Put on your character masks
Lux does some vocal exercises
Your horrific flesh masks.
So last time, we entered the Tomb of Iddmor, taking out some occupant Gnolls in the process.
I'll peak around the corner
Oh this place has a name
good to know
Yeah, he mentioned it last time.
Also it's in the song name.
Taka's going off the right entrance. There's also an unexplored north exit.
Anyone joining him?
Well I should probably just barge through the north door.
"Where to go where to go?"
Let's see what's around the corner...
It's a very long hallway, with some stairs going up at the end.
This hallway was no doubt once very pretty, but now its all ruined with time.
Manu Palila just kinda sticks his ear to the other door.
In fact, there's some outside light coming from the roof.
Okay, Taka keeps sneaking. What's everyone else doing?
"Ah, ancient ruin smell. Reminds me of home."
Manu Palila has his face pressed against a door, listening for noises.
"What are you doing, friend?"
"Gauging the dangers behind a door..."
Very nice, you hear some faint panting, it sounds pretty far away though.
This door is not very thick, by the way.
do they pant like doggies...
from the looks of things I'm about to enter that room
Manu Palila quietly opens the door.
"Should we uh... call our raven friend?"
"Nah, he's probably fine."
You open into another small room.
There's pots and stuff. They're full of yucky rainwater.
may I have a look around the corner?
Yeah, sorry, let's get back to Taka.
You see....
"..."
Manu Palila sniffs a pot.
I check the door for traps while the other guys mess around
Lux sniffs a pot.
good thing you can't crit-fail a skill check
dont' sniff pot, that's unhealthy
"Lux, these pots smell kinda bad."
The simple and worn-down door doesn't look that threatening, but what would a Gnoll trap even look like?
Takaanu shrugs and opens the door a quietly as possible (stealth check?)
"Maybe you should have brought your owl friend along with Mr. Taka?"
The others sniff pot, which is bad and wrong.
"I could have, but he's not as quiet as you'd think. Loves hooting."
"And yes, they kinda do."
Akamai hoots.
"Shall we go through the next door?"
Okay, Taka is about to open the door.
should I roll stealth first?
Lux pats Owl Friend
You can if you want, yes.
or am I using my last stealth roll?
this'll do
Kahena sniffs at the door ahead.
just a bit
I want to see inside first
I'm not one to rush into danger
rolling 1d20+5 = 4+5 = 9
You peek inside.
I love being a sneaky bugger
can I percept to see further?
or hear I suppose
You can't see much, but you gather that you're about to open into a room with two levels.
You're on the top balcony, and there's stuff further down.
oh, am I on the upper level?
huh, would I be concealed from those lower down?
You can try, but you can't make much from peeking in like this, and its quite dark inside.
if so I can stealth around
I'll listen first, then stealth
| Detect MagicClass Features |
| Source Paladin (5) |
| Frequency |
| At Will |
| At will, an arcane champion can use detect magic, as the spell. An arcane champion can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is magic, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the arcane champion does not detect magic in any other object or individual within range. |
I detect magic?
You hear the panting too, now, it's quite loud, and deep.
If it's truly dark, only Lux and I can see.
You can also see a Hyena down there, now.
As you enter the door fully...
rolling 1d20+4 = 14+4 = 18
"Hey bud, what say we get in there?"
how dim is the lighting?
I have LLV
if that helps
Is there a range on that?
its "double the range of a human"
hmm...
Okay, we're gonna stop your events for a bit and check on the others.
you're call, ultimately
alright
"You talking to me or your croc friend?"
"Uh, I mean, yes."
"You first."
Quietly or no?
That said, the dog will see you anyway.
Not htat you technically know that.
they don't know where the dog is
Lux opens the door, and it creaks very loudly.
and the gang is back together
Taku, you are still hidden from view.
alright
I'll try to use this to my advantage
So unless you act you won't be targeted, or if they manage to see you.
So, uh, we totally didn't rest after last session, huh.
Right then, fewer spells, more shenanigans.
rolling 1d20+1 = 11+1 = 12
"These are some gnarly gnolls."
rolling 1d20+2 = 1+2 = 3
rolling 1d20+4 = 19+4 = 23
Takaanu looks around the room and plans his attack, stroking his feathery chin
rolling 1d20+0 = 15+0 = 15
Wow, that's a lot of initiatives.
i hope that 3 is the big one
the 3 is the big one, in fact
Alright!
Looks like Manu is first.
Also the big one is dead last.
In case its not obvious, the other kind of tile is the balcony.
It's about 10-15ft high
I'll need to make my way around to take out the other guys
Ok, I think I'm gonna first attack with Kahena on this hyena.
[1d20+9] = 7+9 = 16
Is that a hit?
And then I feel like my third spell slot might not be too useful anymore, so how about a summon...
The rounds/level duration is gonna suck but oh well.
Speaking of crocodile, I would like one put next to the giant hyena.
it still takes one turn to summon right
Ooh you're right, I should see if spontaneous summons changes that...
Yeah, scratch that croc.
whyd they draw it long if the tile shape just squishes it
Takes a FRA to cast, so I'll have to do that next turn.
Instead, uh...
Time to hope the big guy doesn't have elemental resistances!
I'm going to summon a tiny thundercloud in his lower right square.
So he has to make a reflex save.
rolling 1d20+5 = 11+5 = 16
That's actually a failure, so...
rolling 3d6 = 2+3+4 = 9
9 electric damage.
a thundercloud, of course
Yeah, it's there for the next 5 rounds.
Will constantly do 3d6 damage to anyone in it.
Okay then.
The Gnoll on the balcony to the north's turn.
Clearly some kind of commander, this one. He's got two spears!
Whoa now.
Let's not get too crazy, here.
Now the other Gnolls act.
What if we're the eggman all along?
all the fighting is on the other side of the room...
They're gonna fire at all these strange people that have just barged in.
But first, Taka, roll stealth again.
rolling 1d20+2 = 13+2 = 15
Let's fire!
rolling 1d20+4 = 3+4 = 7
rolling 1d20+4 = 12+4 = 16
The top two fire at the dino.
And fail, clearly.
oh hey, their bonuses are better
The bottom fires at Manu.
Kahena looks confusedly at all the archers.
rolling 1d20+4 = 17+4 = 21
there's no balcony on the south side is there?
hnnng
Manu Palila takes an arrow to the arm and kinda waves it annoyedly.
"Time to jump in the fray, Madame!"
One sec I gotta figure out her options
dance??
range??
I don't think I'll get over to the other side in time
Oh, she does have a bow.
Ill have her fire at the bottom Gnoll, then.
Shame I can't give you any of my spells.
And yeah, her bow is her favored weapon.
Um, okay, she drops her bow I guess??
sneak up this way while that goes horribly wroge
That draw strength really sneaks up on you.
I sneak onward
I can only move at half speed though
Roll perception as well for me.
I guess I can do a triple move to compensate
what do my bird eyes see?
You can clearly see the three Gnolls now, firing at your comrades.
I'll finish my triple move then I guess
Mine torno!
Luxemborg, his robot name
I move here...
And shout
| Cloak of the hedge wizard |
| Shoulders |
| The cloak grants its wearer the ability to use a certain number of spells on command (caster level 1st) based on its school of magic. It also grants the wearer the ability to use prestidigitation on command and at will. |
| at will—mage hand; 1/day—enlarge person, expeditious retreat |
Aurora borealis!
wait that works even if im here right
anyway
"No shooting at my comrades, child!"
that's my turn i guess
The gnoll in front of you is quite shocked by this.
This almost NEVER happens!
Like, once every other month.
It's the small dog's turn.
It's gonna strategically 5ft to the right.
Good boy.
Attack!
rolling 1d20+1 = 2+1 = 3
Try as it might, the dino is both too tough and nimble.
Kahena is saddened by the degradation of his lovely hide shirt.
With a deep growl, the massive Hyena acts.
I don't think that was high enough to even touch the hide shirt
It hates this little piss cloud.
It runs at the dino.
Looks like he dodges in time, though.
don't worry, the next one will get us
Kahena puffs up his lizardy chest in response.
It's drolling all over the floor.
Gross.
I'm glad I'm contributing
And with that we're in round 2.
uh oh, the druid is getting braave
rolling d20+7 = 6+7 = 13
Whoops.
Next, free action, activate the dire collar!
oh for crying out loud
the dino is now even bigger
[1d20+9] = 1+9 = 10[1d20+8] = 18+8 = 26[1d20+8] = 18+8 = 26
rolling 2d6+10 = 1+1+10 = 12
But why...
Anyway, one more thing.
Reflex save!
rolling 1d20+5 = 18+5 = 23
rolling 3d6 = 1+4+6 = 11
Just 5 damage then.
Now I am done.
Akamai doesn't fight unless Manu actually thinks he's in danger, and Manu is high on adrenaline.
Commander Gnoll's turn.
Attack the shins!!
(that's arguably flanking by the way)
(remember your +2)
Hrm...
Elevation is hard.
Oh.
He's up on the balcony.
take what you can get, man
Nevermind, that is definitely not flanking.
rolling 1d20+6 = 13+6 = 19
rolling 1d8+3 = 5+3 = 8
8 damage to Lux.
He's still at 32 though.
im feeling so attacked right now?
Okay, bottom one's gonna freak out a bit.
Hmm, what's the rules for point blank shooting again...
It's a penalty right
you get punched in the face
There is no penalty, but you get attacked.
He's gonna try anyway, so go ahead and take the chance.
-4 for targets in a melee? but i guess they have precise shot
Assuming Lux can reach the balcony, of course.
I'm gonna rule that he can, otherwise he did that for nothing.
Anyway, roll your attack?
I assume you are taller now
| Sobekhotep |
| Attack |
| 25vs AC |
| Damage |
| 16 |
| Crit Confirm |
| 8vs AC |
| Crit Damage |
| +11 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
That is some kind of obscenity.
You knock him clear, into the wall.
He's outta here.
The other two attack in response.
rolling 1d20+4 = 15+4 = 19
rolling 1d20+4 = 6+4 = 10
That's one hit.
rolling 1d6+2 = 5+2 = 7
The other just bounces off I guess.
"They keep plinking at me! Ow!"
"Don't worry, I probably have the lesser dogs under control!"
I guess they're gonna try and spot Taka again.
Although given that they're occupied, at a -4.
rolling 1d20-2 = 3-2 = 1
Very much not.
Dancing queen!
She leaves her bow on the ground and draws her temple sword.
| Grayflame Temple Sword |
| Attack |
| 27vs AC |
| Damage |
| 10 |
| Crit Confirm |
| 21vs AC |
| Crit Damage |
| +7 |
|
| S |
| Trip (drop on failure instead of going prone) |
so turns out she's not a bow user
With a flourish, she finishes off the Hyena, chopping it's head clean off. Sick.
Taka!
bird time
right so
they don't know I'm here
can I rush him and get sneak attack damage
actually
hmmm
Technically, her bow is her favored weapon, so she has very minor bonuses to it.
Roll perception again as well.
"I hope we're not going a bit overboard."
if I were here can I push him off?
is there a railing or something?
"Do we really have much of a choice?"
"I just noticed that there's still a door there. Is their boss hiding out?"
Hmm, that'd be a combat manuever, I think.
can I get a circumstance bonus if I prop myself against the wall?
"Well, we certainly haven't found any horrible evil earthquake monsters, so it's probably further down?"
I'll tell you this now, you'll probably succeed.
the gnoll does a wilhelm scream
probably more damage than me just using a single punch
Takaanu leans his back against the wall and brings his legs up into the air
The gnoll screams as it falls over.
rolling 1d6 = 6 = 6
Owch.
Also, roll Perception for me.
Okay, sure, you see it now.
There's a lever on the wall near you.
oh snap
hmmmm
can I study it?
What roll would that be...
nothing I have I don't think
I can't use that untrained
Okay. It's a lever.
It's nice looking.
Lux!
pull the lever, kronk!
Lux cracks his knuckles.
You face the twin-speared Hyenaman.
oh i heal myself first
| Arcane ReservoirClass Features |
| Source Paladin (5) |
| Frequency |
| 5/5Per day |
| Attack Type |
| Touch |
| The arcane champion can use her arcane reservoir to heal wounds (her own or those of others) by touch. By spending 1 point from her arcane reservoir, an arcane champion can heal 8 damage. Using this ability is a standard action, unless the arcane champion targets herself, in which case it is a swift action. |
then attack
| Sobekhotep |
| Attack |
| 13vs AC |
| Damage |
| 12 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
(oh by the way, I should note, that gnoll that fell down is prone)
(if you ever take lethal damage from a fall you land prone)
The Gnoll dark souls rolls away from your swipe.
He's so cool.
And yes thank you for pointing that out.
I smash this pot out of frustration.
Wow, rude.
Gross rainwater drenches your foot.
Big guy time.
One of many big guys, I mean.
rolling 1d20+6 = 13+6 = 19
rolling 1d20+1 = 17+1 = 18
On dino.
How much lower is his AC now...?
enlarge is usually a -2 penalty
It's 19, so those both hit.
one of those is an 18 buddy
Oh, right.
One of them hits.
He also gets a trip attempt.
rolling 1d20+3 = 14+3 = 17
That's a fail, though.
God I finally damaged the fuckin thing
good luck tripping a quadroped
Well, I feel accomplished.
Yeah, I have a 25 CMD against trips specifically.
You can go ahead and kill it now.
Well first, reflex save from the big guy.
you guys are cool down there right?
Full attack from the dino...
[1d20+8] = 9+8 = 17[1d20+7] = 20+7 = 27[1d20+7] = 17+7 = 24
[[d20+7
oh that is wholly unneccesary
That's...three hits, one crit.
Oh my.
rolling 5d6+26 = 5+4+5+3+3+26 = 46
Right, next up.
See that archer, second from the top?
Nope.
Probably similar to the last ones.
rolling d20+10 = 16+10 = 26
He is now tripped.
I just pound the ground really hard and knock a specific person over!
Right, he is tripped, then.
It's a 1st level spell and I'm really running out of damage sources that aren't gigantic dinosaurs.
I'm done now.
well, good news
I'm not stealthed anymore
so he probably knows I'm here
Commander Gnoll lights another cigar. It's gonna be a loooong day.
unless he really isn't paying attention
He full attacks Lux's shins.
rolling 1d20+6 = 11+6 = 17
rolling 1d20+1 = 2+1 = 3
That's one hit..
rolling 1d8+3 = 6+3 = 9
9 damage for Lux.
"Baby don't hurt me, no more."
So both these archers are prone.
Top one will stand and move.
You can technically shoot while prone.
You get penalties if it's not a crossbow, though.
Oh, can you just not.
Maybe not, then.
Only crossbows can be fired, actually.
we'll look into that later
maybe guns if you hold them gang style
Yeah, I know you get a melee AC penalty and a ranged AC boost while prone.
The other stands, and starts moving backwards.
Oh shit!
A bird!
Harika's up.
She knows what's up.
| Grayflame Temple Sword |
| Attack |
| 25vs AC |
| Damage |
| 7 |
|
| S |
| Trip (drop on failure instead of going prone) |
Behind it.
she's got good accuracy at least
this fool's about to get it
Takaanu leaps up and deals a series of round-house kicks
no ki strike
| Unarmed Flurry |
| Punch |
| 13vs AC |
| Damage |
| 5 |
| Electric |
| 1 |
| Lethal Strike |
| 8 |
| Punch |
| 8vs AC |
| Damage |
| 7 |
| Electric |
| 3 |
| Lethal Strike |
| 9 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
| Peck (Secondary) |
| Attack |
| 3vs AC |
| Damage |
| 3 |
| Electric |
| 3 |
| Lethal Strike |
| 7 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
taka is a blaziken at heart huh
I dunno if sneak attack or not but whatever
damn crit fails
Those are all fails, sadly.
But this guy doesn't even have a spear so I wouldn't worry about it.
Commander Gnoll has you on the ropes, is this it for you?!
| Arcane ReservoirClass Features |
| Source Paladin (5) |
| Frequency |
| 5/5Per day |
| Attack Type |
| Touch |
| The arcane champion can use her arcane reservoir to heal wounds (her own or those of others) by touch. By spending 1 point from her arcane reservoir, an arcane champion can heal 7 damage. Using this ability is a standard action, unless the arcane champion targets herself, in which case it is a swift action. |
Jikai! Lux Obliterates Commander Gnoll?!
I attack
not power attack yet.
| Sobekhotep |
| Attack |
| 10vs AC |
| Damage |
| 16 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
sob
Another darksouls roll.
He's so good.
don't worry I'm coming
just gotta deal with this fool
this is the dark souls of dice
Lux is like an anti-capra demon.
Oh wait, I have to go again.
Uhhhh.
I'm going to assume that Kahena can't really do much from his position.
Just sit down and expose your neck.
That large hyena corpse is kinda in the way.
difficult terrain, my dear boy
It's difficult terrain, yes.
He could walk over it though.
also you can just attack from next to lux
that's a diagonal
actually I dunno
Sure, just at half speed.
That is partial cover for him.
full attack, since that was just 5 feet
"Hello, child of Sobek. I could use a little help from you..."
... wait, one sec.
I'm just gonna...
its Ornstein and Smoug all over again
Come over here first.
And make my terrible sword attack first.
rolling d20+9 = 17+9 = 26
rolling d6+6 = 6+6 = 12
suddenly a torch hallow shows up out of nowhere!
they never expect it
[1d20+10] = 17+10 = 27[1d20+9] = 2+9 = 11[1d20+9] = 1+9 = 10
No, you fool dino...
Commander Gnoll is pinned against the ropes this time..!
That's one hit.
rolling 2d6+8 = 3+3+8 = 14
And I am done.
Another hit...better reach for my flask...!
Actually, that doesn't exist here, so.
oh that would be a lot of AoOs
can't drink a flask in the middle of combat
He full attacks the backstabber.
rolling 1d20+6 = 9+6 = 15
rolling 1d20+1 = 3+1 = 4
With a twirl of his cool spears, he completely misses.
And now...
Oh no! A bird!
Manu Palila is quietly terrified.
I'm glad the dice are impartial
He leaps back a bit.
rolling 1d20+4 = 19+4 = 23
i absolutely cannot wait until i get iterative attacks
"..."
"Oh you've done it now"
That's never really going to happen for me, so enjoy that.
7 damage on Taka, and I get to score another off my 'Must Hit At Least Once' list.
"I am greatly displeased"
It's a very important list, isn't it, Streak?
Harika goes back to get her bow.
It is. This is great for me.
Taka! Revengence.
You can't say revengeance without playing rules of nature!
That's definitely some kind of rule.
Is that a track from the game? I never actually got to play it.
rolling 1d20+2 = 5+2 = 7
make a perception roll, Gnoll
not good enough
Rules of Nature is the song for literally the first boss in the game, and it is also the best song in the game.
| Shuriken Flurry |
| Attack |
| 12vs AC |
| Damage |
| 2 |
| Lethal Strike |
| 8 |
| 2nd Attack |
| 7vs AC |
| Damage |
| 2 |
| Lethal Strike |
| 6 |
|
| P |
he's FF
also fuck, I use Ki Strike too
| Shuriken |
| Attack |
| 23vs AC |
| Damage |
| 1 |
| Lethal Strike |
| 5 |
|
| P |
what is his flat-footed AC?
Oh, I didn't think you were actually going to play it.
It's 10, so two hits.
You knock him clean off the balcony.
Oh this is an instrumental apparently
you can't see the full track name so it's hard to pick em.
a shame the log readers won't know what is going on
Oh come on, the stupid lyrics are by far the best part of the song.
my turn is over by the way
do your thing lux
Me
I heal one last time, hopefully.
| Arcane ReservoirClass Features |
| Source Paladin (5) |
| Frequency |
| 5/5Per day |
| Attack Type |
| Touch |
| The arcane champion can use her arcane reservoir to heal wounds (her own or those of others) by touch. By spending 1 point from her arcane reservoir, an arcane champion can heal 10 damage. Using this ability is a standard action, unless the arcane champion targets herself, in which case it is a swift action. |
then not power attack
| Sobekhotep |
| Attack |
| 26vs AC |
| Damage |
| 10 |
| Crit Confirm |
| 16vs AC |
| Crit Damage |
| +12 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
Damn.
Commander Gnoll is in a bad way, now.
"This is my revenge. My vengeance. My-"
Somehow, though, he never gives up. He will never give up!!!!
Manu.
he's got to survive Manu
may the gods have mercy on his soul
Man, I have had so many turns.
I was not expecting to get so many turns.
He's negative just smack him.
[1d20+10] = 20+10 = 30[1d20+9] = 3+9 = 12[1d20+9] = 14+9 = 23
rolling d20+10 = 3+10 = 13
rolling 3d6+14 = 1+5+2+14 = 22
Shame.
Commander Gnoll leaps towards you, spears pointed, but you cut down his final attack.
That was the dino, but yes.
Less of a cut and more of a chomp.
That was a lot of murders.
"Hello, is everyone done down there?"
"Your soul may have been doomed, but you put up a good fight. Now rest."
"Oh there you are, we just cleaned up some angry dogs."
He was my coolest character...
"Yeah I punched some gnolls here"
I'll never surpass Dual Spears.
"There's a lever up here. I'm going to pull it"
Takaanu pulls the lever
Manu Palila closes the eyes of Ol' Dualspear.
With that, the doors north swing open.
The flamethrowers come out
Looks like this was a mechanical lock.
Also, you loot Commander Gnoll...
Box of Gems (Total Value, 855gp)
Masterwork Shortspear
Masterwork Shortsword
Potion of Magic Fang
"What'd you do, Monsieur?"
got it in the treasure bag
"I pulled a lever"
Actually, no, swap that sword for a second spear.
"Makes sense, really. Who leaves all their doors unlocked?"
right so I assume Manu is taking the potion
I do not have the carrying capacity for spears or a giant box of gems.
two spears and gems remain
It's not really giant.
It weights 1lbs.
let me just jump down
I'll hold onto the gems
"Alright, did anyone get hit by those gnolls?"
You crit fail your acrobatics roll, and break your beak.
"I hope none of their weapons were poisoned."
its like daffy fuck
DUCK
Geez, Bugs, that's harsh.
I'm missing 7 hp, and Kahena is missing 12.
I have a CLW prepared, so I can heal up the dino.
Oh yes, there's a small chamber north.
| Wand of cure light wounds |
| Item is not Carried |
| 9 |
Some stairs lead deeper down.
rolling d8+5 = 4+5 = 9
Uh, who was that healing for, Lux?
we'll deal with the spears later then
Also, a tip, this is not the worst place to rest.
You don't have to though.
I am out of all spells above 1st level that are not Fly.
"Lets clear our the Gnolls"
I can keep going, though.
You can take a look down if you want.
"Wizards need rest?"
"I scout then"
Roll perception in this room, for me.
I heal manu and oh taka walked away
| Wand of cure light wounds |
| Item is not Carried |
| 7 |
if you want to heal me that's fine
You check this small chamber, which has a few graves in the walls.
| Wand of cure light wounds |
| Item is not Carried |
| 5 |
There's some rotted flowers near one, and a small dagger.
It's got a black handle, and dark steel. There's also some writing on the blade, though you don't recognise the language.
As you touch it, it starts shedding light, as bright as a typical torch.
so uhhhh
what does a 19 in appraise do...
Not much. It's a glowy dagger.
"I am not good with magic"
| Detect MagicClass Features |
| Source Paladin (5) |
| Frequency |
| At Will |
| At will, an arcane champion can use detect magic, as the spell. An arcane champion can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is magic, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the arcane champion does not detect magic in any other object or individual within range. |
Takaanu hands the dagger to Lux
Lux can read the writing.
It's elven!
It says, "To keep you safe, my Love"
Oh, I guess I could read it too.
"I do not think BOFA is a word"
"It's an elven word, obviously."
You get the feeling that there is a bit more to this dagger than the Light thing, but you can't really tell what.
"This appears to be a gift for someone."
Oh I got skillz.
"Lots of dead people in here, makes sense."
| Knowledge (Arcana) |
| Check |
| 25 |
hurrah for knowledgable people
Hmm...
Studying it further, you can feel another enchantment on it, and it's attuned to a specific kind of enemy.
Can't tell much more than that though.
What a weird dagger!
"From where I'm from, gifts for the dead are not to trifled with. They take those to the afterlife."
"Dead don't need knives"
"But no point stealing gifts"
"But I won't mind if this ends up a museum piece."
"As long as it's reputable."
"I'll go downstairs while you deal with moral quandries"
"Probably, I'm sure someone could find a use for such a curiosity."
I wonder who would be interested in such an item.
"Personally it's not really a good fit for me, I prefer bigger weapons than a dagger."
This place does hold some historical significance, remember.
"I suppose I can take it, smaller weapons are nice."
Right, then, is it time to go down?
I don't know when we want to go back and rest
We could take a rest now, I wouldn't mind.
its out there somewhere
having its own elephantventures
since I'm guessing I'm the only one stealth-capable I'll check first before we barge in
Akamai has the best stealth of my trio and it's a +7.
Okay then pretend the others aren't there.
This next room is empty, and it's looking pretty rough down here.
something ain't right here
The roof is a mess, and there's debris everywhere.
Ahead, you see a corridor. The roof here has completely collapsed.
The way is very much blocked off.
The wall on the left has also collapsed...
Takaanu turns back up to report, I suppose
I guess they come down then?
"Rubble"
"Rubble, you say? I can clear that up, probably."
Taku, as you approach, you notice...
The wall has collapsed, revealing a cave entrance.
How much would it break the dungeon if I could just turn all that rubble into sand?
Right, don't go barging in though.
Well, will it work, is the question?
How much can you do?
Well there's no roll or save or anything, I just turn 40 squares of dry earth into sand.
Or stone into clay.
It's mostly rock, though.
If it's natural earth, it works without issue; if it's worked stone or tiles, the spell doesn't function.
You could try, but remember that you're quite far underground now.
I'm not near you guys so go ahead
I'll just save that spell for later.
Could come in handy in a cave.
"You''ve been awfully quiet lately, Miss. Secretly sleeping on the job?"
right so, what'd you want me to wait for?
I'm rocking a 28 in stealth
"Well, I'm just here to keep you all safe..."
"Not that you need it, evidentally."
"We're remarkably sturdy."
You're fine, but are the others going to join you?
"Seems like we're in entirely different territory now."
I think they should follow slowly
"I wonder why the gnolls were hiding this place?"
"Were they mining?"
I should really turn order the exploration :b
Roll Perception, everyone.
rolling 1d20+1 = 1+1 = 2
Okay Harika sure.
Um, Manu spots a large bug on the right wall.
Turns out she is actually just sleepwalking.
Oh hey, a bug.
actually let me do a thing
okay its in the tracker
you can change it back to 10 if you want
rolling 1d20+1 = 4+1 = 5
rolling 1d20+2 = 13+2 = 15
Alright, I'm fine with this just being the thing now.
It's up on the wall, about 15ft up.
Looks pretty Medium to me.
Huge being a relative term
Taka is right.
I questioned that myself.
Alright, I'm gonna be kinda ridiculous, if you don't mind.
rolling d3 = 1 = 1
I'm going to summon my own ant.
1 ant.
I can summon d3 ant drones.
m-m-m-multi ant!??
"Greatings small dino"
I'm sending the animal pals with Taku.
Can I get my ant buddy to talk to the other one?
Or is he too celestial for that to work.
Actually yeah, SNA doesn't add templates, does it.
ants have to communicate somehow
Anyway, the other ant sees your ant as a rival ant.
I... guess they can't speak?
(I thought it was 1 round to summon)
It is, I used my whole turn.
If I can't talk to the ant, I want to attack it!
Then it is the Ant's turn.
"Would prefer quieter companions, but muscle may be more important in a straight cave"
I mean next turn.
You go ahead.
That's fine, it's gonna drop down anyway.
Take this, other ant??
rolling 1d20+5 = 17+5 = 22
Oh dear.
That does hit my 19.
did you give this ant a template???
rolling 1d6+4 = 3+4 = 7
No this is the normal ant
or are they just this strong normal- woah
I thought it was a spider at first.
I see how you can think that
but if you look closely you can see the jaws
spiders don't have those
Anyway, Grapple attempt.
rolling 1d20+9 = 3+9 = 12
The two ants clash Ant Jaws!
"Do you want help with ants?"
(i can't access the ant pog so i'll track my ant's hp on my pog)
Oh no, ants!
Another drops down!
It drops down and moves, using up it's turn.
Crap, really should've gotten that power that lets me use wild empathy on animals...
Another one, up top!
Takaanu cracks his knuckles
It drops down, and attacks Taka.
rolling 1d20+5 = 14+5 = 19
nope
Takaanu pushes the ant's jaws up and over
You dodge it's mandibles just in time.
Good thing we're not playing RAW, then, I guess.
And it's your turn, Taka.
you're high enough to be in my Monk Schenanigans range
| Unarmed Flurry |
| Punch |
| 9vs AC |
| Damage |
| 6 |
| Electric |
| 1 |
| Lethal Strike |
| 2 |
| Punch |
| 20vs AC |
| Damage |
| 2 |
| Electric |
| 4 |
| Lethal Strike |
| 6 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
| Peck (Secondary) |
| Attack |
| 15vs AC |
| Damage |
| 2 |
| Electric |
| 3 |
| Lethal Strike |
| 6 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
no sneak attack, so just a +2 to each hit
You smack it upside the head.
Also you see more now.
hmmm
"Not good, can't reach weakpoints"
"Dino, I need a distraction"
| Grayflame Temple Sword |
| Attack |
| 23vs AC |
| Damage |
| 12 |
|
| S |
| Trip (drop on failure instead of going prone) |
God she's good.
Lux!
A maestro with the temple sword.
By the way, it occurs to me that you probably don't know what grayflame means.
She hasn't said in in person so Takaanu hasn't asked
She can spend a charge of her channel energy to give her sword an extra +1 enhancement and do 1d6 more damage.
It lasts for rounds equal to how many channel dice she has.
Which I think is 2 right now?
Well, Mopp can do that if he shows up. :b
It also becomes both good and silver for breaking DR.
Which is good, because these ants are actually wereants
that'd actually be pretty awesome
not for me though
I don't have silver yet
You joke, but there are were-insectoids in pathfinder.
I need to get some magic hand lotions
get through some of this dr
Just rub mercury on your hands.
Very safe.
This ant in front of me is a friend right.
Frond
Ok I move
And attack!
| Sobekhotep |
| Attack |
| 19vs AC |
| Damage |
| 11 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
You swipe, but hit it's hard exterior. It appears unharmed.
17 probably ain't doing it.
First up, uh, ant full attack!
[1d20+5] = 10+5 = 15[1d20+5] = 18+5 = 23
rolling d4+4 = 3+4 = 7
Also, a fort save!
the first strike knocks the mandibles out of the way, and the second goes for the neck
rolling 1d20+8 = 10+8 = 18
Rats.
No poison for you.
I'm gonna stab this ant down here.
was that with the flanks?
Dino bite!
rolling d20+10 = 8+10 = 18
I am in a bit of trouble here
okay so
uhhhhhhhhh
oh hi owl
I didn't plan for th-miss.
Middle ant goes for Rival Ant again.
rolling 1d20+5 = 13+5 = 18
rolling 1d20+5 = 3+5 = 8
Is that a hit?
that's what these ants have too
This is like a really terrible version of SimAnt.
Bottom ant goes for Harika.
rolling 1d20+5 = 13+5 = 18
rolling 1d20+5 = 20+5 = 25
Who will stop this bloodshed?
Two hits...
rolling 1d6+4 = 1+4 = 5
Streak can you play snake eater
Oh man, that would also be pretty great.
rolling 1d4+4 = 1+4 = 5
She rolls fort...
rolling 1d20+3 = 20+3 = 23
Saves!
rolling 1d20+9 = 19+9 = 28
She's grabbed!
Boy, I sure hope you looked up the grapple mechanics.
She can't move, and has a -2 to attack.
Basically.
She'll be able to roll CMB to break free, or Escape Artist.
Top ant.
It goes for Dino.
rolling 1d20+5 = 6+5 = 11
rolling 1d20+5 = 3+5 = 8
Nope.
okay
hmmm
I have Flank bonus
All he wants is to eat things.
That poor ant is surrounded by dinosaurs
| Unarmed Flurry |
| Punch |
| 11vs AC |
| Damage |
| 7 |
| Electric |
| 4 |
| Lethal Strike |
| 9 |
| Punch |
| 26vs AC |
| Damage |
| 5 |
| Electric |
| 5 |
| Lethal Strike |
| 8 |
| Crit Confirm |
| 16vs AC |
| Crit Damage |
| +4 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
| Peck (Secondary) |
| Attack |
| 8vs AC |
| Damage |
| 2 |
| Electric |
| 6 |
| Lethal Strike |
| 10 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
+2 to everything
which...I don't think helps
18 damage
wait no
Nice.
It's out.
Takaanu jabs a talon into the ant's neck
She does not break free.
Is that an action...
It is.
So she's done.
Lux!
For reference, she's at 24/34 HP
I move up a bit
Can I go here?
Sure but if you move more you'll get an AoO
cough
im not moving out of its threatened area am i...
in ant case
any case
attack
no power attack
| Sobekhotep |
| Attack |
| 28vs AC |
| Damage |
| 9 |
| Crit Confirm |
| 15vs AC |
| Crit Damage |
| +10 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
We just cannot confirm these crits.
19 is hard to hit it seems
it was a smart play, considering what we're up against
can't predict a crit
you mind leaving me a flank spot, Manu?
I'll be putting myself next to Lux
I, uh, can't really move very far.
oh right
I forget that not everyone runs at the speed of sound
I mean, I have a 40 ft speed, but I don't want to get stabbed by this ant.
you deal with the ant next to you
So instead I shall stab this ant.
| Guided Scimitar |
| Attack |
| 17vs AC |
| Damage |
| 8 |
|
| S |
Well, that should be a 19.
Unless Harika can't flank.
That's a hit, then.
She still flanks, given that she can still attack.
You whack one of its legs off.
It still lives, though.
rolling d20+7 = 5+7 = 12
Akamai misses.
And he makes a bite.
| Bite |
| Attack |
| 12vs AC |
| Damage |
| 14 |
My dice!
Alright, now the ant.
[1d20+5] = 10+5 = 15[1d20+5] = 12+5 = 17
The second one hits, because flanking.
all of our dice are bad
one hit?
oh right
rolling 1d20+8 = 18+8 = 26
it'd be hilarious if these things are immune to poison
my turn
Oddly, they aren't?
My turn.
I keep forgetting there are other ants
well...other ant
that we know of
Mr Eager...
Middle ant has a grudge.
Are we gonna have to fight the queen
rolling 1d20+5 = 20+5 = 25
rolling 1d20+5 = 1+5 = 6
rolling 1d20+5 = 16+5 = 21
is its farting causing earthquakes
Why does the game constantly 20/1 us.
we are cursed and we a blessed
the dice randomness is from weather right
rolling 1d20+9 = 6+9 = 15
Something about butterflies.
so if the weather is fucked by climate change ergo the rolls will be too
You still haven't said who you're attacking!
I Thought That Was Obvious
There are many people for him to have grudges against.
ant rivalry
ants don't like ants from other hives
Well, just Lux I guess, but this ant has to show off to all the other ants.
But if you smell like one they won't touch you.
Bottom ant attacks it's graplee
rolling 1d20+5 = 9+5 = 14
rolling 1d20+5 = 11+5 = 16
One hit...
rolling 1d4+4 = 1+4 = 5
Hey that's an idea. Let's rub ourselves in ant juice.
rolling 1d20+3 = 9+3 = 12
someone has to roll nature first
Now I have to learn how poisons work.
rolling 1d2 = 2 = 2
if you save enough you cure it??
oh that is not good
Yeah, she makes a save every turn until she gets a success.
Also, if you keep poisoning her, the DC goes up and the duration extends!
Poison is great.
| Unarmed Strike |
| Punch/Kick |
| 13vs AC |
| Damage |
| 6 |
| Electric |
| 5 |
| Lethal Strike |
| 10 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
Oh boy. You should kill this thing then.
Harika is PISSED
| Grayflame Temple Sword |
| Attack |
| 14vs AC |
| Damage |
| 10 |
|
| S |
| Trip (drop on failure instead of going prone) |
But not pissed enough.
Lux!
I need a 9 to hit, and I just can't get it
"What's next for us, dung beetles?"
"Noble creatures, those are"
Now if only I could find an unreasonably long ladder...
"I agree, Ants are the worst."
"Ants taste good roasted though"
Harika is singing this by the way.
I didn't know Harika was secretly Cynthia Harrell.
watch the turn order, man
Gosh I didn't notice.
I'm gettin sleeby
SNAKE EATERRR
its there for our convenience
we've been at this about 2 and a half hours now?
we waited a while for moop
i just noticed that myhp overflowed
| Sobekhotep |
| Attack |
| 28vs AC |
| Damage |
| 6 |
| Crit Confirm |
| 28vs AC |
| Crit Damage |
| +10 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
The ant explodes with your strike.
DOUBLE CRIT ACROSS THE SKYYY
Also, uh, wow.
You kinda evaporated an ant.
"Ah, so this is the power of Metal Gear."
Ignoring the fact that it only actually did 16 damage.
"Now to save the dancing girl"
"Before she dies horribly"
| Guided Scimitar |
| Attack |
| 10vs AC |
| Damage |
| 12 |
|
| S |
| Bite |
| Attack |
| 17vs AC |
| Damage |
| 14 |
Well then.
so I can actually get in there and Stunning Strike?
Takaanu attempts to help Harika
| Knowledge (Nature) |
| Check |
| 9 |
| Skill is untrained |
I know nothing.
Lux you don't have nature
rolling 1d20+3 = 18+3 = 21
Save!
Well my ant is on 1 hp.
Although he's gone now.
Since 5 rounds.
Takaanu attempts to heal the ant
Alright who needs first aid!
Further up the trail, you find a skeleton, with a withered cloth pouch. Some items are inside.
I'm at full hp, Akamai is at full, Kahena is missing like 3 hp.
50pp
Bag of Gems (885gp)
Oil of Mage Armor
Potion of Endure Elements
Potion of Stablize
Scroll of Ray of Enfeeblement
I will take, uh...
I don't want any of the magic stuff.
I have potions of mage armor already, I don't need the oil
sure
go ahead
tell me when you got it
"Oh my, more gifts from the dead."
I marked it down.
"Yes, there's quite a lot of things down here..."
I mean, the ants aren't gonna be carrying money.
That would be weird.
Alright, time to call it.
Also we should definitely rest after this fight.
Go up the stairs and have a nap.
Yes, are you all resting?
lets deal with these items
we need to actually carry them out
or we could sell what we don't want instead
For reference, does poison ability damage heal on resting?
I'll hold onto the oil if no one wants it
"Should we be telling the... heh... higher ups what we found?"
damage heals
drain does not
1 point per night, Streak.
Then she's still 1 point down.
Unless you get fancy bed rest.
Alright, I'm out then!
Which uh, does not affect her at all.
Good ant-punching, guys.
Tomorrow we'll talk about magic.
we've got two more potions and two spears in the bag
Next time, cave adventures.
I'm guessing we'll sell the gems and whatever is left in the treasure bag
Most likely.
I'm off to bed.
See ya!
G'night everyone
I need to eat dinner
PEACE