![]() Drumun | ya'll need to get that to the pogsmith |
![]() Drufle (GM) | so big and white squarish man this song is great Right, so. I'm pretty sure all of you are somewhat beaten up. |
![]() H. Knight | yes |
![]() Drumun | just a little, yeah 11/15 HP |
![]() Drufle (GM) | I know H. Knight is having some trouble. H. Knight sparks from the worm hole |
![]() Drumun | H Knight is not as tanky as he needs to be |
![]() Drufle (GM) | Rusenfeld will be here shortly, so how about we take stock of how things are going. |
![]() Drumun | sure |
![]() Roy | im still checkin the chatlog for my damage |
![]() Drumun | if we go heal then it won't really matter |
![]() Drufle (GM) | This ragtag group of people have entered the catacombs of Bastion, looking for a monster that's been screwing up the town. That is true, yeah. I'm a fan of this game so far because we haven't had so many sessions that the chatlog immediately crashes my browser. |
![]() H. Knight | ; 3; |
![]() Drumun | yes that's nice soon though man...are we making streak log these as well? |
![]() Drufle (GM) | Also let's get H. Knight off of poor Drumun. Probably not, no. Unless he volunteers to do so. |
![]() H. Knight | streak is not that big a fool |
![]() Drufle (GM) | :P Hey, it's Sol! |
![]() Drumun | hoi sol |
![]() Drufle (GM) | So last time, we killed a little foot-tall demon and came out of it alive. |
![]() Drumun | "Well...ya think that was it?" |
![]() Roy | do we know its a demon now i forget |
![]() Drufle (GM) | Someone figured it out, yeah. I think Rusenfeld did? Or H. Knight. |
![]() Roy | "I hope there aren't any more of those... things in here." |
![]() Drumun | someone smert |
![]() Drufle (GM) | Yes that was definitely the only dangerous thing in the catacombs. |
![]() Roy | "We might just have to burn this whole place down or something." |
![]() Drufle (GM) | You are totally safe to explore the rest of the dungeon. |
![]() Drumun | Drumun can dream |
![]() H. Knight | "It is more likely... than not." |
![]() Sol | c'mon man why you do that |
![]() R�senfeld | "Well, we must complete what we were sent here to do. |
![]() Drufle (GM) | So, advance or retreat? |
![]() R�senfeld | lets advance look for trinkets somebody do some graverobbign behind rusenfeld's back |
![]() Drumun | "I ent feelin so good about that gash in mah belly" |
![]() Roy | "I want to see what these caskets are about." |
![]() H. Knight | "I shall not argue if thou wish to press onward. I, however, cannot." |
![]() R�senfeld | "You're a dwarf, a bit of ale and you'll be fit as a fiddle., I'm sure." |
![]() Drumun | "Nay, lass, ya shouldn't disturb the dead" |
![]() H. Knight | "this... injury... impedes me." |
![]() R�senfeld | can we heal can anyone heal at all |
![]() Drumun | "An' ah have more class than just ale, lad!" |
![]() Drufle (GM) | Nope! At the moment your only healing capacity is to go home and sleep. |
![]() H. Knight | yes sleep.... |
![]() R�senfeld | can we do that |
![]() Roy | "You poor thing! D:" |
![]() R�senfeld | and come back? |
![]() Drumun | "We gotta tell tha town wut we found" |
![]() H. Knight | I am basically al elric here |
![]() Drufle (GM) | Of course you can! There's no penalty for retreating if you're beat up. |
![]() Drumun | "Demon's ain't somethin ye kin hide" |
![]() R�senfeld | so |
![]() Drufle (GM) | You can buy healing potions too if you want. |
![]() R�senfeld | one question |
![]() Drufle (GM) | But they're 2 ss a piece. And only heal your healing rate. |
![]() (From R�senfeld) | Rusenfeld's part of the inquisition, so he knows about the demon lord, right? |
![]() H. Knight | ... |
![]() (To Sol) | Almost certainly, yes. |
![]() R�senfeld | "We need to inform the town that they are no longer safe from the influence of the Lord of the Void." "Let us return and regroup." "And we can get some dwarvish wine in our stout friend, here." |
![]() H. Knight | "A wise decision" R�senfeld is mocking Drumun a bit because he's actually taken a liking to him. |
![]() Drumun | "Ah didn't understan much of that, but ah heard return, so lessgo" |
![]() Roy | "Some stout for the stout?" |
![]() Drufle (GM) | Badumtish. |
![]() H. Knight | oh roy no R�senfeld which he demonstrates by being a douche |
![]() H. Knight | don't do that |
![]() R�senfeld | anyway |
![]() H. Knight | asking for a short in a dwarf bar |
![]() R�senfeld | no yes do it puns!! |
![]() H. Knight | is a deat sentence |
![]() R�senfeld | haha |
![]() H. Knight | *death Roy pokes the box |
![]() R�senfeld | who's incapacitated? can we all walk? |
![]() Drumun | we can |
![]() Drufle (GM) | Nobody's knocked out. |
![]() Drumun | no one died |
![]() H. Knight | none of us are incap |
![]() Drufle (GM) | Just a bit roughed up. |
![]() R�senfeld | alright |
![]() H. Knight | I just have 2/3rds my hp gone in one go |
![]() R�senfeld | well we have some money? can e maybe get a non-trivial shit weapon |
![]() Roy | "I wonder if these four are for use four." "That would be a scary thought." |
![]() Drumun | my weapon is actually alright |
![]() H. Knight | "I highly doubt it. None of them fit this body." |
![]() R�senfeld | ok lemme rephrase my dagger is shite |
![]() Drumun | "Dun say that lass!" |
![]() R�senfeld | i don't want it no mor |
![]() Drufle (GM) | Yeah you do have some cash now, you can get some stuff if you want. So switch to the town, then? |
![]() H. Knight | yes |
![]() R�senfeld | i am in favour of that, yes |
![]() Drumun | "Not in front of them" |
![]() R�senfeld | "Come, child, lest the dead poke back." |
![]() Drufle (GM) | So we return to the village of Bastion. You guys have some cash, so go ahead and buy some stuff! |
![]() Roy | how much was it again |
![]() R�senfeld | what about healing do we pay for inn stays? |
![]() Drufle (GM) | Nah, people are willing to let you stay for free since you're dealing with the catacombs. |
![]() Drumun | they see the wounds and know "right, these people need it" also doesn't Roy have a place? |
![]() R�senfeld | it's probably more like they're too scared and happy to do w/e it takes to make other people do the dangerous work end times, man H. Knight plods back to the artificer |
![]() R�senfeld | so, how does shopping work? |
![]() Drufle (GM) | Roy has a place, yeah. If she's willing to let you stay there instead. |
![]() Roy | how much is a rapier |
![]() Drumun | "Ah hope this town's got somethin battle-ready. We're gonna need et" |
![]() Drufle (GM) | 1 gc, Roy. |
![]() H. Knight | why didn't we collect any of the human bones and craft something with those |
![]() Drufle (GM) | Also shopping works basically how you think it would. You spend money, you get items. Unless you're asking what kind of things you can buy here. |
![]() R�senfeld | and all the items are just there whenever we can afford them? yeah ofc that's what I'm asking |
![]() Drufle (GM) | You can only buy C and U items here. |
![]() R�senfeld | lol not 'how to spend money to get items |
![]() Drufle (GM) | R and E items are too rare to be in a tiny place like this. |
![]() H. Knight | it's like Citrina village but even worse |
![]() Drumun | aye, very annoying |
![]() Drufle (GM) | So unfortunately no rapier for now. |
![]() Drumun | is there anything cheap |
![]() R�senfeld | we can't really afford good armor yet either |
![]() Drufle (GM) | Someone could get a handaxe, I suppose. 1 ss for 1d6+1 damage. |
![]() R�senfeld | i woudl be very much obliged if you lot would agree to me spending a ss |
![]() Drumun | huh, same as my staff |
![]() R�senfeld | i want the sickle for 1d6 and finesse actually |
![]() Drufle (GM) | The staff has finesse, which is handy. |
![]() Drumun | depends, are ye strength or agile? |
![]() R�senfeld | can i duel wield those?! finesse means i can use either and i'm agile |
![]() Drufle (GM) | You can dual-wield any two non-cumbersome weapons, if I understand right. Lemme look. |
![]() Drumun | it needs to not be two handed me thinks |
![]() R�senfeld | well ofc dude i could duel wield sickles |
![]() Drumun | the handaxes don't have finesse, it seams Sickles though... |
![]() Drufle (GM) | Also finesse doesn't have anything to do with dual wielding. |
![]() R�senfeld | i know |
![]() Drumun | sickles are one-handed |
![]() R�senfeld | i was explaining that i could be either agile or strong for finesse weapons |
![]() Drufle (GM) | But yeah, you can dual wield any two non-cumbersome weapons. |
![]() Drumun | but I think you get banes when using both |
![]() Drufle (GM) | Yeah, you sure do. |
![]() Roy | how about a staff |
![]() Drufle (GM) | 2 banes for dual-wielding. |
![]() Roy | that seems nice ill get one like a crook |
![]() Drufle (GM) | A staff is just 5 cp. |
![]() R�senfeld | 2 banes huh maybe duel wield later then |
![]() Drufle (GM) | Which is still a fair bit for your level, but not too much. |
![]() Drumun | what is a Swift Melee weapon? |
![]() Drufle (GM) | Certain abilities only work with swift weapons. |
![]() Drumun | hmm, alright I'll keep that in mind |
![]() Drufle (GM) | Oh right, swift weapons also have stat reqs. |
![]() Drumun | that I hilariously meet |
![]() Drufle (GM) | Either your STR or AGI has to be 11. So what all are we buying? A staff, a sickle? |
![]() Drumun | I will buy nothng, let the others spend |
![]() Drufle (GM) | Keep track of how much money you guys have. Those two weapons are 1.5 ss total. |
![]() Drumun | what of the party bag? we didn't split the last muns |
![]() Drufle (GM) | True. Lemme go see how much you got, since I don't think anyone actually wrote it down. |
![]() Drumun | it was...2 ss at least I remember having issues with wilve silver |
![]() Drufle (GM) | 2 ss, 4 cp. |
![]() R�senfeld | staff for me pls |
![]() Drufle (GM) | Was the amount. Two staves then. Someone should write this money down, by the way. |
![]() R�senfeld | that's 10cp, or 1 ss, correct? the staves |
![]() Drufle (GM) | Yes. |
![]() Drumun | everyone is going staff |
![]() R�senfeld | can't beat that +1 |
![]() Drumun | staffbois |
![]() R�senfeld | not at our budget |
![]() Drufle (GM) | H. Knight, are you going to get anything? |
![]() H. Knight | I have no idea whatsoever still trying to find equipment in the book |
![]() Drufle (GM) | We have 1.4 ss left in the party bank. |
![]() Drumun | search "Sickle: and it'll bring you down there |
![]() H. Knight | I've just been waiting until everyone else had bought stuff |
![]() Roy | lets buy a crowbar those are always useful |
![]() R�senfeld | i actually think that's a good idea too |
![]() Drufle (GM) | Smart. That's 2 cp more. |
![]() Drumun | where is that? |
![]() Roy | or maybe a lockpick |
![]() Drufle (GM) | So we're down to 1.2 ss. It's under tools in equipment. |
![]() Drumun | ah, there it is |
![]() R�senfeld | equipment>adventuring gear> tools lockpicks are expensive |
![]() Drumun | lockpicks are also R |
![]() R�senfeld | better to scan doors for traps and try to pry 'em open for now |
![]() Drumun | so we can't even find them here |
![]() Drufle (GM) | H. Knight, you could get a handaxe or club or something. Or just join the staff club. |
![]() H. Knight | already have a club did anyone bring potions? *buy |
![]() R�senfeld | nope |
![]() Drufle (GM) | Nobody should have any potions, I imagine. |
![]() R�senfeld | those are expensive as ahell i recommen you get teh staff, mopp it's 1d6+1 and you can use str for it |
![]() Roy | its like a 10 foot pole. but nicer |
![]() Drufle (GM) | The cheapest potion is a healing potion, and that's already out of your price range. |
![]() R�senfeld | linear improvement on club can we sell old items, btw? |
![]() H. Knight | ohh |
![]() Drufle (GM) | Of course you can! If they're unused they sell at full price. |
![]() R�senfeld | i sell my dagger for however much |
![]() Drufle (GM) | Otherwise, they sell at half. |
![]() R�senfeld | half, i guess so 2cp and 5 bits? goodness we have bits |
![]() Drufle (GM) | Yep. |
![]() Drumun | a miracle |
![]() H. Knight | for some reason I am just filled with dread |
![]() Drufle (GM) | Anyone else want to buy stuff? |
![]() H. Knight | I want a handaxe but it's smaller than the club and also real expensive |
![]() Drumun | oh right, you need a thing of your size |
![]() H. Knight | and I don't want a staff because everyone else has one. we'll all be forced into staffmen |
![]() R�senfeld | ya'll can sell your now-inferior weapons too, if you bought a better one |
![]() Drufle (GM) | A good point. More money is good. |
![]() H. Knight | ok what's the deal here |
![]() Roy | im gonna sell my dagger then |
![]() H. Knight | axes and clubs don't have range values |
![]() R�senfeld | i'm not doing money maths btw i really should be |
![]() Roy | or wait |
![]() R�senfeld | i know sales ill be 5cp total for 2 daggers 2 staves is ... a ss |
![]() Roy | ok i take that back i wont be selling |
![]() R�senfeld | -1ss, +2.5 -1ss, +2.5cp * |
![]() Drufle (GM) | H. Knight: That's because they're melee weapons. |
![]() H. Knight | oh so its |
![]() R�senfeld | all melee wepaons are range.. 1? |
![]() H. Knight | throw range okay then |
![]() Drufle (GM) | Yeah, that's throwing range for the spears and javelins and whatnot. |
![]() H. Knight | alright I'll get a spear it's finesse I have one more agility than strength |
![]() Drufle (GM) | Good! So we're down to 2 cp in the party bank. |
![]() H. Knight | sell the club |
![]() Drufle (GM) | And back up to 4.5 cp. |
![]() Drumun | gud |
![]() R�senfeld | why spear rather htan staff? did I miss something |
![]() H. Knight | thematic approrpiateness |
![]() R�senfeld | you giong for rangedD? jesus my typing |
![]() H. Knight | not unless I am absolutely desperate, buddy |
![]() Drumun | Spear isn't a Javalin |
![]() R�senfeld | you can throw a spear can't you? |
![]() Drufle (GM) | No. |
![]() R�senfeld | oh i was looking at trident's thing sorry alright |
![]() Drufle (GM) | :P So that's all, then? |
![]() H. Knight | now I am Cavalry |
![]() Drumun | now we must rest |
![]() Roy | ye |
![]() Drumun | get some health back |
![]() Drufle (GM) | Righto. |
![]() R�senfeld | so, -2ss, +5cp ? |
![]() Drufle (GM) | The party treasury is at 4.5 cp, Rusenfeld. I kept track. |
![]() R�senfeld | alright just wanna jot that down |
![]() Drufle (GM) | So you all get hp back equal to your healing rate. |
![]() Drumun | which is...3? for me |
![]() Drufle (GM) | You don't fully heal, so don't get it all back! |
![]() Drumun | 1/4 is the usual |
![]() Drufle (GM) | Correct. |
![]() Drumun | 15/4 gah yeah its 3 14/15 HP |
![]() H. Knight | what was I on last? 3? 6? |
![]() R�senfeld | i don't remember hps |
![]() H. Knight | it was 3 I recall now |
![]() Drufle (GM) | No clue man, I figured you guys were keeping track of these. |
![]() R�senfeld | lmao oops |
![]() Drumun | oh I actually wrote my healing rate down why did I even maths |
![]() R�senfeld | i forgot to adjust damage so.. i don't know what my hp is |
![]() Drufle (GM) | Go check the chatlog, then. |
![]() R�senfeld | the big one that I can't open? |
![]() Drufle (GM) | It isn't very big for this game. It should open just fine. |
![]() Drumun | and then, he disapears lost to browser crashing |
![]() Roy | i dont think i got damaged |
![]() Drufle (GM) | I'm pretty sure you didn't, yeah. |
![]() Roy | the demon died before it could hey drufle could you set https://wiki.roll20.net/File:Token_Settings_Dialog.png one of the bars to hp |
![]() H. Knight | yeah you were fine Roy |
![]() Drufle (GM) | I can set your bar to health, so as long as you change that on your sheet whenever you get hit, you should be fine. Or, perhaps better, I'll set the bar to damage instead. |
![]() Drumun | how does that work, actually? I tried making my bar do that and failed |
![]() Drufle (GM) | The bar will automatically change to the values you put in. |
![]() Roy | there thank |
![]() Drufle (GM) | Do you really only have 9 hp? |
![]() H. Knight | yeah |
![]() Drumun | yeesh |
![]() Drufle (GM) | Oh, now it's 10. |
![]() Drumun | looks like I have my job arn't you glad we have a dwerf |
![]() R�senfeld | yeah i didn't take any damage the demon was just munchin' mainly on dwerf |
![]() Drufle (GM) | H. Knight took 6, I see. Drumun took 4. |
![]() Roy | lets gooo |
![]() Drumun | Roy has lost her patience she wants back into the scary place "Welp...here we are agin" |
![]() Drufle (GM) | So back to the scary place we go! |
![]() R�senfeld | i already had a staff.... |
![]() Drumun | wut |
![]() R�senfeld | ahahaahahaha |
![]() H. Knight | "Accursed Blacksmith was only willing to repair me so far for free..." |
![]() R�senfeld | is it too late to avoid buying the staff? :P |
![]() Drumun | how did you have a staff already? |
![]() R�senfeld | part of my wealth's starting equip roll thing? |
![]() Drufle (GM) | Yeah. |
![]() Drumun | huh, alright then |
![]() H. Knight | put it in the corner and I'll pick it up on the way out |
![]() Drufle (GM) | So, forward on, I imagine? |
![]() R�senfeld | i can just keep it on me, it'll sell for full price when we get out Drumun shutters |
![]() H. Knight | oh yah |
![]() Drufle (GM) | Alright, move forward, then. |
![]() Roy | did be buy the crowbar |
![]() Drufle (GM) | Yep! You did. |
![]() Roy | hell yeah |
![]() R�senfeld | who's holding it Roy? |
![]() Roy | thats super useful for zombies |
![]() Drumun | "Ah think ah aught to go first" |
![]() Roy | "Vanguard!" |
![]() R�senfeld | "Be my guest. But take care!" Drumun takes a swing at the bonedust pile |
![]() R�senfeld | use that darksight of yours nuuu why are you distrubing piles again that didn't help us last time |
![]() Drufle (GM) | The pile of dust is empty. |
![]() Drumun | "I ent leavin anythin between us an the door" |
![]() Drufle (GM) | Smart choice. The next door creaks open, and there's a small hallway that leads to another rotted wooden door. |
![]() R�senfeld | you with us, mop? mopp* |
![]() H. Knight | present |
![]() R�senfeld | jeez |
![]() Roy | percepto |
![]() Drufle (GM) | Go ahead. |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
16
)+2+()
= 18
|
![]() R�senfeld | you are Roy the allseer |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
13
)+0+()
= 13
|
![]() Drufle (GM) | This hallway seems perfectly safe. Albeit still very dusty. |
![]() Drumun | I don't know what Shadowvision does for me here |
![]() Drufle (GM) | You can just see normally without lighting the torches. |
![]() Roy | "I wonder where the rich people are stored." |
![]() R�senfeld | allows you to see in the dark, if there is dark, right? |
![]() Drumun | I see shit as if it were lit? |
![]() R�senfeld | but i'm lighting torches as we go at least I assume i am since I mentioned i would be last time |
![]() Drumun | "Deeper lass, and hopefully where we aint" |
![]() Drufle (GM) | Indeed. Progress! |
![]() R�senfeld | maybe roy could use those boons of hers to peek past that door? Drumun holds his staff in front of him |
![]() Drumun | oh right, I also have sneaky shoes |
![]() Drufle (GM) | Indeed. Open the door! |
![]() R�senfeld | sneaky shoes? |
![]() H. Knight | sneakers |
![]() Drumun | boots that give 1 boon to sneaking rolling 1d20 + 0 + 0d6k1 ( 11 )+0+() = 11 |
![]() Roy | perception check |
![]() Drufle (GM) | This room is musty and old, and cobwebs blot the walls on both sides. |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
1
)+2+()
= 3
boo |
![]() Drufle (GM) | Nice. |
![]() R�senfeld | ouch |
![]() Drumun | Rus, come up and give it a shot |
![]() Drufle (GM) | Roy gets a bunch of webbing in her eyes. |
![]() Drumun | oh dear |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
13
)+1+()
= 14
|
![]() Roy | "This is the part where the giant spider comes out, right?" |
![]() Drufle (GM) | You know you guys can actually enter rooms. |
![]() Drumun | "Shush, lass" |
![]() H. Knight | no we'll die |
![]() Drumun | not possible, sorry |
![]() R�senfeld | i don't want to bump into anyone |
![]() Drumun | we just fought a demon, we're not goin anywhere fast |
![]() Drufle (GM) | That's fine, but you can at least go faster than glacial. |
![]() R�senfeld | ok i'm in i'm lookin' around big empty room |
![]() Drufle (GM) | H. Knight, do you want a perception check? |
![]() Drumun | what did Rus percieve? |
![]() R�senfeld | i duno Roy knocks on the wall |
![]() Drufle (GM) | Nothing out of the ordinary. |
![]() R�senfeld | that we can enter rooms i guess :P what's there, oh druf? |
![]() Drufle (GM) | A door! |
![]() H. Knight | ok |
![]() Drufle (GM) | Beautiful doors. |
![]() R�senfeld | how do I check for traps? eception? |
![]() Drufle (GM) | Yes. |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
12
)+1+()
= 13
|
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
9
)+-1+()
= 8
|
![]() Drufle (GM) | This door is perfectly fine. |
![]() R�senfeld | open it please |
![]() Drufle (GM) | And H. Knight sees nothing weird about this room. |
![]() H. Knight | where are my mysterious robot senses |
![]() R�senfeld | trigger anything |
![]() Drufle (GM) | Hey Rusenfeld, agility check! |
![]() R�senfeld | damn |
![]() Drumun | "Ye aught to let me up front" |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
5
)+0+()
= 5
fek |
![]() Drufle (GM) | rolling 1d3(
3
)
= 3
|
![]() Roy | "This nothingness is unbearable..." |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
2
)+0+()
= 2
|
![]() Drufle (GM) | A sharp axe swings out of the ceiling and catches Rusenfeld in the side! |
![]() R�senfeld | "Gargh!" R�senfeld hobbles backwards a bit |
![]() Drumun | "Ack! Rus! Are ye alright!" |
![]() Drufle (GM) | That's 3 damage for you, buddy. |
![]() Drumun | "Git behind me" |
![]() Roy | "Traps?!" |
![]() Drumun | "Ye too, lass" |
![]() R�senfeld | "Sharp ones!" |
![]() Roy | "No one ever mentioned any traps!" |
![]() Drufle (GM) | The axe is just kinda swinging there now. |
![]() H. Knight | "why are there... death traps inside a town crypt?" |
![]() Drumun | can I break it off? |
![]() R�senfeld | "somebody kickc it down |
![]() Drufle (GM) | Gimme a strength check. |
![]() R�senfeld | oops that wasn't meant to be a quote |
![]() Drumun | "Ah was wonderin that maself" rolling 1d20 + 1 + 0d6k1 ( 14 )+1+() = 15 HUMPH Drumun delivers a swift kick to the axe |
![]() Drufle (GM) | Drumun snaps the wooden shaft, and now he has an axe! |
![]() Drumun | "Ah'll be takin this..." just a normal hand axe? |
![]() Drufle (GM) | Yes. |
![]() Roy | "That looks sharp." |
![]() Drufle (GM) | It's in surprisingly good condition! |
![]() Drumun | "Hmmm...this'll do" |
![]() Roy | "Careful of splinters." |
![]() R�senfeld | "Paid for with blood, Dwarf" grins a tad insanely |
![]() Drufle (GM) | So, door? |
![]() Roy | sodor |
![]() R�senfeld | onwards, little tank Drumun puts his staff away and holds the axe |
![]() Drufle (GM) | Drumun, to the front! H. Knight starts to dress Rusen's wounds since no-one else seems to be doing it |
![]() Drumun | "Ah'll not waste tha price, then" |
![]() R�senfeld | I would've but have no bandages do you? |
![]() H. Knight | oh it's just for effect surely I mean |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
8
)+0+()
= 8
|
![]() R�senfeld | yup |
![]() Drumun | bah |
![]() Drufle (GM) | Yeah, you don't actually get any hp back from this. |
![]() R�senfeld | there are no bandages |
![]() Drufle (GM) | Look, a door! |
![]() H. Knight | do you _really want_ to be bleeding to death |
![]() Drufle (GM) | What a nice door. |
![]() H. Knight | in the next fight |
![]() R�senfeld | percept it |
![]() Drufle (GM) | Drumun just did. Kind of. |
![]() Drumun | Roy, redeem my roll |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
17
)+2+()
= 19
|
![]() Drumun | thnk |
![]() R�senfeld | well redeemed |
![]() Drufle (GM) | Yeah, it actually is just a normal door. |
![]() R�senfeld | sigh maybe we should retreat, again, to heal me |
![]() Roy | "Everything here is so dusty." |
![]() R�senfeld | can we even pay our livestyles |
![]() H. Knight | what are you on now |
![]() R�senfeld | 6hp |
![]() Drumun | "We may want ta heal our hunter friend" |
![]() H. Knight | oh that's fine |
![]() R�senfeld | "Time is short! Let us move on." |
![]() H. Knight | I have less |
![]() Roy | "Are you okay, Mister? "Might want to put a lot of pressure on that wound." |
![]() Drumun | "Ye might want to let us do the fightin, then" |
![]() R�senfeld | "A flesh wound, I have divine protection to help me through it!" |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
6
)+0+()
= 6
|
![]() H. Knight | "I tried to assist him but he refused me." |
![]() Drumun | ffff |
![]() Roy | what is THAT |
![]() Drufle (GM) | ROOM Drumun has to much webbing in his eyes |
![]() R�senfeld | it's just a gash, i just happen to be quite frail is all |
![]() Drumun | "Git this spiderpiss offa me" |
![]() H. Knight | that's an ungly demon sprite |
![]() Drufle (GM) | There's a small sculpture in the corner of the room, about 4 feet tall, in the shape of a young human. |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
8
)+2+()
= 10
|
![]() H. Knight | human??? |
![]() R�senfeld | just enough it's skewed and stretched a bit mopp |
![]() Drufle (GM) | It's a nice sculpture! |
![]() R�senfeld | it's magic and it'll kill us |
![]() Drufle (GM) | It's made of a rough stone. |
![]() R�senfeld | let's get this over with Drumun peeks around the corner |
![]() Roy | "Is this a special room?" |
![]() Drumun | "thas...very strang" "Wuts a statue doin in here" |
![]() R�senfeld | "What is it? What id you find?" |
![]() Drufle (GM) | Poor Rusenfeld, way in the back. |
![]() Roy | "This might have been made for someone important." |
![]() Drumun | he can watch our backs |
![]() H. Knight | "they have found a statue." |
![]() Roy | "Or maybe the town sculptor was bored." |
![]() Drumun | "Ye still got that pole?" |
![]() R�senfeld | "What kind of statue? Does it have anythig written on it?" "DON'T POKE THINGS PLEASE!" "Once was enough!" |
![]() Drufle (GM) | Poke! Poke! Poke! |
![]() Roy | "Take it! :3" |
![]() Drumun | "Ahright ahright" "No poking" |
![]() R�senfeld | does it have any writing or anything on it anything I could int at it |
![]() Drumun | Ah can't see that you'd need to percieve, I think unless I can do that again |
![]() Drufle (GM) | Well you can't see from where you are, but no, there is no writing on the statue. |
![]() Drumun | CAN I search the statue? |
![]() Drufle (GM) | Sure! |
![]() R�senfeld | good idea |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
12
)+0+()
= 12
well, its better than I haev been doing |
![]() R�senfeld | it's enough! :) |
![]() Drumun | depends on what the GM says |
![]() Drufle (GM) | There seem to be a few cogs and wires buried just under the stone. |
![]() R�senfeld | yes but it's a challenge roll |
![]() Drumun | ah don't think 10 is always a win |
![]() R�senfeld | 10's the limit |
![]() Drumun | "Wut...issa machine" |
![]() H. Knight | "A machine, you say?" |
![]() Drumun | "Ya, its got cogs and such" |
![]() R�senfeld | can i int at the machine? |
![]() Drufle (GM) | There are alcoves to the north and west in the room with bodies laid in them. Sure! |
![]() Drumun | oh good, two options to go |
![]() R�senfeld | "Let me take a look. We have a few clockwork mechanisms in the Church." rolling 1d20 + 1 + 0d6k1 ( 18 )+1+() = 19 |
![]() Drufle (GM) | I mean, there's also one literally right behind you. |
![]() Drumun | clearly he does |
![]() R�senfeld | yeah wo where was that luck when i was fighting or rolling agility |
![]() Drufle (GM) | This is a fairly simple construct, programmed to react to certain stimuli. |
![]() Roy | I'll roll an int check |
![]() R�senfeld | "Hm. I think we shouldn't touch it." |
![]() Drumun | can he find out what it reacts to? |
![]() Drufle (GM) | Not without some form of magic sense. |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
7
)+2+()
= 9
|
![]() Drumun | oh, well then |
![]() Drufle (GM) | This construct isn't entirely mechanical. |
![]() Drumun | "Dun need to tell me twice" |
![]() R�senfeld | "Let's look elsewhere for now." |
![]() H. Knight | "perhaps it is another defense, to guard the bodies" |
![]() Roy | "Alright then." |
![]() R�senfeld | yeah, i mean, i don't want to awaken some clockwork foe |
![]() Drumun | "Then..watch it as we leave" |
![]() R�senfeld | or golem or w/e |
![]() Drufle (GM) | To the door! |
![]() Drumun | which one |
![]() R�senfeld | wait whatabout those alcoves? |
![]() Drumun | do we take |
![]() Drufle (GM) | Oh, the alcoves? They're like little recesses in the wall. |
![]() R�senfeld | nothing in them? |
![]() Drufle (GM) | Where they put bodies. There's a few rotted skeletons and corpses there. |
![]() R�senfeld | any loot? |
![]() Drufle (GM) | Make a perception check to search the bodies. |
![]() Drumun | Drumun would not want you to loot the bodies |
![]() R�senfeld | we're a bit poor and there are reasons why I would do this can i search covertly? |
![]() Drumun | well alright |
![]() Drufle (GM) | Make an agility check first to see if you can do it without alerting the party. |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
10
)+0+()
= 10
|
![]() Drufle (GM) | You sure can! |
![]() R�senfeld | yay |
![]() Drufle (GM) | Gimme a perception check, then. |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
3
)+1+()
= 4
nay! Drumun slowly approuches the door |
![]() Drufle (GM) | rolling d20+3(
20
)+3
= 23
rolling 1d6 ( 2 ) = 2 |
![]() R�senfeld | oh boy |
![]() Drumun | uh oh |
![]() R�senfeld | oh no |
![]() Drufle (GM) | As Rusenfeld goes to loot the bodies, the construct suddenly awakens and slugs him in the side! Hey, no moving! |
![]() R�senfeld | AGAIN |
![]() Drumun | Ah was movin to the door anyhow |
![]() R�senfeld | fuck |
![]() H. Knight | "As I surmised..." |
![]() Drumun | "Oi! what'd ya do!" |
![]() Roy | "!" |
![]() Drufle (GM) | The constructs eyes are now glowing and has turned to the acolyte! |
![]() R�senfeld | "Ack.. Nothing, this thing just woke up!" |
![]() Drufle (GM) | Whooooo's ready for a fight! |
![]() Drumun | "Ah dun think ya did nothin" |
![]() H. Knight | "Rusenfeld, retreat. You are not in condition for combat." |
![]() Drumun | can I grab Rus and pull him away? |
![]() R�senfeld | i will in my round i can't just move now |
![]() H. Knight | druf can you put me below everyone else |
![]() Drufle (GM) | Would you guys quit moving! |
![]() Roy | ok |
![]() Drufle (GM) | Uh, below? |
![]() Drumun | I need a way to stop the AoO |
![]() H. Knight | layering I am Huge |
![]() Drufle (GM) | I can try, sure. So that was his surprise round. Who's taking a fast turn? |
![]() R�senfeld | me i run awayyyy |
![]() Drumun | I take a slow turn |
![]() Drufle (GM) | He's gonna take a swing at you, so watch out! |
![]() Roy | "Defend yourself!" |
![]() Drufle (GM) | rolling d20+3(
7
)+3
= 10
Ooh, is that a hit? |
![]() R�senfeld | FFS yeah |
![]() Drumun | yes, that is |
![]() Drufle (GM) | rolling d6(
3
)
= 3
|
![]() Drumun | oh dear |
![]() R�senfeld | holy fuck i am DYING |
![]() Drumun | ohhhh it does d6 damage |
![]() Drufle (GM) | You're at 1 hp! |
![]() Roy | im taking a slow turn |
![]() Drumun | "This aint good" |
![]() Drufle (GM) | Anyone else want a fast turn? |
![]() Drumun | at least its no demon |
![]() Drufle (GM) | The construct is taking a slow turn, so you guys can go next. |
![]() Roy | and ill prepare an attack if it tries attacking me |
![]() Drumun | man, at least this thing is probably slow as ass |
![]() R�senfeld | did you say it turns into an aacolyte? |
![]() H. Knight | ok I move in |
![]() Drufle (GM) | No, you're the acolyte. |
![]() Drumun | turns against |
![]() H. Knight | turns TO the acolytie |
![]() R�senfeld | right was gonna saay |
![]() Drumun | I move up and prepare a counter attack if it tries to do anything, I'll hit it |
![]() H. Knight | same as drumun I dont get this preparing lark R�senfeld utters silent prayers that fall on particularly inattentive ears |
![]() Drumun | "Ahm sorry, but ah can't let ye keep goin" |
![]() Roy | "This town has a lot of surprises!" |
![]() Drufle (GM) | It is kinda dumb, but that's what the rules let you do! What are you doing, Roy? |
![]() Roy | and ill prepare an attack if it tries attacking me |
![]() Drufle (GM) | Fair enough. rolling d20+1 ( 19 )+1 = 20 Nice. |
![]() R�senfeld | rng is at it again |
![]() Drumun | uhhh what is it doing? |
![]() Drufle (GM) | That was an agility check to move through you. |
![]() H. Knight | what's he doing passing through a guy |
![]() R�senfeld | i think roll20 likes to help this game along a bit |
![]() H. Knight | oh |
![]() Drumun | did it just sqeeze past me? |
![]() Drufle (GM) | Yes. |
![]() Drumun | right, he did a thing, I smack him |
![]() H. Knight | leapt over you like a goddamn acrobat with that nat 20 |
![]() R�senfeld | it as a 19 was* |
![]() H. Knight | whatever |
![]() Drufle (GM) | To be honest, I think "do a thing" is a bad trigger. |
![]() Roy | "Is it. chasing after the dying man?" |
![]() Drumun | we'll fix that next fight |
![]() Drufle (GM) | Next time, please specify a little better. |
![]() Drumun | or next round sure |
![]() Drufle (GM) | But I'll allow you guys your prepared actions at the moment. |
![]() H. Knight | ok |
![]() Roy | mine is specific :3 |
![]() Drufle (GM) | Yeah, Roy has the right idea. |
![]() Drumun | rolling 1d20 + 1 + 1d6k1(
6
)+1+(
4
)
= 11
|
![]() Drufle (GM) | A miss! |
![]() Drumun | mph right |
![]() Drufle (GM) | H. Knight? |
![]() H. Knight | what's roll to hit again |
![]() Drumun | its on your sheet |
![]() Drufle (GM) | Depends on your weapon. |
![]() Drumun | but yes, depends |
![]() Drufle (GM) | It's either a d20+STR or +AGI |
![]() Drumun | plus a boon |
![]() H. Knight | ok |
![]() Drufle (GM) | If you have a finesse weapon you can pick either. And yes, you have a boon to hit. |
![]() H. Knight | which I do |
![]() Drumun | I recommend using Agil since you said that was higher for you |
![]() H. Knight | rolling 1d20 + 0 + 1d6k1(
8
)+0+(
3
)
= 11
|
![]() Drufle (GM) | A miss! |
![]() H. Knight | +0 what |
![]() Drumun | from Agil yours is 10 so +0 |
![]() H. Knight | oh right |
![]() R�senfeld | +STR-10 or +AGI-10 |
![]() H. Knight | forgot 9 was a negative mod |
![]() Drufle (GM) | So now the construct actually gets the rest of its turn! |
![]() Roy | aaa |
![]() Drumun | it has to get around the Knight Rus you damn fool |
![]() Drufle (GM) | rolling d20+1(
11
)+1
= 12
|
![]() R�senfeld | stop that |
![]() Drumun | rip rus |
![]() R�senfeld | yeah it didn't like my graverobbing at all |
![]() Drumun | right, can this thing be picked up? how heavy is it? |
![]() Drufle (GM) | It's made of solid stone, so pretty heavy. |
![]() R�senfeld | you can lift enemies?! |
![]() Drumun | can H Knight pick it up |
![]() R�senfeld | i imagine they'd object :S |
![]() Drumun | I imagine you can pick up anything with the right rolls |
![]() H. Knight | I have less strength than you! |
![]() Drumun | YOU are bigger |
![]() Roy | "What did he do? Why is it chasing him?" |
![]() Drumun | you have a higher lift capacity "The fool musta messed wit it" |
![]() R�senfeld | "It must sense my divine affiliation.' |
![]() Drufle (GM) | rolling d20+3(
6
)+3
= 9
Nuts. |
![]() H. Knight | "he robbed a corpse, I assume. I surmised the statue was a guardian." |
![]() Drumun | "Ah don't think thas how that works" |
![]() R�senfeld | "Must be dark, old magic." |
![]() Drufle (GM) | Well, back to the top! |
![]() R�senfeld | you can't just assume i robbed a corpse |
![]() Drufle (GM) | Who all is taking a slow turn? |
![]() R�senfeld | i managed to roll to do that coertly |
![]() Drumun | "Ahm with the Knight, I think ya did somethin, Rus" |
![]() Drufle (GM) | Yeah also none of you actually saw him rob the corpse. |
![]() Drumun | we're assuming of course we don't know |
![]() R�senfeld | the roll an int check or something if you raelly must |
![]() H. Knight | can I do something to try and prevent the statue from attacking rus as he flees again |
![]() R�senfeld | anyway I'm taking a quick turn |
![]() Drufle (GM) | You can try, sure. |
![]() Drumun | grapple? |
![]() Roy | can we roll to detect his bluff |
![]() Drumun | it attacks with its arms |
![]() H. Knight | after we are all not dead please |
![]() Drumun | rolling 1d20 + -2 + 0d6k1(
6
)+-2+()
= 4
|
![]() Drufle (GM) | Yikes. What was that for? |
![]() Drumun | int to be fair, I was already suspicious |
![]() H. Knight | god you're dumb |
![]() Drufle (GM) | Let's leave the investigation until after the party isn't almost dead. |
![]() Roy | "If its here to protect the bodies... then." |
![]() R�senfeld | yeah |
![]() Roy | i try touching the bodies |
![]() R�senfeld | after we're not all dead you can hound me ah! |
![]() Drumun | let H Knight try a grapple |
![]() R�senfeld | so nothign else then? I'm gonna take my quick turn now |
![]() H. Knight | let |
![]() Drumun | don't rus |
![]() H. Knight | Roy touch |
![]() Drumun | you will die if you do |
![]() H. Knight | the corpse |
![]() Drumun | do it Roy |
![]() R�senfeld | i'll die if i don't hang on |
![]() Drumun | you'll very die if you do |
![]() R�senfeld | hang on! |
![]() Roy | ill take a quick turn for that |
![]() R�senfeld | i have an idea |
![]() H. Knight | ROY has an idea! |
![]() Drumun | say something, roy let us know |
![]() Roy | i said i was gonna touch the bodies |
![]() Drumun | the characters don't know that |
![]() Roy | without telling anyone |
![]() Drumun | well alright then |
![]() Drufle (GM) | You do so, and the construct whips around. |
![]() Roy | hoo boy |
![]() H. Knight | that's better |
![]() Drumun | "Eh! What's it doin?" |
![]() R�senfeld | i mean |
![]() H. Knight | "looking at me." |
![]() R�senfeld | i was going to distract it, to give it banes |
![]() Drumun | and then die regardless, we don't have much Defense |
![]() R�senfeld | dude |
![]() Roy | "It's a guardian..." |
![]() R�senfeld | 2 banes is good can i distract it now? |
![]() Drufle (GM) | Sure. |
![]() Drumun | can that thing be distracted? does it have enough of a mind? |
![]() R�senfeld | it's fucking 5 int |
![]() Roy | drufle will decide |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
6
)+1+()
= 7
|
![]() Drufle (GM) | A hit! |
![]() R�senfeld | i fail no right against its int ok good! |
![]() Drumun | "A guardian... oh no" |
![]() Drufle (GM) | Anyone else taking a fast turn? Drumun? H. Knight? |
![]() H. Knight | I am |
![]() Drumun | I can do nothing with a fast turn |
![]() H. Knight | confused as to what is going on right now |
![]() R�senfeld | you guys are witch hunting me |
![]() H. Knight | because I get the feeling that we've split down two camps |
![]() R�senfeld | in the middle of fucking combat :P |
![]() Drumun | the monster is after Roy now |
![]() H. Knight | where russ wants to save himself and we want roy t save him |
![]() R�senfeld | actually what I did was give it 2 banes so that when it attacks ANYONE it's less successful |
![]() Drumun | just attack the construct now |
![]() H. Knight | ok |
![]() Drumun | that's probably the idea |
![]() H. Knight | yeah I am in the way |
![]() Drumun | unless you think of something else |
![]() H. Knight | I shall stabe it |
![]() Drumun | it can squeeze by you |
![]() R�senfeld | staben it |
![]() Drumun | so make it count |
![]() H. Knight | size 2? |
![]() Drumun | yes |
![]() H. Knight | you are short |
![]() Drumun | it got around you just last round |
![]() H. Knight | oh yeah |
![]() Drufle (GM) | Oh yeah, I didn't even have to roll to get past H. Knight. I forgot about that. |
![]() Drumun | oh that's even worse |
![]() Drufle (GM) | The construct is technically size 1/2. |
![]() Drumun | woah what? |
![]() Drufle (GM) | I just didn't bother making it tiny for convenience's sake. |
![]() R�senfeld | tiny construct |
![]() H. Knight | oh it's a midget construct then |
![]() Drufle (GM) | I did say it was the size of a small child. |
![]() Roy | local small child beats up local gang |
![]() R�senfeld | it's only ot 8 health somebody smack it |
![]() H. Knight | stabbin |
![]() Drumun | stabattackenabled |
![]() R�senfeld | 13 def, unfortunately, but.. dunno if we can do anything about that |
![]() Drumun | Its not as bad as the demon |
![]() H. Knight | rolling 1d20 + 0 + 0d6k1(
20
)+0+()
= 20
AUGH |
![]() R�senfeld | we fucking can wow |
![]() Drufle (GM) | Yikes. |
![]() Drumun | woah |
![]() R�senfeld | now THAT is a nat20 :D |
![]() Drumun | git wrecked, construct |
![]() Drufle (GM) | If only crits meant anything in this game. |
![]() R�senfeld | damage? |
![]() H. Knight | rolling 1d6(
4
)
= 4
|
![]() R�senfeld | plsplsplspls |
![]() Drumun | stabin |
![]() R�senfeld | boosh! |
![]() H. Knight | I'll take it |
![]() Drumun | I wonder if you can shove a spear into its cogs just lock it up some of them are exposed |
![]() Drufle (GM) | So that's all/ ? |
![]() Drumun | for a fst turn? I think so |
![]() Drufle (GM) | Monster's gonna take a slow turn so he can run and smack Roy |
![]() Drumun | alright then |
![]() Roy | "Eek!" |
![]() Drumun | boop I prepare an action, if that thing comes into range I smack it rather than just "it does a thing" |
![]() Drufle (GM) | There's a proper prepared action. Very good. Roy? |
![]() Drumun | I think she took her action |
![]() Roy | yeah |
![]() Drumun | touching a dead thing |
![]() Drufle (GM) | Oh wait, right. |
![]() Drumun | that sounds really wierd out loud also can it even stand there? |
![]() Drufle (GM) | The little construct runs under H. Knight! Yeah, it can. |
![]() Drumun | well, that's in my range |
![]() Drufle (GM) | If it's at least 2 sizes smaller it can occupy the same space. |
![]() H. Knight | "curse this hideous form!" |
![]() Drufle (GM) | Also Rusenfeld, you can take a swing if you want. |
![]() R�senfeld | I do want yes |
![]() Drufle (GM) | For the free attack. |
![]() Roy | relentless killer robot child kills local child |
![]() R�senfeld | any banes for AoO? |
![]() Drumun | I don't think so |
![]() Drufle (GM) | No. |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
20
)+0+()
= 20
|
![]() Drumun | wow |
![]() Drufle (GM) | Oh geez. |
![]() Roy | nice |
![]() R�senfeld | I swing at it ith the staff AND TAKE MY VENGEANCE |
![]() Drufle (GM) | You guys really hate this poor thing. |
![]() R�senfeld | rolling 1d6+1(
4
)+1
= 5
|
![]() H. Knight | try an unbalancing attack |
![]() Drumun | nat 20s all over this biz |
![]() H. Knight | oh! no need |
![]() Roy | it flew away |
![]() Drumun | "Wut wass with that thing?" |
![]() R�senfeld | NOW you can commence the witch hunt |
![]() Drufle (GM) | Rusenfeld jams his staff into the construct's back, and sparks fly as the statue falls to the ground. |
![]() Drumun | "Ya think we can take it fer parts?" |
![]() R�senfeld | that's a bit offensive to H. Knight init? |
![]() Roy | "That looks expensive." |
![]() Drumun | parts for Knight maybe |
![]() R�senfeld | scavange a fellow clockwork for parts lol |
![]() H. Knight | "I would imagine that... the townsfolk placed it here. they would likely be angry that we destroyed it." |
![]() Drumun | probably not, but it must be worth something "Ah...right..." |
![]() Roy | "What was that thing protecting in here?" |
![]() R�senfeld | so drumun failed tha tint roll you guys gonna roll against my bluff? Drumun attempts to pick it up and move it into a corner |
![]() Drufle (GM) | He did, yes. |
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
3
)+-1+()
= 2
|
![]() Roy | I continue looking through the bodies |
![]() H. Knight | oh god |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
13
)+2+()
= 15
|
![]() Drufle (GM) | Wow. Ok there we go. Roy knows what's up. |
![]() R�senfeld | was the perception or int |
![]() Drumun | I mean, she knows how the thing works |
![]() R�senfeld | she was looking through corpses |
![]() Drumun | she figured it out |
![]() Drufle (GM) | Although honestly she probably would've done the same thing. |
![]() Roy | oh no that was my int roll |
![]() Drumun | "Oi, stop playing with the bodies" |
![]() R�senfeld | ok well |
![]() H. Knight | she would have |
![]() Drufle (GM) | Oh, really? |
![]() R�senfeld | ya got me! :P |
![]() Roy | that was an action to look through |
![]() R�senfeld | "Gah. I'm in no conition to move on..." hey waitaminute |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
8
)+1+()
= 9
|
![]() R�senfeld | we get anything for that fight? |
![]() Drufle (GM) | Looking through the bodies, you do find some loot! Drumun attempts to break the construct further, but fails |
![]() Roy | "It feels weird doing this." |
![]() H. Knight | actually can I salvage the construct for spare parts? |
![]() Drufle (GM) | You find a small green gem, and a shiny dagger. |
![]() Roy | "But we did get attacked for all this trouble so." |
![]() Drufle (GM) | You sure can, HK. |
![]() Drumun | "Ya shouldn't bother the dead lass" |
![]() H. Knight | all righty then should I roll something? |
![]() Drumun | "Ye never know what they'll do" |
![]() R�senfeld | "...They aren't using it anymore. There is no need for material possessions in paradise." |
![]() Roy | i take the gem |
![]() Drumun | "Ya think the spirits think that?" |
![]() Roy | and the dagger |
![]() Drufle (GM) | Roll, uh, INT. |
![]() Drumun | is it a normal dagger? |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
20
)+2+()
= 22
|
![]() Drufle (GM) | Oh geez. |
![]() Drumun | holy |
![]() Drufle (GM) | Ok I guess I kinda have to tell you what it does. |
![]() Drumun | we got some weighted dice here, wow thanks roll20 |
![]() Roy | is it an exploding dagger |
![]() Drufle (GM) | There's a small switch on the bottom of the hilt. |
![]() R�senfeld | explodagger |
![]() Drufle (GM) | You somehow deduce, just by looking at the switch, that it acts as a light source. |
![]() Drumun | "What are ye doin with that dagger?" |
![]() Roy | thats so cute |
![]() H. Knight | aww its a flashlight knifw |
![]() Drumun | light dagger wut |
![]() Drufle (GM) | Give it a flip! |
![]() Drumun | well alright |
![]() R�senfeld | neat |
![]() Roy | I do the thing to activate the thing |
![]() Drufle (GM) | (To GM) rolling d20 ( 2 ) = 2 |
![]() R�senfeld | magack, drumun |
![]() Drufle (GM) | The blade begins glowing with bright light, and the entire room is illuminated. |
![]() Drumun | "Ah, mah eyes" |
![]() R�senfeld | no more lighting torches for me |
![]() Drufle (GM) | It's bright as day! |
![]() R�senfeld | i discard my somewhat used torch |
![]() H. Knight | "the wonders... of modern technology." |
![]() Roy | "This light is not yellow enough but it'll do." H. Knight 's lens polarizes |
![]() Drumun | fancy bot did that machine have any muns? |
![]() Drufle (GM) | No. |
![]() Drumun | right then |
![]() Drufle (GM) | The corpse loot is your reward. |
![]() H. Knight | If I can get parts from it then I could sell them or use them to heal me. let GM decide |
![]() R�senfeld | see that is why, on the palyer side, i looted on the character side, well.. |
![]() Drufle (GM) | Either is fine, HK. |
![]() Roy | "Look at this, horse knight!" |
![]() R�senfeld | i had reasons |
![]() H. Knight | yeah but am I rolling or not |
![]() Drumun | ohhh, yes, lets heal the robot these are some fancy parts |
![]() H. Knight | "what is it, young miss?" |
![]() Drufle (GM) | Oh, roll INT. |
![]() H. Knight | ok rolling 1d20 + -1 + 0d6k1 ( 5 )+-1+() = 4 |
![]() Roy | "Its a rock." |
![]() Drufle (GM) | Ok, uh no. Roy presents the gem |
![]() Drumun | alas the parts arn't the right size |
![]() H. Knight | "I can't use these things together." |
![]() R�senfeld | poor HK |
![]() Drumun | rolling 1d20 + -2 + 0d6k1(
5
)+-2+()
= 3
wut is the green thing? |
![]() Drufle (GM) | Wow. |
![]() H. Knight | poor you buddy R�senfeld coughs in a kind of "I have 1hp left" way |
![]() Drumun | I will never know |
![]() Drufle (GM) | You just used up all of your good luck, apparently. |
![]() H. Knight | "it is indeed a shiny rock, young miss." |
![]() Drumun | "Let git Rus back up topside" |
![]() R�senfeld | i'll roll an int at the gem if i can |
![]() Drufle (GM) | Go ahead. |
![]() R�senfeld | "Wait, let me see that gemstone." |
![]() Drumun | "Ahm done with dark corridors and killed rocks today" |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
7
)+1+()
= 8
meh |
![]() Drumun | has Roy rolled on it? |
![]() Drufle (GM) | This is, like, the most confusing rock. What could it be????? |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
14
)+2+()
= 16
|
![]() H. Knight | it is an engima |
![]() Drumun | welp |
![]() R�senfeld | it's just treasure init |
![]() Drufle (GM) | Who knows????? |
![]() R�senfeld | further to my embarassment |
![]() Drumun | Roy knows |
![]() Roy | its Green Diamond of the diamond authority |
![]() H. Knight | what if you install it in me and I am possessed by a different spirit |
![]() R�senfeld | "I can see that this stone is very.. uh.. complex." |
![]() Drufle (GM) | Anyway yeah, you guys should probably get out of there. You're, uh, not doing too hot. |
![]() H. Knight | another session truncated by a single foe |
![]() Drumun | what did roy found out |
![]() Drufle (GM) | She didn't roll. |
![]() R�senfeld | "Anyway, let's go deal with all those crushed bones I seem to now have, shall we?" R�senfeld is slightly manic |
![]() Drumun | that 16 is up there |
![]() Drufle (GM) | Not for the gem, at least. Oh, she did! H. Knight picks Rusenfeld up |
![]() Drufle (GM) | I missed that. |
![]() Roy | "We need to get patched up, I think." |
![]() Drufle (GM) | It's just a rough beryl. |
![]() Drumun | worth? |
![]() Drufle (GM) | Worth a pretty penny, but nothing special. |
![]() R�senfeld | fuck i knew it |
![]() Roy | its not centipeetle |
![]() R�senfeld | i hate you right now drufle :) |
![]() H. Knight | wah |
![]() R�senfeld | you and your traps let's go then |
![]() Drumun | man, now I'm glad Drumun hates messing with the dead |
![]() Roy | "I hope it's worth some money." R�senfeld is dizzy, and not quite there anymore |
![]() Drufle (GM) | And back to Bastion we go! |
![]() Roy | yeah leggo |
![]() Drumun | slowly up the way we'll get this done eventually sell gem, by health buy |
![]() R�senfeld | that's how we're meant to play the game, man incrementally :D |
![]() Drufle (GM) | The gem is worth a whole 4 ss! |
![]() Drumun | nice |
![]() Drufle (GM) | Holy shit, man. |
![]() R�senfeld | woot that's nice |
![]() Roy | too bad roll20 isnt advanced enough to drop us all face first whenever we return to bastion |
![]() Drumun | lets buy a potion for Rus |
![]() R�senfeld | "So, uh, let's not mention that construct, eh? We'll worry the townsfolk." |
![]() Drumun | and rest, I guess |
![]() R�senfeld | nah don't potion |
![]() Drumun | unless there is a cheaper heal |
![]() R�senfeld | sleep cheapst heal |
![]() Roy | "Maybe we can sell this for a potion. Or three." |
![]() Drumun | I mean, you ain't gettin much health from sleep |
![]() Drufle (GM) | If you rest for 24 hours instead of 8, you get to heal double your healing rate. |
![]() Drumun | well that's a bit better |
![]() H. Knight | oh I thought we did rest for a day befre |
![]() R�senfeld | can't we just rest for a week |
![]() Drufle (GM) | I mean sure. |
![]() R�senfeld | then everyone will be full health are we time limited, in-game? |
![]() Drufle (GM) | The townsfolk will probably get a bit frustrated. |
![]() Drumun | does it need to be a week? |
![]() R�senfeld | I am torn to pieces |
![]() Drumun | I mean...2 days might be enough |
![]() Drufle (GM) | But you'll be fine, I'm sure. |
![]() H. Knight | yeah just a day has to do |
![]() R�senfeld | they can kiss my priestly ass |
![]() H. Knight | just dn't fight nothin |
![]() Drumun | double healing rate is half health |
![]() Drufle (GM) | You can rest for two days straight and get 4x healing rate. |
![]() Roy | "Let's tell the mayor that we almost died! But also there's still things that are trying to kill everyone." |
![]() R�senfeld | let's do that then that' 8hp |
![]() Roy | "Maybe they'll let us rest more." |
![]() Drumun | "Thas true, probably" |
![]() H. Knight | yeah we haven't told anyone yet |
![]() R�senfeld | "And then, perhaps, it will leave me alone." |
![]() H. Knight | go to the mayor R�senfeld is slightly traumatized Drumun is completely unscathed |
![]() Drufle (GM) | Alright, lemme get the mayor here. |
![]() R�senfeld | oh look it's demon ustin dustin* |
![]() Drumun | "From now on we hit suspicious things first" |
![]() Roy | i miss mr pathfinder he was everywhere |
![]() R�senfeld | 'stimulus' |
![]() Brayden Frelon | "Yes? What is it?" |
![]() R�senfeld | that usuallym eans stuff doen TO the object in question |
![]() Roy | "We have good news and bad news." |
![]() R�senfeld | "The good news is I'm not dead." |
![]() Roy | "Who wants to tell the good news!" |
![]() Drumun | "Close though..." "Is a dead demon good er bad news?" |
![]() R�senfeld | a bit of both? |
![]() Brayden Frelon | "A... demon?" |
![]() R�senfeld | Rusenfeld isn't in a position to asnwer "Yes, you know, a tiny disgusting thing. From the void." |
![]() Roy | "There was something munching on some bones...." |
![]() Drumun | "Er...ye, a demon was in the crypts...maybe more" |
![]() Roy | "There might be an infestation!" |
![]() Brayden Frelon | "..." |
![]() H. Knight | "it is certainly extremely dangerous to venture inside" |
![]() R�senfeld | do i hazard a bluff |
![]() Drumun | "Ah dunno about you, but once ahm done here I'm takin mah boat and leavin" |
![]() R�senfeld | maybe the DEMON disturbed the corpses eh? eh? |
![]() Drumun | "Ah suggest the town do the same" |
![]() Brayden Frelon | "Well, did you at least get them all?" Drumun points to Rus |
![]() Roy | "We're not sure." |
![]() H. Knight | "As I said, it is dangerous work." |
![]() Drumun | "We couldn't stay longer" |
![]() R�senfeld | "I am full of holes, did you notice?!" "Ungrateful cur." |
![]() Brayden Frelon | "Well, rest up and get back in there, then." |
![]() Roy | "We might have to make multiple trips there." |
![]() R�senfeld | "We will deal with the rest when we've recovered." |
![]() Brayden Frelon | "Fine, just make it quick. The townsfolk are getting concerned." |
![]() Roy | "Thank you!! :3" |
![]() R�senfeld | "They damn well should be. You know where demons come from, Mr. Frelon?" Brayden Frelon frowns at Rusenfeld. |
![]() Brayden Frelon | "If I were you, I would be sleeping in a medical bed, not lecturing a man with more authority than you." |
![]() R�senfeld | good point |
![]() Drumun | "Rus rest...we'll figure things out" |
![]() R�senfeld | "Yes, well.. perhaps I will at that." |
![]() Roy | resto changeo |
![]() R�senfeld | right uh |
![]() Drufle (GM) | So, two days? |
![]() R�senfeld | i need 5 minutes |
![]() H. Knight | to calm down |
![]() Drufle (GM) | Righto. |
![]() H. Knight | then sleep |
![]() R�senfeld | lmao to get a drink |
![]() Drufle (GM) | Two days gets you 4x your healing rate. Which should fully heal everyone. |
![]() R�senfeld | 8hp for me, right? |
![]() Drufle (GM) | Yes. |
![]() R�senfeld | so yeah |
![]() Drumun | what time is it in game? what's the moon lookin like? |
![]() Roy | night time all the time |
![]() Drufle (GM) | Well before you go to sleep, it'd be like noonish, right? |
![]() Roy | in dark and dreary potato land |
![]() Drufle (GM) | The moon isn't anywhere close to full, if that's what you're concerned about. |
![]() Drumun | thank |
![]() Drufle (GM) | So everyone heal up, and back into the catacombs! Unless anyone wants to buy something? |
![]() Drumun | Ah am in character Ah got mah axe |
![]() Drufle (GM) | We do have 4.45 silver. |
![]() Drumun | an I'm fully healed |
![]() H. Knight | can I get a shield |
![]() Drufle (GM) | Sure! |
![]() Drumun | Ah second that |
![]() H. Knight | yay |
![]() Drumun | git me a shield of some sort the large one |
![]() Drufle (GM) | Small or large? Ok. |
![]() H. Knight | has to be small for me because I am WEAK |
![]() Drufle (GM) | Oh actually, you know what! Drumun can't use a large shield! |
![]() Drumun | oh? |
![]() Drufle (GM) | You have to be at least size 1 to use a large shield. |
![]() H. Knight | ahahahah AHAHAHAHA |
![]() Drumun | no that's a propertie |
![]() H. Knight | cries |
![]() Drumun | not a req |
![]() Drufle (GM) | You must be Size 1 or larger to wield this weapon. |
![]() Drumun | I become size 1 where's it say that? |
![]() Drufle (GM) | Above the weapons, with the rest of the weapon properties. |
![]() Drumun | I'm not seeing it |
![]() Roy | yeah drufle is right |
![]() R�senfeld | i can't see my book's shut... |
![]() Drumun | where is this? |
![]() Roy | its under reload |
![]() R�senfeld | the font of knowledge is gone.. |
![]() Roy | page 102 |
![]() Drumun | well fuck |
![]() Drufle (GM) | I'm just using the GM screen. So yeah, you'll have to use a small shield. |
![]() Drumun | damn fine |
![]() Drufle (GM) | Also HK, why can't you use a large shield? |
![]() Sol | oops |
![]() R�senfeld | sory |
![]() Drumun | 11+ str |
![]() R�senfeld | cliced a bookmark |
![]() Drufle (GM) | The Screen says you only need 9 STR to use either shield. |
![]() Drumun | Large Shield has something else "Large shield (requires Strength 11+)" |
![]() Roy | yeah that |
![]() Drufle (GM) | Yeah, you're right. That's not on the screen for some reason. Fair enough. Two small shields, then! |
![]() Roy | 1 ss |
![]() Drufle (GM) | Down to 3.45 ss. Drumun lifts up his shield, looking longingly at the larger one |
![]() Drufle (GM) | The large shield is probably, like, almost as tall as you are, Drumun. |
![]() H. Knight | "I understand your feelings here." |
![]() Drumun | that's a tower shield, man perfectly normal |
![]() Drufle (GM) | Tell you what, you get 12 STR and I'll let you wield that thing. |
![]() Drumun | sure |
![]() Drufle (GM) | So, back to the catacombs? |
![]() Drumun | right then assuming we've all healed up |
![]() R�senfeld | no? is that an option? no? :P |
![]() Drufle (GM) | Make sure that the two of you add that +1 to your defense. |
![]() R�senfeld | can we run away and live somewhere else and forget this whole thing |
![]() Drufle (GM) | I mean, sure? End of campaign, session 2. |
![]() R�senfeld | maybe I can find a nice witch girl |
![]() H. Knight | I am actually getting a bit weary |
![]() R�senfeld | enough of this demon nonsense |
![]() H. Knight | SotDL is tiring |
![]() R�senfeld | oh, oyu are? |
![]() Roy | let's go back |
![]() R�senfeld | i'm having tons of fun.. but if we must stop, wem ust |
![]() H. Knight | go onward |
![]() Roy | and get level 1 :D |
![]() Drumun | I would like to finish this first story |
![]() H. Knight | HK is a low-maintenance character |
![]() R�senfeld | yeah let's get level 1 |
![]() Drufle (GM) | Let's see if we can't at least get through this. |
![]() Drumun | there can't be too many more fights |
![]() H. Knight | notice how little I say |
![]() R�senfeld | it's fun, exiting stuff |
![]() Drumun | H Knight isn't a loud man its in character |
![]() R�senfeld | ok thsi time i'm NOT gonna lead the charge |
![]() Drufle (GM) | I imagine this game is a bit more stressful. |
![]() R�senfeld | i think rusenfeld isn't that dumb someone else do it |
![]() Drumun | that would be wise Roy uses the light-up dagger |
![]() Drufle (GM) | BWING To the door! |
![]() Drumun | I forget that I have HP and am not in range of death at every turn which brings the stress down quite a bit rolling 1d20 + 0 + 0d6k1 ( 11 )+0+() = 11 hmmm door is door, it seems |
![]() R�senfeld | you guys have to remember that death isn't an end in this game |
![]() Drufle (GM) | It's just a door, yes. |
![]() R�senfeld | then you'll have tons of fun |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
11
)+2+()
= 13
|
![]() Drumun | its an end to this character drawing |
![]() R�senfeld | no i mean |
![]() Drufle (GM) | I'll actually go ahead and spoil it for you ahead of time. |
![]() R�senfeld | it really isn't |
![]() Drufle (GM) | None of the doors in this dungeon are trapped. |
![]() R�senfeld | just the corridors, then? :P |
![]() Drumun | open the door then rolling 1d20 + 0 + 0d6k1 ( 19 )+0+() = 19 |
![]() Roy | bigge |
![]() R�senfeld | oh god |
![]() Drumun | HNMMMMM |
![]() Drufle (GM) | Oh, oh dear. |
![]() R�senfeld | we finaly get zombies? |
![]() Drufle (GM) | What is THAT |
![]() Roy | ghouls.. |
![]() Drumun | I rolled 19, what do I see? anything outside of the obvious? |
![]() Drufle (GM) | In the middle of this room, a hunched figure is humming to itself, gnawing on a human leg. A pile of corpses lay in front of itself. |
![]() R�senfeld | ("myy precioussss.." |
![]() Drufle (GM) | Quick, will checks! |
![]() Roy | "Uhhhh" rolling 1d20 + -1 + 0d6k1 ( 5 )+-1+() = 4 |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
2
)+0+()
= 2
|
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
4
)+1+()
= 5
|
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
14
)+-1+()
= 13
|
![]() Drufle (GM) | I'm so proud of you all. |
![]() Drumun | this is getting dangerous for me |
![]() R�senfeld | yuck |
![]() Drufle (GM) | Ok, everyone except HK gets 1 insanity! |
![]() H. Knight | lightweights |
![]() Drumun | I'm fright for 4 turns I can't keep failing these |
![]() Drufle (GM) | The ghoul doesn't seem to have noticed you yet. |
![]() Drumun | I'm almost half way already |
![]() Roy | i forget how this works |
![]() Drufle (GM) | It's head is bobbing back and forth, humming to itself. Drumun quickly shuffles backwards |
![]() Drufle (GM) | You're frightened for a number of turns equal to your new insanity total. |
![]() Drumun | so 2 for you Roy...4 for me... |
![]() Roy | "M-maybe. We can. sssurprise... no." |
![]() (From R�senfeld) | also that was a 4, not a 5, on my will checks - i don't want anyone to know i'm haunted unless i just can't help it |
![]() (From R�senfeld) | so can you please just assume teh boon rather than me inputting it? |
![]() (To Sol) | Fair enough. |
![]() (From R�senfeld) | bane* |
![]() H. Knight | where is russ |
![]() Drufle (GM) | He's hanging out there. Also very scared. |
![]() H. Knight | did he make a will save |
![]() Drufle (GM) | He did, yeah. |
![]() R�senfeld | no he idn't he made a will OMGFIAL |
![]() Roy | can we wait until we're done being terrified |
![]() R�senfeld | that's hat he did |
![]() Drufle (GM) | Everyone failed but HK. |
![]() H. Knight | oh right then |
![]() Drufle (GM) | Well, the ghoul isn't coming towards you! |
![]() Drumun | if it doesn't see us...then please? |
![]() H. Knight | well then |
![]() Drufle (GM) | He's just happily humming to himself. |
![]() R�senfeld | oh can we do that? |
![]() Drumun | collect ourselves |
![]() Roy | "Let's r-regroup." |
![]() R�senfeld | that'd be nice Drumun is breathing heavily |
![]() H. Knight | let's close the door gently and collect our shit R�senfeld breathes quickly and heavily |
![]() H. Knight | then charge |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
13
)+0+()
= 13
|
![]() R�senfeld | "Out.. gotta get outta here.. horrible.. abominable.." |
![]() Drumun | I can try sneaking once I've collected myself |
![]() H. Knight | "I suggest that we wait for a while." |
![]() Drufle (GM) | I'm going to make a suggestion to the party. |
![]() Roy | snek |
![]() H. Knight | "please, compose yourselves." |
![]() Drufle (GM) | You can sneak, sure. |
![]() R�senfeld | will that suggestion murder us? |
![]() Drufle (GM) | No. |
![]() Drumun | once I'm not frightened |
![]() R�senfeld | well then, proceeed please "{ |
![]() Roy | im the only one beyond the door right |
![]() R�senfeld | :P* |
![]() Drufle (GM) | A ghoul is a diff 25 creature. I recommend you don't fight it. |
![]() H. Knight | well then |
![]() R�senfeld | can we get around it? |
![]() Drumun | oh good, we have to sneak then |
![]() Drufle (GM) | You can sneak, or there is another way to deal with it. Nonlethally. |
![]() R�senfeld | how does one giant metal horse knight sneak? |
![]() H. Knight | I don't |
![]() R�senfeld | what do we roll to do that |
![]() Drufle (GM) | Roy has already passed her stealth check. |
![]() Drumun | I don't like that our job is to clear this place |
![]() H. Knight | shall we roll INT on ghoul knowledge |
![]() Drumun | am I frightened anymore? |
![]() R�senfeld | can i get my god to do it for me i can't yet can i |
![]() Drufle (GM) | No, none of you are frightened anymore. |
![]() Drumun | did I wait long enough? okay good |
![]() R�senfeld | he doesn't care for his acolyte |
![]() Drufle (GM) | You guys can roll INT to get an idea of what to do. |
![]() Drumun | what is stealth, agile? |
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
10
)+-1+()
= 9
|
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
6
)+1+()
= 7
|
![]() Drumun | rolling 1d20 + -2 + 0d6k1(
13
)+-2+()
= 11
|
![]() Drufle (GM) | Yes, agiility. |
![]() Drumun | thinkin |
![]() R�senfeld | maaan... |
![]() H. Knight | god I really don't care |
![]() Drumun | that was an int roll |
![]() Drufle (GM) | Drumun is the only one that realizes it, given his propensity. Why would a ghoul be humming? Unless, perhaps, he enjoys... music? |
![]() R�senfeld | oooh musicdwerf to the rescue! |
![]() Drumun | "He's...hummin...hmmm" "Where's mah sax..." what is that roll? |
![]() Drufle (GM) | Roy, you may move around the room at your behest. |
![]() Drumun | do I get a Boon from the Proffesion? |
![]() Drufle (GM) | You passed your stealth check so you can just do what you like. You do! |
![]() R�senfeld | "...You want to play a SAX? right now? did lose a bolt in there, Drumun??" |
![]() Drumun | right, what is that roll? |
![]() Drufle (GM) | Make a, uh, will check. |
![]() Drumun | will you say with boon |
![]() Roy | i dont try opening the door |
![]() Drumun | got it |
![]() Drufle (GM) | Roy is just zipping around the room. |
![]() Drumun | rolling 1d20 + 0 + 1d6k1(
2
)+0+(
1
)
= 3
|
![]() Drufle (GM) | ... Ah. |
![]() Drumun | fuck this noise |
![]() R�senfeld | hhahahahahaha here let me try |
![]() Drufle (GM) | PWWWWWRRRRTTT |
![]() Roy | it really is noise |
![]() R�senfeld | i might get a better result Drumun stumbles and drops the sax |
![]() R�senfeld | hahahaha |
![]() Drufle (GM) | Yeah, maybe give someone else a try? |
![]() Drumun | "Ah shit..." |
![]() Roy | whats the roll |
![]() Drufle (GM) | The ghoul turns to you, curious about the instrument. A will check. |
![]() R�senfeld | i have high will |
![]() Drumun | Will roll |
![]() R�senfeld | 11 |
![]() Drumun | yes you try |
![]() R�senfeld | high-er guess Drumun shoves the sax into Rus's hands |
![]() R�senfeld | "Drumun.. you... Here, let me try. Please." rolling 1d20 + 1 + 0d6k1 ( 12 )+1+() = 13 |
![]() H. Knight | if this works I'll scream |
![]() Drufle (GM) | I think Drumun is just too terrified to play right now. |
![]() Drumun | be mah guest |
![]() Drufle (GM) | Hey! |
![]() R�senfeld | when did i even learn to play music nobody knos AHAHAHAHAHAHA |
![]() Drumun | there goes my entire music career |
![]() R�senfeld | drufle i love you |
![]() Roy | i cant believe this ghoul likes smooth jazz |
![]() Drufle (GM) | Nobody question why Rusenfeld suddenly can play sweet, sweet jazz. |
![]() H. Knight | thank you drufle |
![]() Roy | i wouldve thought theyd be into harsh metal |
![]() H. Knight | this is his god's divine intervention |
![]() Drufle (GM) | The ghoul is mesmerized by the sound,and bobs back and forth to the tune. |
![]() R�senfeld | they're individuals, roy |
![]() Drufle (GM) | Eventually, he falls asleep on the pile of corpses. |
![]() Drumun | "Well I'll be damned" |
![]() Roy | "[whispers] lets go." R�senfeld bows involuntarily H. Knight nods silently R�senfeld hands the Sax back t oDrumun |
![]() Drumun | [Wispers]"right...lets leave" "Thanks, mate" |
![]() R�senfeld | any traps in the room? |
![]() Roy | "That just worked." |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
6
)+1+()
= 7
go |
![]() H. Knight | if there were roy would have set them off |
![]() R�senfeld | god |
![]() Drufle (GM) | The rest of the room is just full of more alcoves and bodies. |
![]() Drumun | if there were I would've seen them |
![]() Drufle (GM) | Nothing unusual. |
![]() R�senfeld | ok well no more corpse looting for me |
![]() Drumun | yes I hope you learned your leason H. Knight treads lightly as possible |
![]() R�senfeld | for now anyway |
![]() Roy | "Come, mister knight!" |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
12
)+0+()
= 12
percieve!! |
![]() R�senfeld | oh god why |
![]() Drufle (GM) | That's not an enemy, don't worry. |
![]() Drumun | "Ye got to be kiddin me" |
![]() Roy | is that a dude |
![]() R�senfeld | oh ok looks kinda zombiesh |
![]() Drufle (GM) | A fresh corpse lies against the side of the room. A large sword has been thrust into its chest. |
![]() Drumun | how large... |
![]() H. Knight | ... |
![]() R�senfeld | sword magic sword? |
![]() Roy | its excalibur |
![]() R�senfeld | is this near the ghoul? or in the next room? |
![]() H. Knight | next room |
![]() Drufle (GM) | It's in the next room here. It's a longsword. |
![]() Roy | how to examine the body |
![]() R�senfeld | there's no way to detect magic right now, right? |
![]() Drufle (GM) | Does anyone have a military profession? |
![]() Roy | "This is awful! Who would do this?" |
![]() Drufle (GM) | No, none of you have magic capabilities. |
![]() Drumun | I am not military |
![]() R�senfeld | inquisitor's henchman is that military? |
![]() Drufle (GM) | HK, don't you have one? |
![]() Roy | do i int check to examine the body |
![]() Drufle (GM) | No, that was clergy, if I remember correctly. |
![]() R�senfeld | no it's religious right |
![]() Drufle (GM) | You can search the body, sure! |
![]() Drumun | what does a longsword do? its not under basic |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
14
)+2+()
= 16
|
![]() Drufle (GM) | 1 handed, 1d6+2 damage. |
![]() R�senfeld | it's a military weapon |
![]() Drufle (GM) | Requires 11 STR. |
![]() H. Knight | I do Druf |
![]() R�senfeld | that's hy drufle asked i imagine |
![]() H. Knight | I am a soldier |
![]() Drumun | "Why we looking through dead folk again..." |
![]() R�senfeld | "I don't see any statues this time." |
![]() Drumun | I want that sword though R�senfeld puts a hand on his mouth |
![]() Roy | i want to determine who this is and when they died |
![]() H. Knight | "This sword might prove useful... in the future" |
![]() R�senfeld | deeead givaway |
![]() Drufle (GM) | Oh, I thought you were searching the body. H. Knight grabs the sword and stuffs it somehwere |
![]() H. Knight | magic bag |
![]() Drufle (GM) | This is someone from the town, actually! |
![]() Drumun | "No statue sure...but who knows what else" |
![]() Drufle (GM) | A butcher who lived near the town square. R�senfeld sighs |
![]() Drumun | welp, the knight just took the sword |
![]() Drufle (GM) | You can tell that he died less than a week ago. |
![]() R�senfeld | "Look, I'm fairly poor. The cult doesn't pay fresh meat." |
![]() Drufle (GM) | But not more precise than that. |
![]() H. Knight | you have an axe, man |
![]() R�senfeld | "Now can we get on with it, and see about solvng the town's issues?" uh |
![]() Roy | "I think I've seen this man before. I sold a hog to him." |
![]() Drumun | "Wut we do with this fella?" |
![]() R�senfeld | is that all that can be dsicerned? can i rol lfor anything extra? |
![]() Drufle (GM) | None of you exactly have any medical training. |
![]() R�senfeld | ah search it i search it for looots |
![]() Drumun | "And that thing behind us" |
![]() H. Knight | "I doubt that we'd be able to sneak a corpse past the ghoul. We shall just have to inform the mayor when we return." |
![]() Roy | "Can we bury or hide him at least? I don't want him to get eaten." |
![]() Drumun | "We gonna have to go past that later" |
![]() R�senfeld | well i do if i can get past |
![]() Drufle (GM) | Roll PER for searching, Rusenfeld. |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
6
)+1+()
= 7
|
![]() Drufle (GM) | Way to go. |
![]() R�senfeld | wow what is going on with my rolls |
![]() Drufle (GM) | Look, there's, like, clothing! |
![]() R�senfeld | i'm too scared or something too agitated, i mean aaaanyway |
![]() Drufle (GM) | Probably yeah. |
![]() R�senfeld | whatn now? door? |
![]() Drufle (GM) | Anyone else crazy enough to loot the dead guy? |
![]() R�senfeld | anyoen else wanan try to looot? |
![]() Drumun | "Ah dun like the looks of this...someone had to have used that sword" |
![]() R�senfeld | i mean there's a sword there guys |
![]() Roy | "Can we bury or hide him at least? I don't want him to get eaten." |
![]() R�senfeld | we could at least sell it |
![]() Drufle (GM) | You took the sword. HK did. |
![]() R�senfeld | oh hiding him's a good idea oh ok i missed that |
![]() Drumun | Knight took the sword |
![]() R�senfeld | my bad |
![]() H. Knight | are there any alcoves in the walls here? |
![]() Drumun | "Where kin we hide it?" |
![]() Drufle (GM) | Yep. |
![]() H. Knight | empty ones? |
![]() Drufle (GM) | There's one near the ceiling, there. |
![]() H. Knight | ...how oh wait |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
19
)+1+()
= 20
|
![]() H. Knight | you mean NEAR the celing |
![]() Drumun | Hup |
![]() Drufle (GM) | No, not in the ceiling. |
![]() H. Knight | ok good |
![]() Drufle (GM) | Wow, ok, up goes Drumun. Slam dunks the corpse in the hole. Drumun attempts to put the corpse into the aclove, carefuly |
![]() Drumun | I do not slam dunk it, that'd be rude |
![]() H. Knight | watch him swooce right in |
![]() Drumun | "There...a proper rest" |
![]() Drufle (GM) | A piece of paper falls out of his vest pocket. |
![]() Drumun | "Eh?" "!" |
![]() Drufle (GM) | A fairly large sheet, actually. |
![]() R�senfeld | is it a charsheet? |
![]() Drumun | oh crap I can't read common |
![]() H. Knight | ahahah |
![]() R�senfeld | i can't read either let's keep it |
![]() Drufle (GM) | Man, can anyone read at all? |
![]() Roy | i can read |
![]() Drufle (GM) | There we go. |
![]() R�senfeld | oh neat |
![]() Drumun | Roy learned, thankfully |
![]() H. Knight | the farmer girl has an education |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
19
)+2+()
= 21
|
![]() Drumun | "Wut is it?" |
![]() Drufle (GM) | ok wow |
![]() H. Knight | very well |
![]() Roy | wai that was perception |
![]() Drufle (GM) | Oh. Looting the body? |
![]() Roy | no |
![]() R�senfeld | loooot it |
![]() Roy | which roll is read |
![]() Drufle (GM) | Reading the paper? You can just read it. |
![]() Roy | oh ok |
![]() Drufle (GM) | You don't need to roll for that. |
![]() Roy | i read the thing |
![]() Drufle (GM) | It's an incantation for the Arcana spell, Magic Dart. |
![]() R�senfeld | oooh, useful |
![]() Drumun | oh good, who wants to try that |
![]() R�senfeld | no one can yet, we need power right? |
![]() Drufle (GM) | Nope. |
![]() R�senfeld | for real? |
![]() Drufle (GM) | Incantations can be used with an INT challenge roll. |
![]() R�senfeld | ooh I'd like to try then |
![]() Drumun | I think this is our chance to get on a magic route |
![]() Roy | "Now why would he have this? " |
![]() Drumun | I am certianly not going to get it |
![]() R�senfeld | "Have what?" |
![]() Drufle (GM) | Well, I mean, Roy is the only one that can actually use it, unfortunately. |
![]() Roy | "And who could have possibly killed him?" |
![]() H. Knight | "certainly there are many mysteries within this space." |
![]() Drufle (GM) | Oh wait, nevermind. |
![]() Roy | "Ghouls probably don't use swords." |
![]() R�senfeld | "Did you notice how there's a ghoul in the other room?" |
![]() Drumun | "Its a dark place, certainly" |
![]() R�senfeld | "Oh. Fair point." |
![]() Drufle (GM) | Apparently you can read a magic scroll regardless of literacy, because MAGIC. |
![]() Drumun | oh good |
![]() Roy | magic! :D |
![]() H. Knight | good old gameplay/story segregation |
![]() R�senfeld | i mean she can jsut tell us what the incantation is? no? |
![]() Drufle (GM) | If she wants to. |
![]() Roy | yeah i explain to the others what it is |
![]() R�senfeld | can i memorise it? |
![]() Roy | "A magical projectile!" |
![]() Drufle (GM) | Uh, not really. |
![]() Drumun | "Shhhhh" Drumun points to the Ghoul |
![]() R�senfeld | well we can get writin stuff |
![]() Drufle (GM) | You can't learn spells from incantations. |
![]() R�senfeld | i'd love to copy it for later scribing's a thing, right? when we get to town i mean |
![]() Drufle (GM) | You need special stuff for it, but yeah. |
![]() R�senfeld | oh right bah |
![]() Drufle (GM) | It costs 5 cp per scroll. For a rank 0 spell. Anyway, to the door? |
![]() Drumun | ah guess |
![]() R�senfeld | the untrapped door H. Knight opens the door |
![]() Drufle (GM) | Magic Dart does an instant 1d3+1 damage, by the way. |
![]() Roy | odor |
![]() R�senfeld | that leads to the trapped ro |
![]() Drufle (GM) | It's like Magic Missile, no roll required. |
![]() R�senfeld | room |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
3
)+0+()
= 3
|
![]() R�senfeld | oh a corridor definitely trapps |
![]() Drumun | welp more cobwebs |
![]() Drufle (GM) | Totally safe, Drumun. |
![]() Drumun | "Blasted spiderpiss" |
![]() Drufle (GM) | Go ahead! |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
10
)+2+()
= 12
|
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
16
)+-1+()
= 15
good |
![]() Drufle (GM) | Ok the hallway is actually safe, I swear. |
![]() H. Knight | alright |
![]() R�senfeld | phew |
![]() Drufle (GM) | One more door... |
![]() R�senfeld | is roy still sneaking btw? |
![]() Drumun | boss time |
![]() Roy | mordor |
![]() R�senfeld | or is that per creature |
![]() Drufle (GM) | Per room, mostly. Drumun stands under H Knight |
![]() Drufle (GM) | She isn't still sneaking any more. |
![]() H. Knight | oh druf |
![]() Drufle (GM) | Open the door! |
![]() H. Knight | the ghoul room |
![]() R�senfeld | yeah go on then |
![]() Drufle (GM) | ? Drumun pushes the door open |
![]() H. Knight | is that southern bit |
![]() Roy | "What's behind door number... I'd like to say five?" "Or seven?" |
![]() H. Knight | connected to the stairwell |
![]() Drufle (GM) | No. That is a stairway to a higher level for the map I stole this from. |
![]() R�senfeld | that would be some very strange euclidean geometry |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
16
)+0+()
= 16
HMMMMMMM |
![]() H. Knight | ok so that grey line is not an entranceway Drumun strokes beard |
![]() Drumun | wut is this |
![]() Roy | eep! |
![]() Drufle (GM) | A group of people are standing around a bloody altar, armed with sickles and staves. They turn to the door when you open it. |
![]() R�senfeld | oh no old godds? |
![]() Roy | "So they're the answer." |
![]() H. Knight | hoo boy |
![]() Riklao Apeca | "... what?" |
![]() Drumun | well that's a lot of people |
![]() R�senfeld | demon worshipers? |
![]() Riklao Apeca | "Quick! Intruders!" "Kill them!" H. Knight readies his spear and shield |
![]() Drumun | "Ye know, ya coulda probably talked yerself outa this..." R�senfeld hefts his staff. |
![]() Drumun | "But fine...fight then" |
![]() R�senfeld | "So you're the ones, eh? To hell with you." Drumun lifts up his axe |
![]() Riklao Apeca | So, who gets the fast turns? |
![]() Roy | I wield my staff |
![]() Drufle (GM) | Whoops. |
![]() R�senfeld | slow turn for me |
![]() Drumun | thanks Rikloa, I'll take a slow |
![]() H. Knight | can I make a charging attack of some description with shield and spear in hand? |
![]() Drumun | I would not recommend that |
![]() Roy | ill take a slow turn |
![]() Drufle (GM) | You can charge, yes. |
![]() R�senfeld | yeah remeber how charge is shit.. |
![]() Drumun | and I think you need a slow turn to do that? |
![]() Drufle (GM) | It takes just an action, and you get a bane on your attack. |
![]() Drumun | also yes charge is shit, |
![]() H. Knight | I am a giant horse man |
![]() Drumun | who doesn't have much health |
![]() Roy | i remember when i did that and i died |
![]() H. Knight | wah |
![]() Drumun | mate, you have like 9 orr 10 health I have 15 |
![]() R�senfeld | you really want to run straight into a group of 5 enemies? |
![]() Roy | anyway |
![]() R�senfeld | hallway let's choke point them |
![]() Drumun | oh right |
![]() H. Knight | hmh, good |
![]() Drufle (GM) | So is nobody taking a fast turn? |
![]() Drumun | fall back and let them come |
![]() Drufle (GM) | Fine by me. |
![]() H. Knight | I move back a bit |
![]() Roy | "They used a ghoul as a bodyguard!" |
![]() Drufle (GM) | rolling d20+2(
2
)+2
= 4
Nuggets. |
![]() Drumun | no |
![]() R�senfeld | lmao |
![]() Roy | "And killed the butcher!" |
![]() Drumun | sit yo asses down |
![]() H. Knight | "Rusenfeld! close the door behind us!" |
![]() Drufle (GM) | Get them, dudes! |
![]() R�senfeld | have a taste of your own rng medicine |
![]() H. Knight | "I don't want that ghoul waking up from the battle!" |
![]() R�senfeld | i will on my slow turn?? i guess? do I realy have to? |
![]() H. Knight | Druf does he have to |
![]() Drumun | I'm going to have to fight |
![]() R�senfeld | that'll waste my turn |
![]() Drufle (GM) | What do you want to do? |
![]() R�senfeld | well hHK wants me to close the door so the sleeping ghoul doesn't wake up angry or something but i'm hoping it's mesmerized sorta perminanetly |
![]() Drufle (GM) | Oh, no you can use your move action to close it. |
![]() R�senfeld | oh ok good i will on my slow turn then |
![]() Drufle (GM) | rolling d20+1-1d6(
5
)+1-(
1
)
= 5
|
![]() Drumun | wut are you even |
![]() Drufle (GM) | rolling d20+1-1d6(
19
)+1-(
5
)
= 15
I'm charging! |
![]() Drumun | oh |
![]() Drufle (GM) | rolling d6(
2
)
= 2
Here's 2 damage for you. |
![]() Drumun | wait which one did that? |
![]() Drufle (GM) | The left one. |
![]() R�senfeld | giit it! giddit! |
![]() Drumun | and what was the 4 then? |
![]() Drufle (GM) | The right one trying to hit you. |
![]() Drumun | he charged though waaaait the four higher up |
![]() H. Knight | you realise you are not far back enough for the chokepoint strategy to work don't you |
![]() Drufle (GM) | Oh wait, that four. That was the main dude slinging a spell at you. |
![]() Drumun | oh well alright |
![]() H. Knight | oh great spells |
![]() Drufle (GM) | One more charge! rolling d20+1-1d6 ( 16 )+1-( 5 ) = 12 rolling d6 ( 3 ) = 3 |
![]() H. Knight | how are they attacking him on a diagonal |
![]() Drufle (GM) | SHWICK |
![]() Roy | they can |
![]() Drumun | will you fucking stop messing with my sheet |
![]() Drufle (GM) | Because you're allowed to do that. |
![]() H. Knight | what |
![]() Drumun | your not even doing it right |
![]() Drufle (GM) | I'm dealing the damage, do you want to do that? |
![]() Drumun | that's not damage, thats my max health your fucking with |
![]() Roy | clam down |
![]() Drufle (GM) | I'm just altering the bar on your pog, I'm not actually using your sheet. |
![]() H. Knight | calm up |
![]() Drumun | the bar shouldn't be there uhg |
![]() R�senfeld | sheets are slightly buggy, it's nto necessarily drufle |
![]() Drufle (GM) | Fair enough, I was just doing what I did for everyone else. |
![]() Drumun | you tied it to the wrong thing |
![]() Drufle (GM) | Anyway, fast turns are over. Slow turns! |
![]() Drumun | right |
![]() R�senfeld | i close the door iwth my move |
![]() Drumun | I should hmmm |
![]() R�senfeld | now here's the thing - behind me there's room for two of you to still be able to attack what do you think? |
![]() Drumun | no point waiting, I swing at one of the guys |
![]() Roy | yeah lets do that |
![]() Drumun | I can't step back without taking damage |
![]() R�senfeld | yeah, you're trapped, huh |
![]() Drumun | I need help |
![]() Roy | i use my sling |
![]() R�senfeld | well i prepare an attack - can i trigger if any enemy comes in range? |
![]() Drufle (GM) | I think there's a retreat action... |
![]() R�senfeld | brb also |
![]() Drufle (GM) | Sure, Rusenfeld. |
![]() Drumun | will they ever come into range with me here? do you have range? |
![]() Drufle (GM) | If you move back, they probably will. |
![]() Drumun | I can't move back unless I get one of these guys away from me |
![]() Drufle (GM) | You can use your action to retreat, if you want. |
![]() Drumun | that's an action? |
![]() Drufle (GM) | You can move up to half your speed without free attacks. Yeah, it's an action. |
![]() Drumun | well alright |
![]() Drufle (GM) | Roy, you can go ahead and sling. |
![]() Drumun | how far does that get me? |
![]() Roy | rolling 1d6 + 1(
5
)+1
= 6
woops why does it do that i dragged the attack roll rolling 1d20 + 0 + 0d6k1 ( 17 )+0+() = 17 |
![]() Drumun | well, there you go |
![]() Roy | rolling 1d3 + 0(
2
)+0
= 2
|
![]() Drufle (GM) | To which one? |
![]() Roy | center guy |
![]() Drufle (GM) | Rock to the face! |
![]() Drumun | I can very well die to this |
![]() Drufle (GM) | HK, Rusenfeld? |
![]() Roy | "Take that!" |
![]() H. Knight | I move forward, and make a defensive attack |
![]() Drufle (GM) | Smart move. |
![]() Drumun | I think Knight can reach without moving |
![]() Drufle (GM) | I hope that bane doesn't kill your roll. |
![]() H. Knight | can I reach? from here |
![]() Drufle (GM) | Yes. |
![]() Drumun | I mean, he's go 2 range instead of 1 |
![]() H. Knight | oh alright then I don't move but defensive strike anyway rolling 1d20 + 0 + -1d6k1 ( 7 )+0+-( 3 ) = 4 it did |
![]() Drufle (GM) | Oh dear. Well, you get the buff anyway. |
![]() H. Knight | good |
![]() Drufle (GM) | Rusenfeld is away for a bit, right? |
![]() H. Knight | yes |
![]() Drumun | ah yeah, he is |
![]() Drufle (GM) | Well, I think he can't do much anyway... He doesn't have any ranged capabilities that I'm aware of. |
![]() Drumun | next round then? |
![]() Drufle (GM) | Yeah. You guys want fast turns? |
![]() Drumun | right, I take a fast turn Prepared action If they come into range, I smack them or at least one |
![]() H. Knight | same |
![]() Drumun | I don't think I can hit more than that |
![]() Drufle (GM) | Roy? |
![]() H. Knight | well |
![]() Drufle (GM) | No, you only get to hit the first one that comes in range. |
![]() H. Knight | i prepare an action if someon attacks Drumun. |
![]() Roy | i take a fast turn to sling again |
![]() R�senfeld | ok back sorry |
![]() Drumun | hi |
![]() R�senfeld | what's been happening |
![]() Drumun | I lost a third of my health and retreated |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
10
)+0+()
= 10
|
![]() R�senfeld | hmm |
![]() Drumun | these are just people right? no absurd stats |
![]() Drufle (GM) | Sorry hi, back. That's a hit. |
![]() Roy | rolling 1d3 + 0(
3
)+0
= 3
|
![]() Drumun | okay, good |
![]() Roy | that guy again |
![]() R�senfeld | drufle |
![]() Drufle (GM) | The mooks only have 10 def. The caster is a bit higher. Yes? |
![]() R�senfeld | what is short range? |
![]() Drufle (GM) | 5 tiles. |
![]() R�senfeld | can i prep an action in a fast turn? |
![]() Drufle (GM) | Yes. What do you want to prepare? |
![]() R�senfeld | can i distract the first creature that comes into range of drumun? |
![]() Drufle (GM) | Sure! |
![]() R�senfeld | enemy* creature not any creature just enemy :P |
![]() Drufle (GM) | Well none of them are taking fast actions, so I'll let them go slow now. Prepared actions! |
![]() Drumun | uh, a dude moved |
![]() Drufle (GM) | He did, yes. |
![]() Drumun | was that intentional? |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
5
)+1+()
= 6
|
![]() Drumun | oh right |
![]() Drufle (GM) | Well it's their turn now. |
![]() R�senfeld | bayh |
![]() Drumun | I forgot we didn't take any slow well, he's in range, I'll hit him |
![]() Drufle (GM) | He's going for HK, the more formidable target. |
![]() H. Knight | ok |
![]() Drufle (GM) | So go ahead, Drumun. |
![]() Drumun | rolling 1d20 + 1 + 1d6k1(
5
)+1+(
3
)
= 9
|
![]() R�senfeld | he's in range of dru anyay, no? |
![]() Drumun | are you fucking serious |
![]() Drufle (GM) | Ooh, so close. He is in range anyway, yes. rolling d20+1 ( 14 )+1 = 15 rolling d6 ( 4 ) = 4 |
![]() H. Knight | can you stop |
![]() Drufle (GM) | 4 damage to HK! |
![]() Drumun | this is getting rediculous |
![]() Drufle (GM) | Unfortunately the rest of the cultists are uh. A bit stuck back here. |
![]() Roy | there we go |
![]() R�senfeld | that was the idea! |
![]() Drufle (GM) | I can get a spell off, though! |
![]() Drumun | bugger |
![]() Drufle (GM) | Take this, HK! rolling d20+2 ( 15 )+2 = 17 |
![]() R�senfeld | .... |
![]() Drumun | oh god |
![]() Drufle (GM) | You take a -5 to health! |
![]() H. Knight | and there I go gg erryboddy |
![]() Drumun | are you fucking serious this is it then we're dead |
![]() Drufle (GM) | Top of the round. HK, roll a d6! |
![]() H. Knight | rolling 1d6(
1
)
= 1
AAHAHAHAHAHAHAHAHAHAHAHAHAH |
![]() Drumun | oh fucking hell |
![]() Drufle (GM) | Aaaand now you're dying. |
![]() R�senfeld | druf can we even survuve dis> |
![]() Roy | im switching to the staff |
![]() Drufle (GM) | This is only a diff 9 encounter, technically. |
![]() Drumun | bullshit |
![]() Roy | clam |
![]() H. Knight | "I...I...I................" |
![]() Drufle (GM) | 4 diff 1 monsters and a diff 5 monster. |
![]() R�senfeld | rng is really weighted wen we fight tho |
![]() Roy | "D:<" |
![]() Drufle (GM) | It... really is. You know what, Drumun. Roll damage. |
![]() Drumun | eh? rolling 1d6 + 1 ( 4 )+1 = 5 |
![]() Drufle (GM) | I'm going to retroactively let that attack hit. Since you were only one off. |
![]() Drumun | alright |
![]() Moppy | such a kind fellow |
![]() Drumun | thanks |
![]() Drufle (GM) | This is a bit more dangerous than I had anticipated. |
![]() Drumun | "Get OUT OF HERE" |
![]() Drufle (GM) | On the plus side, the caster is out of Harm now! |
![]() Roy | we should use the fortunes next time |
![]() Drufle (GM) | Yeah, probably |
![]() Drumun | where is that magic missile |
![]() Drufle (GM) | Roy has it! |
![]() R�senfeld | fortunes? |
![]() Drufle (GM) | Quick, fast turns! |
![]() Drumun | right |
![]() R�senfeld | magic! |
![]() Roy | im gonna use that for the boss you guys |
![]() Drumun | since its not in front of me anymore |
![]() Roy | pew pew |
![]() Drumun | I step forward a little |
![]() R�senfeld | you donr consume the scroll do you? |
![]() Drufle (GM) | You do, yes. |
![]() R�senfeld | oh |
![]() Drumun | how far can I move to protect HK? |
![]() Drufle (GM) | You only get one use of it. |
![]() R�senfeld | do it anyway |
![]() Moppy | use my corpse as a shield! |
![]() R�senfeld | we need it |
![]() Roy | is it my turn now |
![]() Drufle (GM) | You're good there, Drumun. |
![]() Drumun | right |
![]() Drufle (GM) | Whoever's taking a fast turn, go now. |
![]() R�senfeld | prep |
![]() Roy | "Desperate times..." |
![]() Drufle (GM) | Prepare for what? |
![]() Roy | can i prep a spell |
![]() Drufle (GM) | Yes. |
![]() R�senfeld | if enemy attempts to harm drmun |
![]() Drufle (GM) | You can prepare effectively any action. |
![]() R�senfeld | and is in sh. rane range i ddistract dat ok? |
![]() Drufle (GM) | All of the front cultists are in short range right now, Rusenfeld. |
![]() Roy | i do that. if the head cultist tries to attack someone ill cast the incantation |
![]() R�senfeld | i knw |
![]() Drumun | can he distract them all? |
![]() Drufle (GM) | No, one at a time. |
![]() R�senfeld | u wanted specific triggers |
![]() Drufle (GM) | Alright, two preparations. Drumun? |
![]() Drumun | the step forward was that not a move? |
![]() Drufle (GM) | Ah, ok. It was, yeah. |
![]() Drumun | alright |
![]() Drufle (GM) | Here I come! |
![]() Drumun | I'll tank a charge, I assume |
![]() Drufle (GM) | Yes. Rusenfeld, your distract? |
![]() R�senfeld | rolling 1d20 + 1 + 0d6k1(
3
)+1+()
= 4
:/ |
![]() Drufle (GM) | Not quite. |
![]() Drumun | "Come git me, ye rats" |
![]() Drufle (GM) | rolling d20+1(
16
)+1
= 17
|
![]() Drumun | oi where's that bane |
![]() Drufle (GM) | I get a boon! |
![]() R�senfeld | you asked lol |
![]() Drumun | for what? |
![]() Drufle (GM) | Cultists have an ability where whenever they make a roll, they can add a boon. If they fail anyway, they take 1d6 damage. |
![]() Drumun | any roll? well fuck |
![]() Drufle (GM) | Any roll. rolling d6 ( 5 ) = 5 5 damage, buddy. |
![]() R�senfeld | wow |
![]() Drumun | well fuck I'm down to 5 HP |
![]() Drufle (GM) | In retrospect, I don't know how that constitutes a diff 1 monster. |
![]() Drumun | it does not, no |
![]() Drufle (GM) | I guess the damage is enough of a balance. |
![]() Drumun | IS IT? because we are not going to live through this |
![]() Drufle (GM) | Well it would be if the RNG was playing nicely. |
![]() Moppy | we shouldn't have specified this as a demon lord game to roll20 |
![]() R�senfeld | ^ |
![]() Moppy | I an utterly convinced that the site registers the choice and skews the dice |
![]() Drumun | roll20 is just...deliberately killing us |
![]() Roy | "Guys. We might have to get help from the ghoul if we can't make it through this." |
![]() Moppy | hm |
![]() Drumun | "How kin a ghoul help?" |
![]() Drufle (GM) | Well, uh, I guess that's my stuff. |
![]() Moppy | in retrospect that would have been a good idea |
![]() Roy | "eat them all." |
![]() Moppy | lead them into ghoul room |
![]() Drufle (GM) | The caster is kind of out of spells that damage you from short range. |
![]() Drumun | "And us!" |
![]() Moppy | watch fireworks oh good he can run out |
![]() Drufle (GM) | So, uh, next round? HK, a d6, please. |
![]() Roy | "We have the sax." |
![]() Drumun | I kinnot keep this up |
![]() Moppy | don't I ha-there it is rolling 1d6 ( 6 ) = 6 WOWO |
![]() Roy | woo |
![]() Drumun | "Ah am in no shape ta play" |
![]() Drufle (GM) | And back to unconsciousness you go. Anyone want a fast turn? |
![]() H. Knight | _SYSTEM RESTORE_ |
![]() Drumun | uhhh |
![]() R�senfeld | suggestions? |
![]() Drumun | I need a fast turn, really I can't take another hit |
![]() Roy | oh is the turn over |
![]() Drufle (GM) | You know, it occurs to me. |
![]() Drumun | can I grapple and use this guy as a meat shield? |
![]() Roy | what happened |
![]() R�senfeld | i can come hit stuff on a slow tur |
![]() Drufle (GM) | If you run back, they can't follow you easily. They'd have to move through HK. You can grapple, sure. |
![]() Drumun | does that keep him from attacking me? or is that just a debuff |
![]() Drufle (GM) | I believe so, lemme look. |
![]() H. Knight | I wouldn't grapple a guy holding a tiny scythe |
![]() Roy | oh is that what that is |
![]() Drufle (GM) | Huh. Wow, grappling sucks in this game. All it does is prevent them from moving away. |
![]() Drumun | good to know, lets not then |
![]() Roy | i thought these were like mutated mantis people |
![]() Drumun | can I knock him down? |
![]() Drufle (GM) | So strike, or move backwards. Uhhh lemme look. |
![]() H. Knight | with a bane yes |
![]() Drufle (GM) | Yeah. |
![]() Drumun | what does that do for me? I just need a way to keep them from following us |
![]() H. Knight | makes him prone. |
![]() Drumun | or hitting me |
![]() H. Knight | that's all |
![]() Drufle (GM) | It knocks him down. You can also push him back. |
![]() Drumun | does that still block the others |
![]() Drufle (GM) | Which would damage the dude behind him. No, they can just step over him. |
![]() Drumun | I don't want the others just rushing me okay that's useless to me then |
![]() H. Knight | ping me if anything happens I need to be there for |
![]() R�senfeld | you need to roll a d6every round, for one |
![]() Drufle (GM) | Also I should note that it's going to be really hard to get HK back up, since he's an object now. |
![]() H. Knight | no I don't do I? |
![]() Drufle (GM) | You're still incapacitated. |
![]() Drumun | I need to do something to stop myself from dying |
![]() Drufle (GM) | Someone can use an action to twist his key. That'll bring him back to life. |
![]() H. Knight | oh yeah! |
![]() Drumun | I can't do that |
![]() H. Knight | I forgot I had one of those |
![]() R�senfeld | i use it |
![]() Roy | whose turn is it |
![]() Drufle (GM) | There's no penalty to do that. Your guys! |
![]() Drumun | its the fast turn still |
![]() R�senfeld | fast tun turn |
![]() Drufle (GM) | It's your fast turns. |
![]() R�senfeld | i twist his key |
![]() Drufle (GM) | Roll a d6. |
![]() R�senfeld | rolling 1d6(
2
)
= 2
aw c'mon |
![]() Drufle (GM) | Nope. |
![]() Drumun | we're dead we're so so so dead |
![]() Drufle (GM) | You need a 4, 5, or 6 to wake him up. Anyone else want to try? |
![]() Drumun | no |
![]() Roy | nop |
![]() Drufle (GM) | Righto. |
![]() Drumun | I can't without dying dieing |
![]() Roy | lets try intimidate we need to kill their leader |
![]() Drumun | I can't reach him |
![]() H. Knight | maybe we should have rushed in |
![]() Drumun | and get hit by all of them at once? |
![]() H. Knight | it'd be spread out! at the moment all they can reach is you |
![]() Drumun | no, I would've just died |
![]() Drufle (GM) | You can intimidate, sure! |
![]() Drumun | from all of them at once |
![]() Drufle (GM) | Get them to run away! |
![]() Drumun | do you want me to do that |
![]() Drufle (GM) | Roll Will against their Will. |
![]() Drumun | because this game will screw me regardless |
![]() Roy | or str |
![]() Drumun | also I'm pretty sure I can use STR |
![]() Drufle (GM) | Or Str. Yeah. |
![]() Drumun | I'm using STR fuck my will rolls |
![]() Drufle (GM) | You succeed, he gets frightened and moves away. |
![]() Drumun | and then the other guy comes in anyways fuck it, I'm out of options |
![]() R�senfeld | maybe roy can prep a action for that one |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
6
)+1+()
= 7
fuck this game just to hell with it |
![]() H. Knight | the salt is real |
![]() Drufle (GM) | Feeeeel the sodium. |
![]() Drumun | I hate this RNG |
![]() (From R�senfeld) | starting to be genuinely concerned with the mood |
![]() Drumun | I'm dead, gg guys |
![]() H. Knight | join me |
![]() (To Sol) | Nah, he's always like this. |
![]() Drufle (GM) | Roy? |
![]() Drumun | who thought 5 guys with a wizard at once was a good idea |
![]() R�senfeld | hahaha |
![]() Roy | 2salt |
![]() R�senfeld | brb again, sorry |
![]() H. Knight | it should have been |
![]() Drufle (GM) | Hey, statistically speaking this should be easier than that tiny demon. |
![]() H. Knight | three guys |
![]() Drumun | bullllshit |
![]() Roy | im gonna shoot lasers at the head guy |
![]() H. Knight | and a wizard |
![]() Drufle (GM) | The RNG is just... really, really bad. |
![]() Roy | what do i roll |
![]() Drufle (GM) | Nothing. 1d3+1 damage. |
![]() Roy | oh ok |
![]() Drumun | I think she has to succeed an int roll |
![]() Roy | can i do that now |
![]() Drumun | to use the spell but then it just hits |
![]() Drufle (GM) | I don't think you have to make the check if your power equals the spell rank. Which it does. |
![]() Drumun | well alright then go ahead |
![]() Roy | "Zinthos!" |
![]() Drufle (GM) | Pfffft. You missed two words there. |
![]() H. Knight | mmhmhm |
![]() Roy | gotta have some magic words rolling 1d3+1 ( 3 )+1 = 4 |
![]() Drufle (GM) | Very good. |
![]() R�senfeld | ahhh some damage at last |
![]() H. Knight | you're such a lucky sod |
![]() R�senfeld | feels good mang |
![]() Drufle (GM) | Magic bolts, right to the face! |
![]() R�senfeld | should have cast that at the first thing that's probably why he put it there |
![]() Drufle (GM) | So, I have a bit of a dilemma here. I really want to use the crazy assurance ability to try and damage the cultist. But I'm afraid I'm just gonna hit Drumun and probably knock him out. |
![]() Drumun | no that will kill me easier |
![]() Drufle (GM) | Yeah, that's the thing. |
![]() Roy | lol |
![]() Drumun | just don't or fudge a rool what do I care I'm dead regardless |
![]() H. Knight | we are all going to die anyway what have you got to lose |
![]() Drumun | I don't want to draw another character |
![]() Drufle (GM) | rolling d20+d6(
7
)+(
4
)
= 11
|
![]() Drumun | I really don't have time |
![]() Drufle (GM) | Ehhhhhhh |
![]() H. Knight | I doubt that'll happen on a TPK, Hora |
![]() Drufle (GM) | Fuck it, we'll call that one a miss. |
![]() Drumun | TPK? |
![]() Drufle (GM) | rolling d6(
1
)
= 1
|
![]() Drumun | thank you druf |
![]() Drufle (GM) | Wow, thanks game. |
![]() H. Knight | Total Party Kill |
![]() Drumun | ... |
![]() Roy | total party island |
![]() Drufle (GM) | Well, that was the enemy's turn. |
![]() H. Knight | someone wanna key me? |
![]() Drufle (GM) | I really am incapable of doing anything in this tunnel. Yeah, someone give the ol' bot a twist. |
![]() Drumun | right, lets either back up or do something |
![]() R�senfeld | keeey |
![]() Drufle (GM) | Hmmm. |
![]() Drumun | what does a defensive strike do? |
![]() Drufle (GM) | Maybe you shouldn't key him, actually. |
![]() H. Knight | ok |
![]() Drufle (GM) | Gives you a boon against attacks for the round. |
![]() Drumun | what does that mean? |
![]() Drufle (GM) | But you have a bane on your attack. Enemies have a bane to hit you for the round. |
![]() Drumun | defense? oh |
![]() Drufle (GM) | You get the bonus regardless of whether you hit or not. It's a pretty sweet deal if you just want to live. |
![]() Drumun | I might do that |
![]() H. Knight | I tried it and it didn't do jack |
![]() Drufle (GM) | That is true. |
![]() Drumun | I don't have any othe roptions I'm on 5 hp I can do very little |
![]() Drufle (GM) | I was thinking you guys could move back into the ghoul room, and the cultists would just go past HK. I mean, he looks pretty dead to them. |
![]() R�senfeld | you can run |
![]() Drumun | if that works then fine |
![]() Drufle (GM) | They don't know anything about clockworks. |
![]() H. Knight | leave me I'll be fine |
![]() Drumun | I'll retreat then |
![]() H. Knight | lead them into the light, they might evaporate |
![]() Drufle (GM) | Then he can make his fate rolls, come back to life, and flank them! |
![]() R�senfeld | ok, i prepare an action, bt btw |
![]() Drufle (GM) | Kill the head cultist from behind! Drumun stumbles back behind the others |
![]() R�senfeld | if an enemy comes within range of me, i attack it |
![]() Drufle (GM) | Fair enough. Roy? |
![]() Roy | I retreat |
![]() Drufle (GM) | Alright, move back then. CHAAAAARGE Except probably not, let's find out. |
![]() Drumun | charge under the horseman |
![]() Drufle (GM) | rolling d20(
7
)
= 7
Ok maybe not. THUNK |
![]() Drumun | run face first into the horse man |
![]() H. Knight | knight's gotta get dinner |
![]() Drufle (GM) | Alright, go ahead. |
![]() Drumun | go ahead? |
![]() Drufle (GM) | I'll make your fate rolls. |
![]() Drumun | wait, does he need fate rolls? |
![]() Drufle (GM) | He's still incapacitated, yes. |
![]() Drumun | he's unwound I thought alright then |
![]() Drufle (GM) | Alright, I'm gonna have another cultist try. rolling d20 ( 8 ) = 8 Oh for. |
![]() Drumun | run face first into the other one |
![]() Drufle (GM) | CLANK CLANK Ok, uh, so much for that round. rolling d6 ( 1 ) = 1 |
![]() R�senfeld | alright i'm gonna have to fast move next round |
![]() Drufle (GM) | Well butts. |
![]() Drumun | oh wait they can't stand in the same spot either they're size 1 |
![]() Drufle (GM) | Nope. |
![]() Drumun | where would they go? |
![]() Drufle (GM) | They get shoved back. |
![]() Drumun | oh okay |
![]() R�senfeld | yeah how wide is that hallway actually |
![]() Drufle (GM) | It's a bit awkward. |
![]() Drumun | not wide enough |
![]() Drufle (GM) | You can fit two to a side if they squeeze a bit. |
![]() Drumun | its like 1 and 1/2 tiles |
![]() R�senfeld | becuse when i was saying about choke pointing i assumed it waas onlt 1 and 1/2 |
![]() Drufle (GM) | So they get penalties on trying to get through. Actually, isn't there a stabilize action? |
![]() R�senfeld | for HK? |
![]() Drumun | its called turning the key which might not be a good idea right now |
![]() R�senfeld | he IS dying |
![]() Drumun | since they are right on top of him he stabilized himself with a 6 |
![]() R�senfeld | remember that 1 just now |
![]() Drufle (GM) | You can make an INT check and bring him back to 1 hp, apparently. He's back to dying, yes. |
![]() Drumun | he 1'd then 6'd |
![]() Drufle (GM) | He then 1'd again. |
![]() Drumun | oh |
![]() R�senfeld | drufle rolled his fate roll it was a 1 |
![]() Drumun | crap |
![]() R�senfeld | i have to do something |
![]() Drumun | int check then these cultists can't do much right now |
![]() Drufle (GM) | You can stabilize him with an int check, but you get a -1 since he's dying. |
![]() R�senfeld | rolling 1d20 + 1 + -1d6k1(
18
)+1+-(
1
)
= 18
|
![]() Drufle (GM) | Tadaaaaaa |
![]() R�senfeld | luckily i am a motherfucking genius |
![]() Drufle (GM) | He liiiiiiives. |
![]() Drumun | but keep him unwound its best they don't know that |
![]() R�senfeld | he's at 1hp |
![]() Drufle (GM) | Yeah, don't tell them that. |
![]() R�senfeld | he's like, back up now right? |
![]() Drufle (GM) | No. |
![]() Drumun | unwound still its a clockwork thing |
![]() R�senfeld | oh ok that's awesome good good good |
![]() Drumun | he's just a shield now |
![]() R�senfeld | i'm stuck here though |
![]() Drufle (GM) | Once a clockwork goes down, they cannot get back up unless someone rewinds them. |
![]() R�senfeld | you guys wanna defend me maybe? |
![]() Drumun | uhh |
![]() Roy | whose turn is it |
![]() Drumun | can I say I was here when I retreated? |
![]() Drufle (GM) | It's your turn. Fast turns. Sure, Drumun. |
![]() Drumun | that was my turn, I think? the retreat? |
![]() Drufle (GM) | Yep. |
![]() Drumun | when did the face slamming happen? |
![]() Drufle (GM) | Last round. |
![]() Drumun | I backed off, then they face slammed oh, then I have an action then |
![]() R�senfeld | then i stablizied |
![]() Drufle (GM) | Oh wait, you have another turn. Yeah, go ahead. |
![]() Drumun | I prep an attack if they get around that horse, they get whacked |
![]() Roy | i prepare an action to sling someone if they try to attack |
![]() R�senfeld | i am out for THIS round, right? |
![]() Drufle (GM) | Alright! Yeah, you used your action. |
![]() R�senfeld | ok |
![]() Drufle (GM) | Here comes one! |
![]() R�senfeld | we can do this |
![]() Drufle (GM) | rolling d20-1d6(
14
)-(
6
)
= 8
|
![]() R�senfeld | and if we do we'll be fuckin HEROES |
![]() Drufle (GM) | Or not! |
![]() Drumun | clang |
![]() R�senfeld | BONK |
![]() Drufle (GM) | Here comes the other one! |
![]() R�senfeld | hahahaha |
![]() Drufle (GM) | rolling d20(
17
)
= 17
|
![]() Drumun | he gives himself a concussion in range |
![]() R�senfeld | hello there |
![]() Drumun | get bopped |
![]() Drufle (GM) | He scrambles over the pile of metal! |
![]() Drumun | rolling 1d20 + 1 + 1d6k1(
4
)+1+(
1
)
= 6
damn it game |
![]() R�senfeld | that is just |
![]() Drumun | just why |
![]() R�senfeld | not cool |
![]() Drufle (GM) | This is getting very silly. Roy? You get a go. |
![]() R�senfeld | reroll, boo |
![]() Roy | rolling 1d20 + 0 + 1d6k1(
10
)+0+(
5
)
= 15
|
![]() Drumun | that's better |
![]() R�senfeld | ok nevermind what I just said |
![]() Drufle (GM) | There's an actual roll. Get 'im! |
![]() R�senfeld | GIDDIT! |
![]() Roy | rolling 1d3 + 0(
3
)+0
= 3
|
![]() Drumun | he got gotted |
![]() Drufle (GM) | Alright, ATTACK |
![]() Drumun | who? |
![]() R�senfeld | me probably |
![]() Drufle (GM) | Rusenfeld. rolling d20 ( 3 ) = 3 |
![]() Drumun | bleh |
![]() Drufle (GM) | Well, shit. |
![]() Drumun | hmmm |
![]() Drufle (GM) | rolling d6(
4
)
= 4
|
![]() R�senfeld | hahahahahaaaaa yes |
![]() Drumun | now the luck is just terrible all around I'm not sure how I feel about this |
![]() R�senfeld | wait what |
![]() Drufle (GM) | He was a bit too excited and scraped his leg on the metal! |
![]() Drumun | you'd think I'd be happy |
![]() R�senfeld | what was that |
![]() Drufle (GM) | I used his assured confidence power. And I still failed. |
![]() R�senfeld | oh ok |
![]() Drufle (GM) | So he takes 1d6 damage. |
![]() Drumun | but this is just sad |
![]() R�senfeld | i'm good widdat |
![]() Drumun | the rolls are just going horribly |
![]() Drufle (GM) | The head cultist is just sitting in the back, shaking his head. |
![]() Riklao Apeca | "Really, guys? Really?" |
![]() Drumun | that cultist can't stay where he is too big |
![]() Drufle (GM) | Oh, uh, good point. Well, I guess he falls back down the pile. |
![]() Drumun | tumble on down |
![]() Drufle (GM) | Whelp. |
![]() R�senfeld | AoE pls? AoO* |
![]() Drufle (GM) | Pffffft. |
![]() R�senfeld | :P |
![]() Drufle (GM) | Drumun can't. But you can. |
![]() Drumun | you know what, yes give it to him |
![]() R�senfeld | normal roll yes? |
![]() Drufle (GM) | Yes. No boons or banes. |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
19
)+0+()
= 19
|
![]() Drufle (GM) | Well hot damn. |
![]() R�senfeld | rolling 1d6+1(
2
)+1
= 3
die. |
![]() Drumun | "Ah am in no shape for fighting..." |
![]() Drufle (GM) | And away he goes! |
![]() R�senfeld | "Die." |
![]() Drufle (GM) | What was that with, the staff? |
![]() R�senfeld | DIIIIE yeah |
![]() Drumun | "Thank ye, lad" |
![]() Drufle (GM) | As the cultist tumbles backwards, Rusenfeld swings his staff and connects with his skull! The cultist slumps into a pile by the wall. The other cultists are concerned. Next round! |
![]() R�senfeld | "We're not out of the mud yet, Drumun. |
![]() Drumun | I'm still scared out of my wits |
![]() Drufle (GM) | Man, do you feel that adrenaline? |
![]() Drumun | I could die in one hit |
![]() R�senfeld | suggestions? |
![]() Roy | i prep a sling if the next one attacks |
![]() Drufle (GM) | My heart's going wild. Alright, sling it is. |
![]() H. Knight | oh what's the damage |
![]() Drumun | I prep as well |
![]() Drufle (GM) | Drumun? Rusenfeld? |
![]() R�senfeld | i will prep an attaack on the next enemy that comes in melee range |
![]() Drufle (GM) | HK: so uh |
![]() Drumun | H Knight you are amazing at this |
![]() Drufle (GM) | You're alive now. |
![]() H. Knight | good! |
![]() Drumun | unwound still |
![]() Drufle (GM) | But not awake. |
![]() Drumun | so unable to act |
![]() H. Knight | ok |
![]() Drumun | but good god is it working |
![]() R�senfeld | we were thinking, leave oyu unwound so they don't know you're still kicking |
![]() Drufle (GM) | You have 1 hp, but they left you unwound to keep them at bay. |
![]() Drumun | they have faceplanted into you like twice now |
![]() R�senfeld | also you are a really useful shiedl like, for real |
![]() Drufle (GM) | Your shoulder impaled one of the cultists. |
![]() R�senfeld | i got an AoO because of you |
![]() Drufle (GM) | As he tried to get over you. |
![]() H. Knight | ahahaha I don't even have sharp shoulders what a klutz |
![]() Drufle (GM) | Alright, so everyone is prepping? |
![]() R�senfeld | yyyep |
![]() Drufle (GM) | Here comes another! |
![]() Drumun | prep to infinity |
![]() R�senfeld | i love this choke point we can do this |
![]() Drufle (GM) | First, agility check. |
![]() R�senfeld | rng permitting |
![]() Drufle (GM) | rolling d20(
12
)
= 12
|
![]() R�senfeld | what, us? |
![]() Drufle (GM) | Here I come! |
![]() Drumun | well, he's climbing |
![]() R�senfeld | you get smacked twice |
![]() Drufle (GM) | Thrice. |
![]() R�senfeld | thrice? |
![]() Drufle (GM) | Roy has a sling. |
![]() R�senfeld | oh right |
![]() Drumun | well then |
![]() R�senfeld | good |
![]() Drufle (GM) | Fire away! |
![]() R�senfeld | roll yours pals |
![]() Drufle (GM) | With boons! |
![]() Drumun | let the smackening begin |
![]() Roy | rolling 1d20 + 0 + 1d6k1(
13
)+0+(
6
)
= 19
|
![]() R�senfeld | boons? |
![]() Drufle (GM) | You get a boon for prepared actions. |
![]() Roy | rolling 1d3 + 0(
2
)+0
= 2
|
![]() Drumun | rolling 1d20 + 1 + 1d6k1(
16
)+1+(
5
)
= 22
|
![]() R�senfeld | excellent |
![]() Drumun | good god there's the roll I needed rolling 1d6 + 1 ( 3 )+1 = 4 |
![]() Drufle (GM) | Finish him off! Get 'im! Drumun brings and axe down onto the cultist's leg |
![]() R�senfeld | rolling 1d20 + 0 + 1d6k1(
11
)+0+(
1
)
= 12
ugh |
![]() Drufle (GM) | A hit! |
![]() Drumun | they're Def is shit, remember? |
![]() R�senfeld | good thing they're weak |
![]() Drumun | man these boons |
![]() R�senfeld | rolling 1d6+1(
3
)+1
= 4
|
![]() Drufle (GM) | Swing batter batter, swing! |
![]() Drumun | are like...1s half the time |
![]() R�senfeld | yaaaay |
![]() Drufle (GM) | This is turning out concerningly well. |
![]() R�senfeld | shhh don't jinx it damnit |
![]() Drufle (GM) | I like the idea that Rusenfeld is just standing on top of HK's body, home running the cultists away. Another charge! rolling d20 ( 10 ) = 10 |
![]() R�senfeld | damn |
![]() Drufle (GM) | Here I come! |
![]() Drumun | seriously druf, don't jinx it |
![]() H. Knight | oh wow you're down to two guys |
![]() Drufle (GM) | rolling d20(
16
)
= 16
|
![]() Drumun | well we used our triggers already |
![]() R�senfeld | double damn |
![]() Drufle (GM) | rolling d6(
6
)
= 6
|
![]() R�senfeld | triple damn |
![]() H. Knight | it's me |
![]() Drufle (GM) | 6 damage to Rusenfeld. |
![]() H. Knight | I came back I should have stayed away |
![]() R�senfeld | ok, ouch |
![]() Drumun | "Ye alright, Rus?" |
![]() H. Knight | its like the effect my mum has on the tennis |
![]() R�senfeld | "WArrgh! That hurt!" |
![]() Drumun | "Ah guess ye are" |
![]() Drufle (GM) | :P |
![]() Drumun | "Ye might wanna step back" |
![]() Drufle (GM) | So, back to the top. |
![]() R�senfeld | or i can keep swinging and get the next melee charger |
![]() Drumun | that too I prep again |
![]() Drufle (GM) | I was considering having the head dude charge in with a touch spell, but uh no. |
![]() Roy | "You are so going to be fed to the ghoul!" |
![]() Drufle (GM) | Is everyone preparing? |
![]() Drumun | yes |
![]() Roy | (to the enemies) yes |
![]() Drufle (GM) | Here I come! |
![]() R�senfeld | can i make my trigger a bit complicated? |
![]() Drufle (GM) | Oh, uh, sure. What do you want? |
![]() R�senfeld | next enemey comes in range, if he's not killed by other preps, i attack it? other wise |
![]() Drumun | actually, I also want to change my prep |
![]() Drufle (GM) | Good choice. |
![]() R�senfeld | attack the next one that comes in range? can I do thaT? |
![]() Drufle (GM) | Yes. |
![]() R�senfeld | hrray |
![]() Drumun | oh, if that's his prep then nvm |
![]() Drufle (GM) | rolling d20(
5
)
= 5
|
![]() R�senfeld | psh |
![]() Drufle (GM) | Ok well maybe not. CLANG |
![]() Drumun | I was thinking I could use a Shove if he got close push him down the metal horse |
![]() R�senfeld | push him into HK? that's not a half bad idea |
![]() Drumun | off of HK let him tumble down |
![]() R�senfeld | but you'll hurt HK no? |
![]() Drufle (GM) | Well I tried the charge and that didn't work. |
![]() Drumun | will I? |
![]() Drufle (GM) | Here comes the cultist! |
![]() Roy | the cultists must think we are so sick using our friend like this lol H. Knight is aware of what is happening but cannot physically move |
![]() Drufle (GM) | rolling d20(
2
)
= 2
|
![]() H. Knight | this is hell for him |
![]() Drufle (GM) | Ok maybe not. |
![]() R�senfeld | ahahahaha |
![]() Roy | terror |
![]() Drumun | "Ye lot suck at climbin" |
![]() Drufle (GM) | Well I guess nobody does anything this turn then. |
![]() Drumun | right so whats the plan |
![]() Drufle (GM) | Next round! |
![]() Drumun | I can try to shove this time |
![]() R�senfeld | yeah i t hin we should consider the fact that we might get a cultist now and that I have 3hp |
![]() Roy | i use my fast action to sling em |
![]() Drufle (GM) | Go ahead. |
![]() Drumun | right, I prep a shove |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
5
)+0+()
= 5
|
![]() Drufle (GM) | Yikes. |
![]() R�senfeld | i need a slow turn really |
![]() Drufle (GM) | Not quite. Well you can take yours after I take my fast. |
![]() R�senfeld | hang on those failures mean i'm prepping instead |
![]() Drufle (GM) | Ah, ok. |
![]() R�senfeld | attack the next enemy that comesi n range |
![]() Drumun | right you whack him, I'll shove him back |
![]() Drufle (GM) | CHAAAAARGE rolling d20 ( 6 ) = 6 |
![]() Drumun | ad infinitum |
![]() Drufle (GM) | Oh son of a bitch. |
![]() R�senfeld | lol |
![]() H. Knight | donk |
![]() Drufle (GM) | This pile of metal is insurmountable! |
![]() R�senfeld | can't mount the horse? he is in fact Mt. Horse H. Knight rolls his camera |
![]() Drumun | "This is...not what I expected" |
![]() R�senfeld | cultist? you gonna come git whacked? |
![]() Drufle (GM) | The high cultist rolls his eyes. He takes out a dagger. And shoves it in the cultist's back. |
![]() H. Knight | oh boy |
![]() R�senfeld | oh no |
![]() Drumun | oh god |
![]() R�senfeld | oh nooo |
![]() Drumun | this is bad |
![]() H. Knight | It is IMPOSSIBLE to get good help |
![]() Drufle (GM) | Blood leaks from the wound, and the high cultist glows with power. |
![]() R�senfeld | this smells like a ritual |
![]() Drumun | fuck |
![]() R�senfeld | yup sure it |
![]() Drumun | "Ah shit...he's doin somethin" |
![]() R�senfeld | i would like to move around the corner where I cant get hurt, and prep there but that needs a slow turn |
![]() Drufle (GM) | He points to Roy and hisses. |
![]() R�senfeld | can't we stop him for a round somehow? |
![]() H. Knight | ...can I prep an action for if I come back to life |
![]() Drufle (GM) | rolling d20+2+d6(
16
)+2+(
3
)
= 21
|
![]() H. Knight | ohhh |
![]() Drumun | ffff |
![]() Drufle (GM) | Take 5 damage! |
![]() R�senfeld | yaeh but that' have to be like next round.. if we survive it |
![]() Roy | pew pew |
![]() Drumun | did that give him all his mana back? |
![]() Roy | "Auuugh!!" |
![]() Drufle (GM) | No, he just gets a free recast of a spell. |
![]() Drumun | "Roy!" well good, he can't do that again |
![]() R�senfeld | "Are you alright, child?!" |
![]() Drufle (GM) | It also gives him a bit of hp. So, slow turns? |
![]() Drumun | did he really need the hp, druf |
![]() R�senfeld | yeah we need to think |
![]() H. Knight | he did get hit that one time |
![]() R�senfeld | because i DON'T want to get bumrushed |
![]() Roy | "I'm fine! Finish him!" |
![]() R�senfeld | i have 3hp |
![]() Drumun | "Ye back off" "Ah'll handle this" |
![]() R�senfeld | roy has like 4 or 5 or something |
![]() Drufle (GM) | I mean, he is a caster. He only has 6 hp left. |
![]() Drumun | "Is about what I deserve" |
![]() R�senfeld | hmm shoul wwe charge him, durmun? and roy can sling? |
![]() Drumun | I'll prep a shove if he attempts to come forward |
![]() H. Knight | well not charge |
![]() Drufle (GM) | His defense is an impenetrable 11 as well. |
![]() H. Knight | jusr slow move and attack |
![]() Drumun | don't charge, we need this wall to survive are we moving forward or what are we doing |
![]() R�senfeld | i wish I knew if he could still cast soething |
![]() Drufle (GM) | Oh he has plenty of spells left. |
![]() Drumun | he has a rouch spell |
![]() Drufle (GM) | They're all touch range though. |
![]() Drumun | touch |
![]() R�senfeld | is the ghoul still asleep can we go 'round some corners and ambush |
![]() Drufle (GM) | Go look! You closed the doors! |
![]() H. Knight | he's probably waiting beside the door like a creeper |
![]() Drufle (GM) | I mean you could also just let Roy sling rocks at him until he dies. |
![]() Drumun | god damn |
![]() Roy | i do that |
![]() R�senfeld | ok well prep i guess |
![]() Drumun | we're not leaving this place alive if the ghoul turns on us |
![]() R�senfeld | in range, attack, yada yada |
![]() Roy | why did nobody bring slings |
![]() Drumun | I chose staff |
![]() Drufle (GM) | Roll to hit, Roy. |
![]() Drumun | I'm sorry |
![]() H. Knight | I had bad experience with them in the FF game |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
17
)+0+()
= 17
|
![]() R�senfeld | yus |
![]() Drufle (GM) | Yikes. |
![]() Roy | rolling 1d3 + 0(
1
)+0
= 1
|
![]() Drumun | :( |
![]() Roy | no! |
![]() R�senfeld | sadface |
![]() Drufle (GM) | Less yikes. Anyone else want a fast turn? |
![]() R�senfeld | yes |
![]() Drufle (GM) | Or just preparing. |
![]() R�senfeld | prep |
![]() Drumun | I'm preped |
![]() Drufle (GM) | Righto. Here I come! Totally! rolling d20+1 ( 6 )+1 = 7 |
![]() R�senfeld | here cultyculty |
![]() Drufle (GM) | Oh for. |
![]() R�senfeld | oh ffs |
![]() Drumun | just keep slinging |
![]() Drufle (GM) | CLANG |
![]() H. Knight | don't revive me just build a cart haul me around portable wall |
![]() R�senfeld | as a big shield |
![]() Drufle (GM) | Alright, uh, back to the top? Roy? |
![]() R�senfeld | they'd have to roll agilities even if you were alive |
![]() Drumun | someone will know how Clockworks function eventually, Knight |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
13
)+0+()
= 13
|
![]() Drumun | this won't work forever |
![]() Drufle (GM) | Another hit, geez. |
![]() Roy | rolling 1d3 + 0(
1
)+0
= 1
|
![]() Drufle (GM) | Wow. |
![]() R�senfeld | yes, chip at it |
![]() Roy | another 1 |
![]() R�senfeld | oh man rng is just |
![]() H. Knight | cherry tappin |
![]() Drufle (GM) | He just gets increasingly more annoyed. As rocks slap him in the face. |
![]() Roy | "Why! won't! you! give up!" |
![]() Drufle (GM) | HRRRRRRG JUMP OVER THE MECH rolling d20+1 ( 8 )+1 = 9 for the LOVE of |
![]() Drumun | "Ya can't win, ya evil bastard!" |
![]() H. Knight | has anyone tried grabbing my spear and throwing it at him |
![]() Drumun | this is payback for the start of the fight |
![]() Drufle (GM) | Can't throw your spear, buddy. |
![]() R�senfeld | ang on did we miss a turn |
![]() H. Knight | why NOT it's a SPEAR |
![]() Drufle (GM) | That's a javelin thing. |
![]() Drumun | no he's just |
![]() H. Knight | AUGHH |
![]() Drumun | not able to hit us |
![]() Drufle (GM) | No, you guys are just constantly preparing. And he's never making it to you. |
![]() R�senfeld | he chaged no look |
![]() Drumun | sling and wait |
![]() R�senfeld | i didn't say prep this time i said it last time |
![]() Drufle (GM) | Oh, you didn't? Sorry I just assumed you guys would do the same thing. Take your turn then. |
![]() R�senfeld | no see i was looking at my scourge bt it's in my pack and it's not ranged nyway |
![]() Drufle (GM) | So, top of the round? |
![]() Drumun | I assume so |
![]() Drufle (GM) | Go ahead, Roy. |
![]() R�senfeld | yeaeeah i guess same old just continue as before |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
16
)+0+()
= 16
|
![]() Drumun | if it works, don't fix it |
![]() Roy | rolling 1d3 + 0(
2
)+0
= 2
|
![]() Drufle (GM) | Ok I swear Roy stole all the party's luck. |
![]() H. Knight | 2 hp left |
![]() R�senfeld | i slow turn btw |
![]() Roy | it me |
![]() R�senfeld | i forgot to mention that |
![]() Drufle (GM) | Are you preparing, Drumun? |
![]() Drumun | I prep |
![]() Drufle (GM) | I'm taking slow turns as well by the way, I'm not literally charging. |
![]() R�senfeld | i'm gonna try and get close, and hit him |
![]() Drumun | a shovve |
![]() Roy | i wanted the spell to be a climactic finisher but oh well |
![]() Drufle (GM) | Alright, slow players, go. |
![]() Drumun | you'd have to use an Agility roll to do that, rus |
![]() R�senfeld | i know |
![]() Drumun | uhh, did the cultist not move? |
![]() Drufle (GM) | I'm taking a slow turn. |
![]() R�senfeld | i'm slow, he's slow |
![]() Drumun | shit |
![]() Drufle (GM) | So I have to go after Rusenfeld. |
![]() R�senfeld | players go first right? |
![]() Drufle (GM) | Yes. |
![]() R�senfeld | ok |
![]() Drumun | mate, if you fail this I can't save you |
![]() R�senfeld | i try to move close i want this to end |
![]() Drufle (GM) | Make your agility check. |
![]() R�senfeld | plus that's fun |
![]() Drumun | good luck |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
20
)+0+()
= 20
hahaha |
![]() Drumun | this battle has been...woah |
![]() Drufle (GM) | Wow. Over everything he goes. |
![]() Drumun | catapult over the iron horse |
![]() R�senfeld | aaaand smack pls |
![]() Drufle (GM) | Rusenfeld sails gracefully across the sky. |
![]() Drumun | give him a boon for that that was amazing |
![]() Drufle (GM) | Yeah, sure. |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
9
)+0+()
= 9
NOOO FUCK |
![]() Drumun | +1d6! |
![]() Roy | roll d6 |
![]() R�senfeld | wait |
![]() Drufle (GM) | Roll a boon for fun times. |
![]() R�senfeld | really? rolling 1d6 ( 6 ) = 6 |
![]() Drumun | yes YES |
![]() R�senfeld | ok well that's a hit |
![]() Drufle (GM) | And there you have it. |
![]() Roy | hecka |
![]() R�senfeld | rolling 1d6+1(
5
)+1
= 6
and that's wow |
![]() Drufle (GM) | Holy shit finally. |
![]() Drumun | AND THERE WE GO "That...was...awful..." Drumun slumps down |
![]() Roy | "You got him!" |
![]() R�senfeld | lmao did you really give me a boon for a nat20 that's XDDDD H. Knight would offer his two cents but also cannot speak H. Knight is a prisoner of his own body |
![]() Drufle (GM) | Rusenfeld sails over HK and swings his staff down into the high cultist's head, crushing him into the ground. |
![]() R�senfeld | i rotate his key until he winds, damnit |
![]() Drumun | "Ah feel like ah got drowned..." |
![]() Roy | "Why did Mr. Horse not move this entire time?" |
![]() Drumun | "Feels almost as bad as..." |
![]() R�senfeld | "And thati s the reward for heathens." |
![]() Drumun | "Never mind" |
![]() Drufle (GM) | HK stands back up, beaten and broken. |
![]() Roy | "Oh that key." |
![]() R�senfeld | "I have said..." R�senfeld looks at the party |
![]() H. Knight | "that.... was.... unpleas...ant." R�senfeld serious faces |
![]() Roy | "I thought he died!!! ;_:" |
![]() Drumun | "Knight! Are ye okay?" |
![]() R�senfeld | "The New God is on our side." |
![]() Roy | this is nice victory music |
![]() R�senfeld | right so that red thing? |
![]() Drumun | UHG THAT BATTLE |
![]() R�senfeld | in the middle? H. Knight somehow contrives to look very tired |
![]() R�senfeld | perceptions? yeah? |
![]() Drufle (GM) | That's an altar. |
![]() Drumun | I never want a repeat of that every again |
![]() R�senfeld | oh ok |
![]() Drufle (GM) | It's covered in blood. |
![]() R�senfeld | but that was so much fun we strategized we agonized we won |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
12
)+0+()
= 12
|
![]() Drufle (GM) | My poor, poor heart. |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
13
)+2+()
= 15
|
![]() H. Knight | yeah but only through |
![]() Roy | int check |
![]() Drumun | how did that go in our favor |
![]() H. Knight | a generous application of GM fiat |
![]() R�senfeld | i cheated lmao |
![]() Drumun | yes thank you GM |
![]() Drufle (GM) | This altar was used to summon demons. |
![]() Drumun | for having mercy |
![]() Drufle (GM) | Was, being the operative term. |
![]() Roy | "It all comes together." Drumun I walk up to the altar |
![]() Drumun | "Blasted evil thing..." |
![]() Roy | "They summoned that imp here." |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
8
)+1+()
= 9
|
![]() R�senfeld | "So. I think maybe we have completed our appointe task. I gues I have to thank you all.." |
![]() Roy | "And maybe that ghoul too. Or maybe he just lives here or something." Drumun slams his fist down onto the altar, hoping to break it |
![]() Drumun | "Ooof...ow..." |
![]() Roy | "They could have installed the traps as well." |
![]() H. Knight | is it safe to try smashing the altar? |
![]() Drufle (GM) | Go ahead! |
![]() Roy | "But gosh we need to rest." |
![]() R�senfeld | yeah acutally |
![]() Drumun | "Ah did what I could" |
![]() Drufle (GM) | Drumun tried, he just messed it up a bit. |
![]() R�senfeld | let's kill the altra altar* |
![]() Roy | we need a magic hammer |
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
1
)+-1+()
= 0
|
![]() Drufle (GM) | Wow. |
![]() R�senfeld | rolling 1d20 + 0 + 0d6k1(
12
)+0+()
= 12
what the hell was that |
![]() H. Knight | I shut down again |
![]() Drufle (GM) | And HK falls asleep again. |
![]() Drumun | and to sleep the knight goes again |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
16
)+0+()
= 16
|
![]() Drumun | "Are ye seriously" "Knight!" rolling 1d6 ( 3 ) = 3 R�senfeld just blinks at HK |
![]() Drufle (GM) | Roy and Rusenfeld swing their weapons into the altar, and it crumbles into pieces. |
![]() Drumun | rmph |
![]() R�senfeld | rolling 16+116+1
= 17
rolling 1d6+1 ( 5 )+1 = 6 H. Knight screams, raises his spear to destroy the altar, and just... stops." |
![]() R�senfeld | damage for the latar :P atlar* |
![]() Drufle (GM) | Would someone wake HK back up? |
![]() R�senfeld | "I guess we need to get you fixed, my friend." Drumun I bring my axe up again. I want to try again R�senfeld turns his key again |
![]() Drumun | can I try again? |
![]() Roy | music |
![]() Drumun | oh wait, its dead |
![]() Roy | that was great |
![]() H. Knight | it was |
![]() Drumun | "Well...its done" |
![]() Drufle (GM) | You can just say he's back up. |
![]() R�senfeld | i'm sorry RNG was so mean to us but that was AWESOMEEEE |
![]() Drufle (GM) | There's no penalty out of combat. |
![]() R�senfeld | i'm roleplaying. |
![]() Drumun | Is that a door? |
![]() Drufle (GM) | So, there is one more room. |
![]() Roy | now lets meet the mayor |
![]() H. Knight | "rRRRRRGHHHHHHHHHH" |
![]() Roy | or heal or something |
![]() R�senfeld | ofc we investigate it there's no question we must tae every opportunity to die without ail |
![]() Roy | is there any treasure |
![]() R�senfeld | witout ail* bah fail |
![]() Roy | oh a door |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
19
)+0+()
= 19
|
![]() Drufle (GM) | This is the treasure room! |
![]() Drumun | finally |
![]() R�senfeld | eeeyyyy treasure H. Knight turns around and has a long tantrum about his life, his body and his combat ability R�senfeld pats HK |
![]() Drufle (GM) | There are a couple of bags back here, as well as a weapon rack. |
![]() Drumun | I can see clearly now the rain is gone "Well...this is certainly something" |
![]() Roy | "I hope there are no more booby traps." |
![]() Drumun | "Wut do we want ta do wit all this?" |
![]() R�senfeld | "C'mon then, pal. We'll get you oiled back in town when we've seen what my Lord has prepared for us." |
![]() Drumun | "If ya need a ride, ah got a boat" |
![]() R�senfeld | haul it all ofc let's look in the bags also we need to tell the mayor we solved his problem and heal again |
![]() Drumun | what of the ghoul? its kinda not gone |
![]() Roy | he slep |
![]() Drufle (GM) | Alright so, treasure. |
![]() R�senfeld | do you want to go deal with it? |
![]() Drumun | no |
![]() Roy | maybe we can go back once were stronger |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
8
)+0+()
= 8
|
![]() R�senfeld | then... let's pretend it's not there haha |
![]() Drumun | lookin fer loots |
![]() H. Knight | can we knock through this wall to the entrance? |
![]() Drumun | welp |
![]() R�senfeld | it's diff 25 |
![]() H. Knight | or is it not on the same level |
![]() Roy | rolling 1d20 + 2 + 0d6k1(
7
)+2+()
= 9
|
![]() Drufle (GM) | In the bags are a total of coins and gems totalling 2 gc, 3 ss, and 4 cp. |
![]() R�senfeld | 2 gc!!! |
![]() Drumun | well that's nice |
![]() R�senfeld | niiiice |
![]() Roy | cool! |
![]() H. Knight | we're in the money now |
![]() R�senfeld | can we split up the party money this time? |
![]() Drumun | I think we can all afford a decent living style now |
![]() Drufle (GM) | I hope someone is keeping track of party money. |
![]() R�senfeld | because we will ned to pay our lifestyles soon |
![]() Drufle (GM) | Because I forgot how much was in the bank. |
![]() Drumun | uhh...3.5 ss? |
![]() R�senfeld | "party money: 4.5cp." |
![]() Drufle (GM) | Righto. |
![]() Drumun | oh, nvm well alright then |
![]() Drufle (GM) | So now you're at 2.385 gold |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
17
)+1+()
= 18
|
![]() R�senfeld | that's 0.596 per each of us |
![]() Drufle (GM) | On the weapon rack is a rifle with a small bag of ammo, a warhammer, and a hand crossbow with a small quiver of bolts. Drumun slams his shoulder against the wall |
![]() Drumun | oooh, a hammer |
![]() Roy | rifle!! |
![]() R�senfeld | :ooooooooo oh my god dibs (not really) |
![]() Drumun | I want hammer |
![]() Roy | i take the crossbow |
![]() R�senfeld | (but I'd really like a rifle) |
![]() Drufle (GM) | The rifle was intended for HK. He asked for a firearm earlier. |
![]() H. Knight | give rusenfeld the rifle |
![]() R�senfeld | oh oh ok |
![]() H. Knight | he needs the range |
![]() R�senfeld | no no |
![]() Drufle (GM) | Oh, really? |
![]() R�senfeld | that's fine |
![]() H. Knight | I am not enthused enough to care about weapons right now |
![]() Drumun | oh I can't warhammer yet too much str required "Ah found a way out" |
![]() Drufle (GM) | It only needs 11, doesn't it? |
![]() Drumun | no, 13 |
![]() Drufle (GM) | Wait, hold up. |
![]() Drumun | right, we have how much muns now? |
![]() H. Knight | I need two hands to use the shield and spear that didn't help me and never will |
![]() Drufle (GM) | Why is warhammer listed twice? |
![]() Drumun | is it??? |
![]() R�senfeld | *party money: 2.385 gc |
![]() Drufle (GM) | It's listed under Heavy melee and Simple melee. |
![]() Drumun | this is wierd |
![]() Drufle (GM) | Military melee, I mean. |
![]() R�senfeld | or 5ss,9cp and 6 bits for each of us |
![]() Drumun | if ya want me to take it, then sure its cumbersome though I don't like that part |
![]() Drufle (GM) | Yeah. |
![]() H. Knight | yeah there's two sizes, clearly |
![]() Drumun | ohhh one is one handed the other is two handed |
![]() Drufle (GM) | Ohhh I get it. It's a military melee weapon if you two hand it. But heavy melee if you one hand it. Gotcha. So you can use it if you don't use your shield. |
![]() R�senfeld | hm |
![]() Drumun | I'll probably switch around alot onto the sheet it goes |
![]() Drufle (GM) | Anyway, that's the catacombs! Congratulations on a fucking ridiculous battle. |
![]() H. Knight | still no less cumbersome than with one hand weird |
![]() R�senfeld | remember that we can sell unneeded stuff |
![]() Drumun | along with...5ss, cp, and 6bb? |
![]() R�senfeld | so level 1 now? |
![]() Drufle (GM) | Yeah. |
![]() R�senfeld | shall we do that next session? |
![]() Drufle (GM) | You're level 1 now! Yeah let's uh. Let's do the path vote tomorrow. Golurk probably needs to sleep. |