let me just
there you go
The backpack halves the weight of all items, and splits its total weight between its bearers.
So put whatever you want in there.
In any case, this is Session 5, now.
I will put the elephant in there.
no!!!
Tembo is the one carrying the thing!
Our heroes return to Gelonde, having cleared out the tomb.
Crystal in hand, and also a BUNCH of gold.
halp I have too much money
I need to spend it on something
"The BGM in this place is so relaxing. I should buy a winter home here!"
So now that you're back here, the sensible thing to do would be to report back to the Green Candle Inn.
sounds like the perfect time to do exactly not that
Nera will surely be there, waiting for you.
Taka decides to leave, forever.
I feel like we didn't actually solve the problem
"That was quite an adventure! I was glad to be of assistance to you all."
(i totally didnt forget to join as player)
"Hey, you actually prepared for it! we'd have been boned without those fire flasks"
"well, I'd have been boned. I have fire, but I can't throw it..."
"Was lucky you had those"
Harika Atesh knocks on the door
"You hear something, Ewin?"
"Do not leave the elephant behind"
I'm glad me casually having molotov cocktails in my bag helped.
"Hello"
"We're back"
Tembo runs into takaanu
Explosive fire on-demand is always helpful.
"You really don' have to knock. It's a business and all."
"ding-dong! we're done!"
Takaanu is already inside
"But hey! Glad to see you're alive."
"Bluhhh! We have been turned into WAMPIRES, invite us iiin!"
"Lux was hit in head by shockwave"
"He is confused"
"He also got like, possessed by a ghost or something. he's ok now"
"It's called, humor, dear monk."
"may be some side effects"
"Relax. Wampires aren't that strong."
"It's like a koan, but funnier!"
"Jokes aside. How did it go? Have you solved the earthquake issue?"
(I don't actually know what happened after the boss battle)
(Did we fix the thing that was wrong)
"Don't know if that solved problem"
"probably? there was a real big angry earth elemental down there!"
After defeating the Earth Elemental, the party found a big crystal.
"it's dead now. also there was a HUGE immmovable crystal"
They possess a piece of it, now.
"Probably just a minor elemental rift, no big deal."
"Crystal? Earth Elemental??"
"Rifts in reality aren't very commonplace. At all!"
"How big was this elemental?"
"They are in this line of business, my dude."
"I was taller."
Takaanu drags his foot around the ground
"Quite descriptorially, yes."
"I can't imagine a beast of that size was causing the quakes on it's own."
"This crystal, though..."
"It bears investigation!"
"Well sure, but it was a tomb, undead were to be expected."
"and a lot of barrels of explosive liquid for some reason"
"9 out of 10 tombs visited had zombies"
"we had to use some to blow up the elemental. no idea if that's what they were down there for."
"I am personally disinclined towards the angry barrels."
"I imagine a few necromancers felt inclined to poke around in there...Can't predict that it went well, though."
Did I detect magic on the crystal
I'm currently carrying it.
So you can just cast it now.
| Detect MagicClass Features |
| Source Paladin (6) |
| Frequency |
| At Will |
| At will, an arcane champion can use detect magic, as the spell. An arcane champion can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is magic, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the arcane champion does not detect magic in any other object or individual within range. |
You did. It was wibbly wobbly, magic-wise.
Oh right, you said it was universal.
You felt a light diviniation signal after the battle, though.
Takaanu grabs the crystal and shows it to Ewain
that is not sleight of hand
It quickly faded, and does not exist in the piece you hold now.
that's the opposite of sleight
"It wasn't a run of the mill quartz or gypsum."
Also I can just give it to you.
it was so I could grab it before Manu realized it
for the laughs
Ewin casts his own Detect Magic on it.
(it's dc 20 to grab an item from someone without their permission, just saying)
"it's weird that we have this cuz the rest of the crystal was TOTALLY indestructible"
(opposed per check to see you doing it)
"Yes...this is just like the signal I saw underground."
"It's completely bizarre..."
"You think someone was scrying on it?"
Takaanu inspects the crystal
"Given how the school of it's magic warps constantly, I can't be sure it wasn't just a coincidence..."
"But..."
Ewin casts Magic Missile at it.
Takaanu leaps 10 feet into the air
"See it, Lux? It's more evocation-y than before."
"Hmmm hmmm."
Manu Palila is unimpressed by the singular missile.
"If you don't mind, I'd like to study it, for a little while."
"So you're saying it absorbs the magic type it's exposed to or something?"
"I'm...not the most accomplished mage, but I might be able to get some information from it."
"School, but it does seem to mimic them."
"Please send me a copy of your notes on this!"
"Well, this is certainly interesting. Not exactly a solution to our problem though."
"Unless that elemental was the cause of the quakes..."
"Wait for more quakes"
"See if more show up"
"Can't know otherwise"
"Unlikely that such a small elemental could cause such a big ruckus."
"we'll gladly go spelunking again if we need to!"
"I agree, we may have to wait for another event to happen and trace the source."
Tembo sneezes
"Well, you all should have a well earned rest. If we need to investigate further, I hope you'll be happy to continue."
"The room is on me, of course."
"thanks! I need to go water my elephant now"
Manu Palila makes a running leap into a bed.
Ewin wanders off to study the crystal.
"Where is shop?"
"Need flasks"
Harika Atesh goes outside with the BIG jug
"Could I have a glass of milk, miss? It aids in the mental faculties."
Nera gives you the directions to some shops that can provide basic items for you.
"Thank you"
Takaanu darts off
"Here you are, big guy."
She hands you a tankard of milk.
(hey guys, can we pool our money in the frac bag?)
Lux chugs
i can't imagine taka running or walking at all
(its silly how much its weighing me down)
wut?
how else would I get around?
he lurches along like a real crow, in my mind
I just like the image of him swinging his arms like a human, except they're wings.
Well he tucks them ibn
his arms
bird things
you mean to say he runs like an anime girl
(I'm putting the money in the bag)
I'm keeping my money on me since I'm encumbered regardless, but I can hand it out if people need more.
The party rests at the inn for the night. As the sun rises, they all rise from bed, and Ewin walks into the inn.
the weight I was carrying was half money
hold on, making purchases
"Any new discoveries? Have you rested?"
"Well, sleep is not my strong suit. I do have some discoveries to share, though."
"Well everyone's here... somewhere."
"This crystal does indeed respond to magic. It's very strange, though. The energy of the spell is absorbed, but where that energy ends up, I can't tell. It just seems to vanish."
"Which...isn't possible, according to current theories of magical energy."
"Conservation of magic and all that. Yes."
"Very interesting but vaguely ominous."
"And I investigated a possible link to the Plane of Earth. There...is something there. But I can't tell what. It's not -exactly- from that plane, but it seems to be related?"
"...I really wish I could tell you more, but like I said, I am not the best at this kind of thing."
"I mostly deal with plants."
"Speaking of, I do have a gift for you."
Ewin hands Lux two peppers, white in colour."
"Quasi-elemental plane."
"Oh?"
"These are Snowberry Fire Peppers. Incredibly spicy, they are."
"Well hello there peppers..."
"You have many strange foods"
"They will imbue you with some resistance to fire, if you can stand the spiciness."
"The crystal could belong to a subplane, yes. But you'd need an expert Diviner to figure that out."
"You and your fascinating plants."
"They are pretty great plants."
"Aha...thank you. I do try my best."
"Any recommendations for diviners?"
"Diviner...ahh...that does bring back some...annoying memories.
"We get a lot of visitors here."
I don't think I know a single divination spell...
Mostly transmutation/enchantment/conjuration.
"One visitor stuck out to me. Mostly because he was loud as all hell. A wizard type."
"Kept bragging about how he was the best Diviner in the world, or whatever."
"We can only hope it's true and not the ramblings of the mad."
"Isn't that handy? I remember his name, too."
"How remarkably convenient."
"It was...Jeffrey...something..."
"Pesonas. I think that was the surname..."
"We must find this Sir Jeff at once!"
"Jeffrey Pesonas. What an odd name."
Shadow of your true self...
"Will make him easier to find"
before we go, Takaanu is going to duck into the tomb again to grab some of that explosive liquid
"He headed off to the Magocracy of Kargarthr. A popular destination from this village."
"Oh dear, magocracies..."
"Place is huge. Run by a council of mages, I think."
"Sounds dangerous"
"Will need to prepare"
"Ergh, not the friendliest location, either."
"So uh, little extension on this job. Investigate the crystal you found by asking this Jeffrey felllow."
"If you don't mind me asking, this will bolster our reward a bit, won't it?"
"Oh, of course."
"That said, you gotta finish the job to get said reward."
"That's business, baby."
you guys have a Crow in the party and its the Paladin that asks about the reward first
"Time for an extended walk, then."
"The beautiful Iset blesses you."
"No need to walk, we have a wagon rental service in town."
Takaanu is off to fill up some flasks with the fire-liquid
"I can direct you there, if you'd like.
Aw, I have so many good movement spells...
"And I thought I was gonna be able to use my scrolls of mount summoning."
"I do have a wagon I could lend you. If you can provide the mounts with your fancy magic."
"Wait, these will only last an hour each..."
Taka is off to fill up some flasks with flammable liquids.
Very safe.
My mount lasts for 12 hours, but I can only make one per spell.
You can always just rent some instead.
fill the flask up, stick some clothe in the top, and viola
Yeah, mount is 2 hrs/level.
"Guess we'll have to rent some! Help the local businesses."
what is this liquid even called?
Looks likes a wagon is 75gp,
fine
but just remember
you did this to yourselves
| Devil Piss Molotovs |
| Item is Carried |
So we're just going to play tf2 now then.
If there's nothing else, the party will move onward, to Kargarthr.
I got 10 of these suckers
The journey is peaceful. Your two horses zoom along at a brisk pace along the road to Kargarthr.
Gosh, this must be the most packed wagon.
It really is.
Gosh. So peaceful. Nothing bad could ever happen on a roadtrip like this.
On an unrelated note, please roll perception.
alright what chapter of this book did I miss now
no one knows I'm in the wagon
Takaanu got some flasks of the boom liquid
and we rented a horse wagon
some place ruled my mages
to find some crazy dude who's good at divinations
The Magocracy of Kargarthr.
You're off to find Jeffrey.
He can hopefully tell you more about hte crystal.
Crazy loud wizard knows the way.
we got the shard back so we can show the diviner, right?
all I did was try and open my character sheet so I could move money like hora wanted
and everything ground to a halt
again
you should all get quad core processors
to run roll 20
you'll never get me to use a PC again
Mine's only dual core, unfortunately.
I have one sitting right here and I just can't be bothered
I don't know how many cores I have, actually
when this laptop finally dies I'm screwed
Harika and Lux, roll perception, if you please.
first, is it 100GP to 1PP?
I don't think we have a way to convert at the moment though
Harika's still braindead I see
I'm not going to bother rolling for my animals because they can't roll higher than me.
Gelonde has a bank, so you can assume that you were able to convert.
Manu thinks that maybe he sees a monkey?
"SWEET SHELYN IT'S A MONKEY"
There is a monkey over there.
"OH GODS IT'S ONE OF THEM RISE OF THE PLANET OF THE APES APES"
An arrow flies into the side of the cart.
rolling 1d20+2 = 14+2 = 16
"It's kind of crowded in here."
Your horses grind to a halt.
That sounds painful.
Tembo sneezes over lux
They're a tad spooked, so they lie down.
I think horses can do that.
I...actually don't kniw
know
well we have a time limit then
five turns
Anyway, since Manu saw a monkey first, he gets to act.
or their stomachs turn over inside their bodies and they slowly die of colic
How dreadful.
Let's see, uh.
why would they lay down???
they shouldn't but the GM said so
so now we all must pay the consequences
They are...well trained not to run off.
Shh.
(gosh now i really wish i had prepared mad monkeys)
Having them run off at the slightest monkey attack is bad for business.
(we would not begrudge you for fudging the numbers)
Oh well, let's stick to the basics.
Can I actually see out of this wagon?
Alright, I'm just gonna start with Call Lightning, then.
Reflex save!
the power of thor returns
rolling 1d20+7 = 5+7 = 12
rolling 3d6 = 4+1+5 = 10
10 electric damage it is.
Out comes the dino!
The ape creature shrieks in pain.
rolling d20+11 = 5+11 = 16
no one expects the sudden dinosaur
why was he on the wagon
these are some strong-ass horses
To hide him from sentient apes, obviously.
(streak did that bite hit)
Rats.
Akamai will just hang out in here.
"What are we dealing with here?"
"Some kind of angry archer monkeys."
| Knowledge (Nature) |
| Check |
| 18 |
"He looks very gruff, as if he might be voiced by Andy Serkis."
I'll back you up with this, just in case
These do appear to be ape people, but they are not...actually apes. Their physique is different, and they're wearing armor and using weapons."
Which apes almost NEVER do.
(if it is actually nature i can probably do a bit better)
You can try to do that on your turn.
oh so they're 2003 edition apes
Anyway
I move and attack
Can i move here
I drew my falchion and swing!
no power attack
| Sobekhotep |
| Attack |
| 28vs AC |
| Damage |
| 10 |
| Crit Confirm |
| 29vs AC |
| Crit Damage |
| +8 |
| 2nd Attack |
| 22vs AC |
| Damage |
| 9 |
| Crit Confirm |
| 16vs AC |
| Crit Damage |
| +9 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
oh
shame it was a single attack
So that's 18 damage, right.
though I understand completely if you don't want that to do even more damage
I don't think that does anything extra.
Hey do any of you know Giant?
the second attack did not happen
I sadly do not know Giant
will my languages ever get any use? who knows????
You recognise it's cursing, then, but you're quite far away, so you don't quite hear it clearly.
lil ol' me is merely bilingual...
I know common, celestial, elven, druidic, sylvan, dwarven, giant, terran, and auran.
It shouts "Help!", and 5 fts back.
It shoots it's bow at Lux.
rolling 1d20+6 = 2+6 = 8
That's a miss.
"This bandit's calling for help!"
Suddenly, a larger figure jumps over the ruined wall north.
where the heck was that hiding?
It swipes at the dino.
rolling 1d20+10 = 20+10 = 30
rolling 1d20+10 = 5+10 = 15
rolling 1d6+5 = 6+5 = 11
That's 11 damage, then.
Righto.
Time to turn on his DR on my turn.
where did YOU come from
But that's not all!
rolling 1d20+6 = 17+6 = 23
It fires it's bow at Harika.
like seriously, Manu had an absurd Percept roll
Of course, you have cover.
So that's +4 AC.
you still hit me
sadly...
We're going to Oregon!
Fantasy Oregon.
rolling 1d6+3 = 5+3 = 8
The ape ooks at it's successful hit.
Clearly it's been waiting for this moment.
Arrows!
Takaanu points to the ape
This one climbs onto the ruined wall, and howls.
Make a will save, everyone.
| Willpower |
|
| 23 |
| +4 morale bonus on saving throws against fear effects to allies within 10 ft. |
| Willpower |
|
| 9 |
| +4 morale bonus to Will saves against enchantments |
Okay, Akamai and Tembo are now panicked.
rolling 1d6 = 4 = 4
how the heck do I start fires...
For four rounds, or until calmed down.
Didn't think that through huh
Oh.
I misread. Only Tembo, then.
Lux boosted Kahena's save.
Hot dang.
Aura of Courage saves the day.
or flint and whatever
steel
there it is
oh
is there a fast way?
even the spark cantrip aint that fast
I have a frightened elephant on my hands
spark is a standard action
the flint and steel is a full round
dont go burning the wagon down there
this is a rental
I have a scroll of flaming sphere, that's all the fire I have.
I just wanted to use one of my flasks
they have cloth on the top I can just light that and throw
Apes can't catch you if you're on fire -- Takaanu, 2018
is there a mundane way to just light a flame?
a tiny flame that doesn't take a full damn round
erg
I hold for Harika
I'm wasting too much time
you may as well do something because I'll be using this turn for a handle animal check
because SOMEONE
has terrible will saves
(iron will is a great feat)
I need a flank
it is rather pointless otherwise
Good enough.
That was a standard, so you can still move if you like.
ok
alright
is there a ramp at the back?
(oh something i feel the need to mention, if we want to be RAW about this)
this ain't wresting, manu
(you can only lower your init count to delay your turn, meaning that youre not allowed to delay your turn to be after someone with a higher count)
(it is indeed so we can just RAI it out if you want)
You can leave the wagon at any point, but it's double movement to leap off.
i dont think that was the intended use though
I have been doing that more or less
Ok well not RAI but houserule it.
Harika Atesh snaps tembo out of his funk and he moves out the back calmly
since whats the point of rolling if everyone can delay their turns to pick when they do theirs
because you let other people act
me i'm up front so I assume riding shotgun with lux
so off I go!
if we were not suppose to strategise then delaying wouldn't exist at all
an advantage to leaping AND hitting this monkey?
You're out of actions, so nope.
That would make it Taka's turn, again.
right
I'm going to move into position
actually
no
throw a shuriken at its eyes
5-foot step
perception please
rolling 1d20+11 = 5+11 = 16
| Shuriken Flurry |
| Attack |
| 19vs AC |
| Damage |
| 2 |
| Lethal Strike |
| 6 |
| 2nd Attack |
| 14vs AC |
| Damage |
| 1 |
| Lethal Strike |
| 6 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
| Shuriken |
| Attack |
| 11vs AC |
| Damage |
| 1 |
| Lethal Strike |
| 7 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
Ki Strike as well
I don't know what their FF AC is
because he doesn't have his Dex to armor
Right in the face! He's mad.
Manu is back up.
Manu and his small army of animals.
First off, lightning strike top left big guy.
Reflex save!
rolling 1d20+7 = 16+7 = 23
Oof, that's a save.
rolling 3d6 = 3+4+2 = 9
Just the 4 damage then.
Kahena's gonna 5-foot and full attack the big guy.
(oh and as my move action i activate his DR, which lasts 6 minutes)
[1d20+11] = 11+11 = 22[1d20+5] = 11+5 = 16[1d20+5] = 18+5 = 23
Oh good.
rolling d8+d4+16 = 4+1+16 = 21
Kerthwap.
Akamai just sits and looks nice.
I'm done!
Lux's turn, then.
Just as a reminder, the big ones have 10ft reach, so be careful.
"They're not standing down..."
where was i?
here?
gosh what i would kill for wild arcana right now
"why would they?! they've got kongs on 'em!"
"I hope there aren't any more of you."
There's a spell called steal size that I would be delighted to cast on these bozos but I didn't prepare it.
| Sobekhotep |
| Attack |
| 28vs AC |
| Damage |
| 8 |
| Crit Confirm |
| 24vs AC |
| Crit Damage |
| +11 |
| 2nd Attack |
| 19vs AC |
| Damage |
| 9 |
| Crit Confirm |
| 20vs AC |
| Crit Damage |
| +11 |
|
| S |
| Power Attack: |
| -2 to hit, +4 to damage |
| Keen falchion (attuned) |
Hey look, your crit fisher is improving.
the rivers are jam packed tonight
you missed the second attack
I imagine a 19 misses.
Especially since it's a 17.
more than 19 AC...
these monkeys are annoying
and their spot on the turn order goes with him
there is a big X under status effects
use that for dead things
thenk
Big Righty is gonna attack the dino.
rolling 1d20+10 = 8+10 = 18
rolling 1d20+10 = 16+10 = 26
rolling 1d20+10 = 19+10 = 29
rolling 1d6+5 = 4+5 = 9
rolling 1d6+5 = 1+5 = 6
primary natural attacks I take it
he is gonna grab you though.
rolling 1d20+12 = 14+12 = 26
That is a grapple alright.
Good job.
Kahena can't move, now.
Oh and -2 to attack rolls.
That's the gist of it.
so we can assume that neither of the big apes have weapons?
Now the others...
I forgot to move them
Small one only has a bow, so he's gonna back up and try to shoot you.
I was gonna suggest that these may be just peaceful gorilla folk that are angry we encroached on their territory
rolling 1d20+6 = 13+6 = 19
but these are clearly sociopathic chimpanzees
this is a major thoroughfare
I might want to throw my arrow magnet down so Harika doesn't become a pincushion.
Biggest boy is gonna move now.
does that only work on arrows?
He runs down and bashes the wagon.
All projectiles and thrown weapons.
that would stop my shuriken
It's gonna shake the wagon a little. Roll a reflex save.
Those on the wagon, anyway.
I'll just go melee
it is exactly what it sounds like, Lux
Small object that you can toss into the air that attracts all projectiles that pass by it.
Taka is fine, but Manu stumbles, so he loses his move action next turn.
Has 5 hp and 8 hardness and stays up until someone pokes it or it runs out of hp.
Akamai is just chilling out.
So whatever, dude.
Akamai can fly so I think he's fine.
If the wagon started shaking he'd just hover a bit.
The horses are further spooked but they're good girls so they'll be fine.
can tembo full attack from here?
if you can get Tembo behind the monkey I can full attack
I'd 5 ft up or the ape has cover.
Indeed, you'll also get the flank.
It was just a random magic item I found in the srd.
so do I just attack him twice?
Tembo has two natural attacks, right?
just one after the other than, I think
I think they're both primary so yeah.
Just the same roll twice.
| Gore |
| Attack |
| 13vs AC |
| Damage |
| 6 |
|
| P/S |
nope
because Big
than the small monkeys
Tembo whacks his legs
you wanna step up Harika for that flanky goodness?
uhh
careful
you are in range
you'll wanna withdraw
or 5-foot and book it
| Bladed Dash |
| Temple Dancer (Cleric/Bard MCA),2 |
| V |
| Personal |
| Me |
| instantaneous |
| Rolls |
| Caster Level Check |
| =25 |
| When you cast this spell, you immediately move up to 30 feet in a straight line in any direction, momentarily leaving a multi-hued cascade of images behind you. This movement does not provoke attacks of opportunity. You may make a single melee attack at your highest base attack bonus against any one creature you are adjacent to at any point along this 30 feet. You gain a circumstance bonus on your attack roll equal to your Intelligence or Charisma modifier, whichever is higher. |
| You must end the bonus movement granted by this spell in an unoccupied square. If no such space is available along the trajectory, the spell fails. Despite the name, the spell works with any melee weapon. |
"IDIOT SQUISHES!" screams the big one.
Fancy.
and I attack the one small monkey
Harika just flash-steps her way past the monkeys.
| Grayflame Temple Sword |
| Attack |
| 26vs AC |
| Damage |
| 9 |
|
| S |
| Trip (drop on failure instead of going prone) |
damn you get to add Charisma too
Smack.
Go ahead, Taka.
Harika Atesh bunshins past the archer ape
Takaanu cracks his knuckles
full attack of kicks, ki strike
flanking
| Unarmed Flurry |
| Punch/Kick |
| 13vs AC |
| Damage |
| 6 |
| Electric |
| 5 |
| Lethal Strike |
| 6 |
| Punch/Kick |
| 8vs AC |
| Damage |
| 4 |
| Electric |
| 6 |
| Lethal Strike |
| 11 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
| Peck (Secondary) |
| CAW!! |
| 21vs AC |
| Damage |
| 3 |
| Electric |
| 5 |
| Lethal Strike |
| 8 |
|
| P |
| Lethal Strike +2d6 |
| +2 |
| Unarmed Strike |
| Punch/Kick |
| 15vs AC |
| Damage |
| 6 |
| Electric |
| 1 |
| Lethal Strike |
| 8 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
The higher ones, I imagine.
How much damage is that, your attacks always confuse me..
they don't seem evil
per sey
I can't speak giant so
shrug
you're not... neutral, are you?
I think it's too late to be the merciful sorts.
goodness did you think I was CE?
Oh dear, I have to do more things.
you don't have a heart tainted by sickening neutrality
Remember, you're staggered.
Animals are fine of course.
shockingly I'd like not to be a complete murderer if I can help it
if these apes come back for revenge I'll give them what for
I don't think I can actually reach Harika with my arrow magnet now, especially since I can't move and throw.
disable the apes if you can
or distract them
So I'll just lightning bolt big lefty again.
so they don't go after her
rolling 1d20+7 = 8+7 = 15
rolling 3d6 = 1+6+5 = 12
12 damage.
[1d20+11] = 8+11 = 19[1d20+5] = 16+5 = 21[1d20+5] = 13+5 = 18
Full attack against big righty.
The ape is looking very weakened now.
That's all hits.
Oh wait.
Sorry, no, two hits.
Shame.
rolling d8+d4+16 = 1+2+16 = 19
"You need some help over there?"
I'll have Akamai do a full attack too.
Why not.
you can get into flanking position if you wish
or 5-foot full attack again
[1d20+9] = 17+9 = 26[1d20+9] = 1+9 = 10
Akamai no...
you don't give him enough practice :P
rolling d4+1 = 1+1 = 2
Effort!
a smack with the feathers
I'm done.
(there's a reason i dont use akamai for combat often)
Right well, incredibly, Akamai's rolling mega kick is enough to knock out the ape.
I KNEW IT WOULD
Takaanu high-fives Akamai
Go! Lux!
Akamai delivers a taloned uppercut to the giant ape.
"This is why I loathe mercenary work..."
full attack, power attack
Takaanu points to Akamai in response to Harika's question
| Sobekhotep |
| Attack |
| 25vs AC |
| Damage |
| 9 |
| Crit Confirm |
| 16vs AC |
| Crit Damage |
| +12 |
| 2nd Attack |
| 13vs AC |
| Damage |
| 6 |
|
| S |
| Power Attack: |
| -2 to hit, +6 to damage |
| Keen falchion (attuned) |
Akamai hoots.
"The own can do things?!"
he can't stop
that's not a confirm, though.
He has a 6/20 chance of critting streak, what do you want!
he crits on 15 or higher
he will never stop
That said, this ape is not looking good.
Slash across the arms...
f a t a l i t y
With a snarl and a Giant swear, the big ape isn't giving up.
He full attacks Lux!
rolling 1d20+10 = 11+10 = 21
rolling 1d20+10 = 6+10 = 16
rolling 1d20+10 = 14+10 = 24
he has to let go of Kaheena
"You better kill me in one hit."
he doesn't have enough arms
now the dino if free
free to unleash his fury
Not very smart, this one.
what if he uses the dino like a flail
that's a feat
actually wait...
hmmm
its actually a barbarian rage power
its weird that big things cant just
do that
rolling 1d6+5 = 6+5 = 11
rolling 1d6+5 = 6+5 = 11
it would probably need to be one size larger
if it were one size larger I'd say it was a given
a 21 hits?
okay
well that was a hit and a half
Climbs up to the highest wall.
We don't have the session time for more monkeys!
Or more specifically we do but we probably shouldn't!
Harika, do you have range?
probably should stop that
I was gunna pavane this turn
Why does the Largest Ape not simply eat the other four?
yelling ape
he might start his new hit album
we can't have that
thing is since he's already screamed for help I'd think it'd be better if we healed up
Harika, if you want to heal then go ahead
that is probably a better idea than shooting
I'm going to try and knock the big guy unconcious
so I pavane, which hits
oh
everybody
rolling 2d6 = 4+2 = 6
dangit
isnt that completely average
7 is average
Pavane is allies only
The apes HATE your dance.
Is that your turn?
Oh right, Tembo.
the elephant never forgets, but is always forgotten...
now then
I'll note that little ape is on a wall, so Tembo likely can't reach him.
can he reach the small one to pull him -ok
Which would be a hell of a trick.
how about I bull rush the wall
to try and knock him off?
The wall crumbles at Tembo's mighty charge, and the ape loses his footing.
Tembo is shocked that this worked
CAAAAAAW!!!!
| Unarmed Strike |
| Punch/Kick |
| 11vs AC |
| Damage |
| 3 |
| Electric |
| 5 |
| Lethal Strike |
| 10 |
|
| B/S |
| Lethal Strike +2d6 |
| +2 |
Yes it's unclear, isn't it
Well anyway, that's a miss.
I see it now
the ape is sitting on it
well that was my last chance for him to not be murdered
shrug
Indeed, it's the dino's turn.
Kahena has no mercy.
[1d20+13] = 14+13 = 27[1d20+7] = 7+7 = 14[1d20+7] = 9+7 = 16
dinosaurs do not have a moral compass
the dino is also flanking
rolling d8+d4+16 = 4+4+16 = 24
That's with the flanking bonus.
I'm also gonna lightning the small ape.
Reflex save!
rolling 1d20+7 = 20+7 = 27
...
rolling 3d6 = 1+4+3 = 8
4 damage then.
The ape does a cool backflip.
(i'm almost out of bolts guys)
he falls off the wall and does an ukemi
Ukemi, there's a reference I don't hear often.
its okay we can just cast other spells
fly over and grab the boy!
He is not nearly strong enough to pick someone up.
I mean just hold him but w/e
he could just claw the monkey's face off
Who knows, I might have to cast a second spell this combat.
I recommend Lay on Hands on yourself
I imagine you're quite hurt
if you have heals both you and kahena could do with one
or me
me is good
the elephant is in the way!!! oh no
Tembo flaps his ears
Just give him moral support.
I think you have your swift left
if you want to heal yourself
hey who called it the frac sack
banned
it was like that when I got here, I swears
I am deeply saddened by the lack of accents in text
another one
| Channel Arcane EnergyClass Features |
| Source Paladin (6) |
| Attack Type |
| Touch |
| 2 AR |
| As a standard action, the arcane champion can harm a single creature for 11 damage. Using this ability in this way requires a successful melee touch attack and doesn't provoke an attack of opportunity. |
Another ape responds to the call, brandishing a strange wand.
nope no this
| Arcane ReservoirClass Features |
| Source Paladin (6) |
| Frequency |
| 5/6Per day |
| Attack Type |
| Touch |
| The arcane champion can use her arcane reservoir to heal wounds (her own or those of others) by touch. By spending 1 point from her arcane reservoir, an arcane champion can heal 7 damage. Using this ability is a standard action, unless the arcane champion targets herself, in which case it is a swift action. |
there
He starts to activate it...
i called it the frac sack
Suddenly, a spear pierces his chest.
actually I can't see this cuz I'm against a wall
I don't think that's a way
A creature jumps out of the bush near the smaller ape.
I am behind an owl and a giant ape corpse I super don't see this.
What an alarmingly friendly pup.
And the spear....
Tembo trumpets in surprise
Suddenly, a human figure appears, grasping the spear.
They remove it, and strike the ape again.
What a friendly fellow.
Hi Bronn!
"What's up you cool baby."
he's not wearing friendly armor
who dis?
Takaanu strokes his chin feathers
The armor is unrecognisable. This is not a knight of any local city.
"You're not from around here"
They remove the spear from the ape's brain, and pick up the wand it was holding.
it was part of the cinematic
did you skip it?
"yo, uh, thanks for the help, dude!"
"..."
Takaanu tilts his head to the side
"My apologies for intruding on your battle."
"But I could not let the Churr cast this wand."
trying to get a read on this dude
"oh no no, don't worry about it! we appreciate the help."
"No reason to worry about broken fights"
They seem pretty genuine.
"what would that wand have done if it did cast it, though?"
Their weapon has been holstered. A large spear of incredibly fine craftsmanship.
"That cannot be predicted."
"It's broken, you see."
"oh... yeah that's probably a good reason"
"Strange for ape to have broken wand"
"You've heard of wild magic, yes?"
Manu Palila kinda walks out and peers around Lux.
"yeah we have"
Lux raises his hand.
"Not familiar with wild magic..."
"Magic is typically controlled by it's user. Wild magic has no such control. It results in an unpredictable spell."
"It could heal you, or make the world explode. Or maybe you turn into a two-headed troll."
"I'd be fine with two out of three of those honestly, hehe"
"In any case. You all look strong. If you like, you could help me with this."
"This wand is part of a pair. I have to obtain the other."
"We are currently on mission already..."
"We kind of have our hands full, actually."
"anyhow, sorry we haven't introduced ourselves. my name is Harika, this is Takaanu, Lux, Manu"
"and our animal friends Tembo and Kahena"
"Oh yes. Introductions."
"I am Athard."
Manu Palila waves from behind a wall.
"This is Sir Corgus, a knight of great renown."
"Borf."
Akamai hoots.
Harika Atesh moves to pet the dog
The heavily armoured dog does appear to carry himself well.
Harika Atesh stops. perhaps this is against decorum for such a noble creature
He does not look too excited at the prospect of a petting.
He is a serious knight, after all.
"Where are you all headed?"
"The... sigh. Magocracy."
"I 've been asleep for most of this journey so- that"
"Terrible location. I assume you have some reason for heading there, but I shall pry no further..."
It's a very guttural name.
Probably Germanic.
"Need a diviner"
"Is all"
"Not many around"
what the fuck is germanic
"As it happens, the camp of these beasts lies in the same direction, as does the wand I seek. Would you care to travel together, for a time?"
Probably Fantasy Germanic.
"oh that would be lovely!"
"We can part ways when I reach my location."
Lux takes a good look...
Takaanu shrugs in a "why not" sort of way
(DOES ANYONE KNOW DETECT EVIL)
that would be Lux's domain
sniff snoff
oh i dont have that
"Fantastic, it will be nice to know you continue your travels safely. The Churr here have been attacked wagons for a while now."
"Would you mind if we gave a bit of an ... inspection."
"makes you wonder why anyone uses this road if there's mad monkeymen in the woods."
"Go ahead. You should not so readily trust a stranger, after all."
| Detect MagicClass Features |
| Source Paladin (6) |
| Frequency |
| At Will |
| At will, an arcane champion can use detect magic, as the spell. An arcane champion can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is magic, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the arcane champion does not detect magic in any other object or individual within range. |
"Suspect you are strong enough to trust us without fear"
i dont actually have detect evil so this will have to do
As it happens, some of you have actually heard of a Dog Knight, although you didn't know the name.
I'm actually surprised that was removed in the MCA
The spear this person is wielding is absurdly magical.
it's basically gae bolg innit
Of course, you could tell this, they teleported to it's location after it was thrown.
I missed that part of the cutscene
i need to stop spamming a
"Oh, I suppose I should also let you revel in your victory here. How rude of me."
"not much to revel about, in all this..."
Takaanu looks around for anything even remotely worthwhile
Harika Atesh kicks a pile of ape organs
"Hmmm. Welcome aboard, Sir Athard! And Sir Corgus of course."
Athard mounts Sir Corgus, and you all proceed onward. (Treasure hasn't been rolled yet, sorry)
...how big are these characters
I guess we need time for treasure
or maybe at the new location
Athard is a Halfing, by the way, which is why their mount is a Dire Corgi.
We make camp, and I guess we can end the session here, unless you'd like to talk more.
I think we're probably good.
yeah I think that'll do
oh
wait
I want
to cook
I dunno what, but it's amazing
Takaanu unwraps his cooking kit and begins roasting various herbs and meats
Having done some foraging, and mixing the rations you brought, you make a lovely soup?
he makes sure to add gravy and spices
because spices are actually included in the cooking kit
Is that actually a thing?
Soup with cream is, dunno about gravy.
Tempting.
Anyway, yes! Session end.
soup, roast meat, gravy, and salad
served in a giant ape skull