
| Attack |
| 17vs AC |
| Damage |
| 2 |
| Acid |
| 3 |
| Lethal Strike |
| 10 |
| 2nd Attack |
| 22vs AC |
| Damage |
| 2 |
| Acid |
| 5 |
| Lethal Strike |
| 14 |
| 3rd Attack |
| 15vs AC |
| Damage |
| 1 |
| Acid |
| 1 |
| Lethal Strike |
| 3 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
apparently I suck as well
its flat footed
it's because he has a sentinel mode where he has an insanely good perception
Not that that really matters in combat.
Not sure how you flat foot on a wall but okay.
im amazed he dodged at all
from the smoke, I smite thee!
The guardian lumbers forward...
(for those wondering, anyone more than 5 feet away from Taka straight-up cannot see him while he is in the smoke)
And throws its shield into the air...
(fog clouds provide partial concealment if you are next to the fogged person, and total concealment if you are more than 5 ft. away)
don't you DARE summon a lightning bolt
didn't kknow it could do that
Magic envelops it, and it moves over, creating a large wall in front of the mage.
you've got to be fucking kidding me
I mean, now the mage has no line of sight.
So he can't do much.
For reference, the wall is 10 ft in height.
i hope it fireball itself
s
I wish I had given you guys my molotoves
toss it over the wall
i wish i had oil so i splashed it on the floor
GM, what is this wall made of?
The assassin raises it's non-bladed hand...
Uhm...
Hey, hold up! Harika needs to go!
Remember, you forgot to put her in the order.
Well, we dramatically cut away from the hand raising.
The wall is metal.
oh ok
not magic then
right
quick, learn metal bending
Cast Heat Metal.
Turn it into a convection oven.
wish i had that right now
hm
vote! cure on the weakest ally (tembo), or pavane and hope for a good roll?
the guardian doesn't deal a whole lot of damage
but he'll be consisten
save the elephant
we need him for puns
i'll use a light for now since it was just 16
rolling 1d8+7 = 1+7 = 8
about what I expected
i order temno to disengage and attack the guardian
is his shield still like
maintaining the metal wall?
or is it back on him
Yes. He is now shieldless.
good!
| TrampleSpecial Attacks |
| Source Elephant (7) |
| As a full-round action, a creature with the trample ability can attempt to overrun any creature that is at least one size category Smaller than itself. This works just like the overrun combat maneuver, but the trampling creature does not need to make a check, it merely has to move over opponents in its path. Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a Reflex save to take half damage. A trampling creature can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature. |
i don't knwo what that 7 is
Animal companions don't have HD equal to your level.
It's sad.
| Trample |
| Attack |
| 30vs AC |
| Damage |
| 13 |
| DC 20 |
rolling 1d20+7 = 13+7 = 20
Hits AC, no save.
Stompy stomp.
Oh my god! His hand is raised!
go on
throw your shuriken
It shoots two knifes towards Taka...
I'm fully concealed
good luck
Yeah, that's a flat 50% miss chance on each knife.
In addition to the usual attack roll.
rolling 1d20+22 = 1+22 = 23
rolling 1d20+22 = 8+22 = 30
roll your miss chance, buddy
1 misses
rolling 1d2 = 1 = 1
I don't actually know if you wanted to roll high or low there
He said 1 misses.
So that would be a miss.
It also shoots a final shot at the wall to his left.
Oh, good, more smoke.
I do not like this man.
I have Ways of dealing with that
You hear the mage cast a spell.
I also have a way of dealing with this nasty boy.
Shame he's immune to stuns.
have Akamai sit in the smoke
That's not entirely what my plan isn't.
can i reach this mage at all
reach over the wall?
you might be able to
guess i go to the other thing
Yeah, but you'd just kinda be awkwardly stabbing down.
i bet i can reach the guardian from here
You should have to get some serious penalties for that.
Yes, you can r each the golem.
grab the mage and pull them out
Just go stab guardian boy.
no, Lux
you need to 5-foot step
i still dont know what happens to reach weapons when enlarged
They still give +1 tile of reach.
The wall is the same height as you, fyi.
i full attack power attack
| Thutmose |
| Attack |
| 19vs AC |
| Damage |
| 19 |
| 2nd Attack |
| 31vs AC |
| Damage |
| 21 |
| Crit Confirm |
| 13vs AC |
| Crit Damage |
| +20 |
|
| S |
| Power Attack: |
| -3 to hit, +9 to damage |
| Bardiche; brace, reach |
The one hit you did get did it's fair share of damage.
[1d20+15] = 3+15 = 18[1d20+13] = 9+13 = 22[1d20+13] = 12+13 = 25[1d20+13] = 18+13 = 31
Dino, why must you betray me so.
stop telling him to do tail swipes with every attack
he has to pirouette to do that
How many hits is that, Streak?
I mean that's three hits.
Oh, ok.
I figured it was two.
you got them Flanks, boy
meaty flanks
I don't think so? But it just barely hits anyway...
its a corner to a corner, right?
Hrm.
Yeah, maybe so then.
rolling 4d6+1d8+1d6+28 = 1+4+3+5+2+5+28 = 48
Anyway! Damage.
Ow!
that smarts
Does that not kill the dog?
Alright then, tiger full attack.
[1d20+14] = 10+14 = 24[1d20+13] = 7+13 = 20[1d20+13] = 10+13 = 23
Alright.
rolling 1d8+5d6+32 = 1+5+3+2+5+5+32 = 53
Akamai is gonna smack ninja boy up here.
Since I believe she can still reach him.
become one with the smoke
[1d20+8] = 17+8 = 25[1d20+8] = 3+8 = 11
She's fine.
Does that 25 hit?
rolling d8+8 = 3+8 = 11
And since Manu himself has not actually gone yet.
He casts Greater Aggressive Thundercloud at the ninja.
Reflex save, please.
rolling 1d20+16 = 4+16 = 20
rolling 6d6 = 2+3+3+3+4+6 = 21
21 electric damage.
And now I am done.
is a 5-foot step a swift action?
okay good
Full Attack, 5-foot step, vanish
| Shuriken Flurry |
| Attack |
| 20vs AC |
| Damage |
| 1 |
| Acid |
| 2 |
| Lethal Strike |
| 10 |
| 2nd Attack |
| 18vs AC |
| Damage |
| 2 |
| Acid |
| 2 |
| Lethal Strike |
| 14 |
| 3rd Attack |
| 9vs AC |
| Damage |
| 2 |
| Acid |
| 5 |
| Lethal Strike |
| 11 |
|
| P |
| Lethal Strike +3d6 |
| +3 |
damn you, dice
Come now, shield boy.
Smack an elephant.
rolling 1d20+19 = 13+19 = 32
rolling 1d20+19 = 6+19 = 25
does the 25 hit sice tembo's ac is the same
rolling 2d4+10 = 3+3+10 = 16
never gonna do a damn thing in my life am i
I'm personally just glad that you didn't choose to play a healer again for the ToA playtest.
rolling 3d8+7 = 3+4+5+7 = 19
healing will be my job
you can rest easy in my hand
hands
not Takaanu's
That's a healthy elephant.
tembo, being a companion
has evasion
i shouldn't have let him take damage from the fireball
They even get improved evasion at level 15.
It hardly matters now, does it
impressive
do the space slam, tembo
Seismic Toss
| Gore |
| Attack |
| 24vs AC |
| Damage |
| 16 |
|
| P/S |
| Slam |
| Attack |
| 20vs AC |
| Damage |
| 11 |
Two hits.
It's not looking great.
Assassin goes for the big owl.
[1d20+22] = 5+22 = 27[1d20+22] = 5+22 = 27[1d20+22] = 11+22 = 33
rolling 3d4+18 = 2+2+2+18 = 24
That wasn't even half her hp, she's fine.
i was saying sorry for streak
it's fun how we alternately pity and curse the GM
He's skittering across the wall like a creepy spider.
i managed to eat a complete breakfast before my next turn
"well he did a thing I guess"
"prolly healed before leaving mind you"
I don't think you guys actually hit the wizard at all
he hurt himself for 34 fire damage
It casts.....
Summon Monster!
when the GM says "one moment" it means a summon
there it is
Also I appreciate that Streak decided to make this a-... oh.
Well, he sure changed up that monster quite a bit.
rolling 1d20+4 = 11+4 = 15
Streak and his strange homebrewed creations.
"Nice doggy... Don't bite me rabid doggy."
unless this wizard can raise machines
can Lux reach the wizard?
But the wizard is just barely within reach on the ground.
I mean you'll have to move.
If he's also 15 feet up, he definitely isn't within reach.
its like hitting a spider on the wall with a broom
I attack the big one again
power attack
don't want him getting his shield back
"I'm gonna give it.. everything I got!"
| Thutmose |
| Attack |
| 19vs AC |
| Damage |
| 16 |
| 2nd Attack |
| 20vs AC |
| Damage |
| 22 |
|
| S |
| Power Attack: |
| -3 to hit, +9 to damage |
| Bardiche; brace, reach |
don't do the anime one-liner
it always goes poorly
yep
I didn't jinx it! You did!
a 17 hits?
This guy has no AC.
that shield was all it had
well good job, Lux
hope the wizard can't revive him
he won't get the damn chance
Is this tiger adjacent...
you really do not want me to do anything anymore, do you Manu?
I am scared of this weird roboninja.
I shall grant him no quarter.
taka you honestly could have come over with us
It's 10 ft up, 5 ft left
15 ft away?
Height is confusing in this game.
I think Manu is fine on his own
So no, not adjacent, 50% miss chance it is.
1's are misses.
rolling 3d2 = 2+2+2 = 6
Ah.
[1d20+14] = 7+14 = 21[1d20+13] = 19+13 = 32[1d20+13] = 4+13 = 17
what are the CHANCES
One hit.
One in eight.
rolling 2d6+8 = 6+2+8 = 16
Oh crap, the grappling.
I completely forgot about the grappling.
Sure, I can make that check.
open the 700 page Ultimate Grappling book
pull that ninja off the wall
rolling d20+17 = 16+17 = 33
not even for being on a wall?
That's not even surprising to me.
Anyway, Manu's move action.
Reflex save!
rolling 6d6 = 6+1+6+3+3+3 = 22
rolling 1d20+16 = 17+16 = 33
Hoooof.
That one is a pass.
So 11 electric damage.
I really need this fight to be over soon
staring at the screen for long periods really makes me appreciate how detailed the owls face is
good job golurk
Akamai full attacks.
rolling 2d2 = 2+2 = 4
I guess I'm not in this fight anymore
[1d20+8] = 15+8 = 23[1d20+8] = 18+8 = 26
rolling d8+8 = 4+8 = 12
I'm done!
its a veritable petting zoo
if akamai makes this cyborg ninja her second kill i will scream
With a mighty claw, Akamai rips the assassin off the wall and crushes it's head into the ground.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
akamai the merciless
Akamai hoots
Takaanu sits down in this fog, being all spooky and stuff
ooOOoooOO
Manu Palila is baffled.
Harika, you're about to act when you notice the mage pulsing with electricity.
It seems overloaded with the stuff.
oh right we still have to fight here
i was gonna ask if i can nap for 30 minutes
It's not normal coloured electric either, it's got a pinkish hue.
It falls off the wall, freaking out
its pulsing in the colors of the lesbian pride flag
It holds a hand to you, and casts...
Hold portal?
welp, gg everyone
we're doomed
"ok so what? xan I not use portals anymore?"
The dog doesn't feel so good...
It's fading...
remember back with the crystal
I'll always remember you....
it was never real to begin with
"gonna get suckewd into the floor"
"goddess damn it"
The bots are all dead, and there are gears all over the floor.
At least the ticking is gone.
Takaanu loots the gears
"What a horrible mess we've made..."
"Well, you made."
I want these smoke daggers
You pick up ALL of the Garbage.
Takaanu looks for smoke daggers
They're smoke grenades.
And then little robo knives.
then I look for smoke grenades
I'm not picky
You try to loot the grenades, but their power has faded with the death of the construct.
sowwy
It's blade loses it's magic too btw.
Takaanu takes the construct's sword arm anyways
The door ahead clicks open.
But do we want to end it here?
Surprise. its a control room
inside is another dog
You were behind it all along!
I think we should end it here
Unless there's, like, 5 minutes of this floor left, I gotta go to bed pretty soon.
you know i was gonna summon something else but then i saw dog in the list.
rolling 6d6 = 6+2+2+6+4+2 = 22
22 hp to lux and tembo and me
the next part will take either 2 minutes or 20 so im gonna save it