![]() Drufle (GM) | Welcome to session 3! |
![]() H. Knight | repeat it a thounsand times and you have a hypothesis |
![]() Rüsenfeld | rolling 1d20 + 2 + -1d6k1(
7
)+2+-(
1
)
= 8
|
![]() Drufle (GM) | Wow. I'm seeing a pattern here. |
![]() Rüsenfeld | the dice for this game are weighted i want my int roll done with physical dice |
![]() Drufle (GM) | rolling 10d20(
15
+
5
+
5
+
20
+
15
+
7
+
3
+
17
+
19
+
1
)
= 107
|
![]() Drumun | rolling 1d20 + -2 + -1d6k1(
20
)+-2+-(
3
)
= 15
|
![]() Drufle (GM) | Nah looks pretty good to me. |
![]() Drumun | hmmmmmmm |
![]() Rüsenfeld | what |
![]() Drufle (GM) | Oh, you want physical dice? |
![]() Drumun | I dunno what yer talkin about |
![]() Drufle (GM) | Alright, lemme get mine. |
![]() Drumun | seems fine ta me |
![]() Rüsenfeld | i don't REALLY believe physical dice are better for the task, mate it just sucks to start with really terrible rolls :P |
![]() Drufle (GM) | I have them here anyway. If anyone would like their use. |
![]() Drumun | we shall see |
![]() Rüsenfeld | i'll have you roll them if i need a lucky one ;) |
![]() Drufle (GM) | So, last time, the group of rascals cleared out the catacombs of Bastion. |
![]() Rüsenfeld | you can blow on them for me |
![]() H. Knight | I'll think about it after I die |
![]() Drufle (GM) | We now have a group of novice characters! |
![]() H. Knight | "cleared out" |
![]() Drufle (GM) | Way to not die horribly. |
![]() Drumun | we almost died horribly |
![]() Drufle (GM) | Well yeah you did leave 6 monsters in there. |
![]() Rüsenfeld | yeah we still have that zombie..? or something in there ghoul |
![]() Drufle (GM) | Ignore that fact. |
![]() Rüsenfeld | 6! what |
![]() Drumun | the coffines |
![]() Drufle (GM) | The ghoul, the spider, and the 4 animated corpses. |
![]() Drumun | in the main room |
![]() Roy | what happened to their bodies |
![]() Drumun | each had monsters |
![]() Drufle (GM) | The animated corpses? They're still in there. |
![]() Rüsenfeld | blimey i'm happy we didn't touch thos |
![]() Roy | the cultists |
![]() Drufle (GM) | Oh, them. |
![]() Roy | maybe we burned them |
![]() Drufle (GM) | Yeah. |
![]() Roy | >:D |
![]() Rüsenfeld | rusenfeld's happy with that i'm sure |
![]() Drufle (GM) | If you didn't, the village did. |
![]() Drumun | man, I have 4 insanity |
![]() Drufle (GM) | The ghoul eventually leaves, and the villagers come down and clean up after you. |
![]() Rüsenfeld | do you still? does that not come down? |
![]() Drufle (GM) | Insanity is very hard to remove. |
![]() Rüsenfeld | jeez |
![]() Drumun | I'm stuck with it for now |
![]() Drufle (GM) | Aside from going mad, and some Life magic. |
![]() Roy | cant wait to get mad |
![]() Drumun | thankfully I've got 7 more to go |
![]() Roy | anyway |
![]() Drufle (GM) | Anyway, the party has been summoned to Caecras, the great capital of the Empire. After a long and arduous journey, we finally arrive at the vaulted walls of the greatest city in the world. |
![]() Rüsenfeld | those look familiar.. |
![]() Drumun | "Woah" |
![]() Drufle (GM) | Welcome to Caecras, everyone. |
![]() Drumun | "Git a load a this, fellas" |
![]() Rüsenfeld | this is where rusenfeld got picked up i imagine? |
![]() Roy | "Everything is so tall." |
![]() Drufle (GM) | Yeah. |
![]() Rüsenfeld | as a little kiddy urchin |
![]() Drufle (GM) | You've been here a few times, I imagine, if you didn't live here yourself. |
![]() H. Knight | "I am not familiar with this architectural style." |
![]() Drumun | "It ain't quite a dwarven fortress...but it'll do" |
![]() Rüsenfeld | "This city might sparkle at you but it hides many fears." |
![]() Drufle (GM) | The emissary leads the party down the main road, past many commercial districts, churches, and various residences. Rüsenfeld has a lovely world view |
![]() Roy | "I'm gonna buy... all of this." |
![]() Drumun | "Wut doesn't hold fears anymore, lad?" |
![]() Rüsenfeld | "Aye, that's true." |
![]() Drumun | "Might as well look pretty" Rüsenfeld chuckles slightly, an unusual response |
![]() Drumun | man I'm going to feel so bad once rus finds out I'm a werepig |
![]() Rüsenfeld | yeah.. |
![]() Drufle (GM) | Speaking of which, guess what! |
![]() Drumun | even worse if the pig manages to kill him |
![]() Drufle (GM) | The full moon is tonight. |
![]() Drumun | I have my hat |
![]() Roy | my pog should be yellow and either rus or h goes green |
![]() H. Knight | he's in a big city it's easy to hide from the moon |
![]() Rüsenfeld | you could come up with an excuse to keep us inside at night |
![]() Drufle (GM) | Oh, you'll have good reason, trust me. |
![]() Rüsenfeld | claim you won't budge before having a nice few nights in a tavern or something |
![]() Drufle (GM) | Also yeah, I forgot to change Roy to yellow, sorry. |
![]() Drumun | you've seen how supersticious Drumun is |
![]() Rüsenfeld | Drumun is supersticious? |
![]() Drumun | he'll claim that horrible things come out on a full moon and I ain't dealin with them |
![]() Drufle (GM) | Anyway, the emissary leads you finally to a large, imposing church, and motions for the group to come inside. |
![]() Drumun | well, alright, the dead things he wasn't too pleased being in a crypt |
![]() Roy | "Creepy." Rüsenfeld hefts his coat as he enters a place with a familiar atmosphere. |
![]() Drufle (GM) | A man dressed in full plate armor sits at a nearby desk, writing with a fanciful quill pen. Drumun stumbles down, adjusting his abnormally large hat before walking in |
![]() Rüsenfeld | oh uh druf |
![]() Drumun | who sits at a desk in full armor |
![]() Rüsenfeld | while we're in the city can i sell that extra staff |
![]() Drufle (GM) | Sure. |
![]() Rüsenfeld | it's probably an inquisitor drumun they like looking badass |
![]() Drufle (GM) | Drumun: Someone who needs to be prepared to fight at any time. |
![]() Roy | "Is he a knight?" Inquisitor looks up from his desk at the approaching group. |
![]() Drumun | rolling 1d20 + -2 + 0d6k1(
13
)+-2+()
= 11
do I know what this guy is? |
![]() Rüsenfeld | "That is an inquisitor, child. He is an important person who keeps us all safe... usually." |
![]() Drufle (GM) | Not really, no. |
![]() Drumun | well damn I tried |
![]() Rüsenfeld | I do! I'm a henchman |
![]() Drufle (GM) | You don't know enough about the empire to guess at him. |
![]() Drumun | I'm too dwerfy |
![]() Roy | to HK "Do you know him..." |
![]() Drufle (GM) | Rusenfeld certainly recognizes the heraldry around. |
![]() Drumun | "Usually, eh?" |
![]() Rüsenfeld | "Do not speak out of turn, and pay necessary respects, you should be fine." |
![]() Drumun | "Do I bow?" |
![]() Inquisitor | "Ah, more initiates from the countryside? Excellent, please sit down. Emissary, you may leave." |
![]() Rüsenfeld | "If you want. He on't care much." |
![]() Drumun | "Ah ain't been in a place like this" Inquisitor motions for the group to sit at the large chairs in front of the desk. Drumun sits down, a bit wide for his chair Inquisitor stops when he sees HK. |
![]() Rüsenfeld | To the Inquisitor: "I will stay standing, if you don't mind, my Lord.' |
![]() Drumun | how do HK sit? |
![]() Inquisitor | "You, uh, you may rest next to the desk." Inquisitor nods to Rusenfeld. |
![]() H. Knight | to Roy "I know nothing of this place" |
![]() Drumun | HK is older than this city that's impressive H. Knight clunkily kneels down |
![]() Drufle (GM) | That is, uh, probably not true. Roy sits down near the center |
![]() Drumun | I guess that's mopp's call |
![]() Drufle (GM) | Unless HK is literally millenia old. |
![]() H. Knight | maybe that's his secret I literally don't know just |
![]() Drufle (GM) | Pretty sure Caecras has been around in some form or another for centuries. |
![]() Rüsenfeld | he might just not remember |
![]() H. Knight | go where the story takes me |
![]() Inquisitor | "Now, I understand you come from the Northern Reaches?" Inquisitor asks the question pointedly at Rusenfeld, the only one who seems to actually be an acolyte. Roy whispers "Oh is that what that place is called." |
![]() Rüsenfeld | "Yes, that's where the lot of us are from. Well, I'm not sure where Holy Knight is from." "But we found him there." Inquisitor turns quizzically at HK. Drumun whispers back "Ah think so? Ah only know the dwarven name of the place" |
![]() Inquisitor | "Holy Knight, you say?" "Well, Clockwork or Human, we will take all members of the New Faith." |
![]() Drumun | Horse Knight to the kids |
![]() H. Knight | "It means nothing. I have no name, so they named me as such." Inquisitor frowns. |
![]() Inquisitor | "Ah." |
![]() Rüsenfeld | "He has already saved our hides." "That is holy work, is it not?" Inquisitor nods and scribbles some notes on the paper in front of him. H. Knight 's eye dims, as though cringing at the memory |
![]() Rüsenfeld | can I try to peek at the notes all hush hush like Roy stares with awe at the ceiling |
![]() Drumun | is that wise? |
![]() Drufle (GM) | Make an agility check. |
![]() Rüsenfeld | it's always wise rolling 1d20 + 0 + 0d6k1 ( 20 )+0+() = 20 wow |
![]() Drufle (GM) | Oh lord. |
![]() Drumun | well then |
![]() H. Knight | cough |
![]() Rüsenfeld | that right there is a nat20 |
![]() Drumun | nobody knoes |
![]() Rüsenfeld | eyes like an eagle ears like a.. a... bat? |
![]() Drufle (GM) | Rusenfeld somehow manages to perfectly read the Inquisitor's notes, despite being at an angle, upside down, and not knowing how to read. |
![]() Rüsenfeld | I do kno ho to read actually |
![]() Roy | wait what |
![]() Drufle (GM) | Oh, do you? I forget who here is literate. |
![]() Rüsenfeld | yes, both common and archaic |
![]() Drufle (GM) | Alright. Well it would've been real tricky to read anyway. The Inquisitor is writing down notes about the four of you, some rather disparaging comments about Drumun and HK, considering they aren't human, and some very confused remarks about why a young girl has accompanied them. |
![]() Drumun | oi! rude Rüsenfeld considers this inspection carefully |
![]() Drufle (GM) | Mostly, he seems to be determining what job to assign. Rüsenfeld decides this is run of the mill bureucracy |
![]() Inquisitor | "Right, so, we'll need to inspect your equipment before you're sent off. Can't have any unusual miscellaneous trinkets, you know." |
![]() Drumun | oh shit, my boots |
![]() Inquisitor | "Please, lay all arms and personal effects on the table." |
![]() Rüsenfeld | "Sorry, lord, but sent of where? You haven't said." |
![]() Drumun | aha, he didn't ask about shoes |
![]() Inquisitor | "You will told as such when I have decided." Roy gulps nervously Drumun obeys and hefts his somewhat large assortment of weaponry onto the table Rüsenfeld lays all of his gear (except his interesting things) on the table |
![]() Drumun | my boots stay on my feet but I really don't want to cause any trouble H. Knight lays his spear down Rüsenfeld arranges his gear meticulously, like this is something he praactices |
![]() H. Knight | I dunno what ele I have Roy lays down her personal effects one by one, laying down her book last |
![]() H. Knight | oh right the shield too |
![]() Inquisitor | (To GM) rolling d20+1 ( 12 )+1 = 13 |
![]() Drumun | I think my boots are the only strange thing I have |
![]() Rüsenfeld | you have a scrollable equipment area in your charsheet, you dodn't use that? |
![]() Drumun | and he didn't ask for them so... |
![]() Rüsenfeld | don't* Inquisitor glances over the weapons and other stuff, nodding and writing down more notes. |
![]() Rüsenfeld | you have strange bots? |
![]() H. Knight | I do I just looked |
![]() Drumun | the sneakers |
![]() Rüsenfeld | oh right |
![]() Inquisitor | "Very well, you may take your equipment back now." Roy is hyperventilating Rüsenfeld carefully collects his gear and packs it up. |
![]() Inquisitor | "Everything seems to be in order." Drumun attempts to take his items back. Being short isn't helping Inquisitor raises an eyebrow at Roy. |
![]() Inquisitor | "Miss, are you alright?" |
![]() Roy | "The King..." |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
17
)+0+()
= 17
do I notice? Inquisitor looks at the book on the table. |
![]() Rüsenfeld | roy's behaving very curiously |
![]() Inquisitor | "A curious tome indeed. I see nothing out of the ordinary, however." |
![]() Drumun | I'll say 17 is enough |
![]() Rüsenfeld | notice what? |
![]() Drumun | "The lass is excitable, Ah've seen it before" Roy hyperventalating |
![]() Rüsenfeld | oh |
![]() Roy | "It's a beautiful story. I'm going to write a story like this someday." Inquisitor nods lazily while scanning his notes. |
![]() Inquisitor | "Now, I believe there is a task appropriate for your talents. I was told you killed a few members of the Cult of the Demon Lord, up in that small town?" |
![]() Drumun | "Aye, that we did." |
![]() Rüsenfeld | "And a.. well, a rather small demon." Roy has calmed down Inquisitor looks up at Rusenfeld. |
![]() Rüsenfeld | "I'm sure you know what that means. My lord", he adds quickly. |
![]() Inquisitor | "Most troubling news. I will report that at once." Drumun mumbles about demons and shirts |
![]() Rüsenfeld | heheh |
![]() Drufle (GM) | Shirts? |
![]() Drumun | it tore my shirt |
![]() Rüsenfeld | so he killed it |
![]() Drufle (GM) | Oh right. |
![]() Drumun | I was upset |
![]() Rüsenfeld | whacked it dead |
![]() Drumun | pretty sure I stabbed it with the staff |
![]() Rüsenfeld | well you whacked it yu know like the mafia whacks |
![]() Drumun | oh, of course |
![]() Rüsenfeld | :P |
![]() Inquisitor | "Well, we have a minor orcish uprising in a stronghold to the south. Standard code Amphisbaena material, you know." Inquisitor nods at Rusenfeld. |
![]() Drumun | oh great, orcs |
![]() Roy | "I haven't seen an orc before!" |
![]() Rüsenfeld | uh |
![]() Inquisitor | "The group of you shall head there at once; they've been causing quite a lot of trouble, and they need to be put down." |
![]() Rüsenfeld | do i know lol i guess i must |
![]() Drufle (GM) | From your training, yeah. |
![]() H. Knight | "Orcs are an old enemy. I shall do my duty." |
![]() Drufle (GM) | Amphisbaena is a small-scale revolt, usually no more than 10 people. |
![]() Rüsenfeld | they are? i haven't read the other ancestries deeply |
![]() Drumun | H Knight is havin memories by the looks of it Orcs are slaves created by wizards corrupted some prisoners |
![]() Inquisitor | "I suggest you strike in the evening, as they go to sleep. They are brutish creatures, do not give them the chance to fight back." |
![]() Drumun | its quite gruesome, actually night? "Evening?" Drumun looks a bit worried Inquisitor looks up at Drumun. |
![]() Inquisitor | "Yes, the sun sets in less than an hour. If you hurry, you can catch them as they head to sleep." |
![]() Rüsenfeld | "The night holds no terror we've yet not encountered, Dwarf. The New God will protect you." |
![]() Inquisitor | "If you'd like to buy any gear from the Inquisition's stores, you may do so before you go." |
![]() Roy | the night is dark and full of terrors |
![]() Rüsenfeld | hmm for the nightis dark and full of terrors! Inquisitor waves at a nearby stand, where a man sits next to a big ol' pile of weapons and stuff. |
![]() Drumun | "Ah but...full moon tonight, by tha looks of it. Nothin to hide us" Rüsenfeld raises an eyebrow |
![]() Rüsenfeld | "I can barely see in full moonlight." |
![]() Inquisitor | "They should be in the stronghold by your arrival. There will be no need to hide in the open light." |
![]() Rüsenfeld | i think i won't outright ask too preoccupied |
![]() Drumun | "Ah...alright..." |
![]() Inquisitor | "Off you go, now. I have much paperwork to do." |
![]() Drumun | "Right...thank ye for ya time" Inquisitor waves the party away. Drumun turns away, looking worse than before H. Knight moves to inspect the weaponry |
![]() Drufle (GM) | All sorts of weaponry lay against the wall on variously sized racks. Roy snatches up the last of her things. Rüsenfeld bows slightly at the inquisitor |
![]() Drufle (GM) | A few rifles and pistols even lie behind the counter, in a glass box. |
![]() Drumun | I have my warhammer |
![]() Rüsenfeld | hm... i'd sure love me a gun... |
![]() Drufle (GM) | You uh. |
![]() H. Knight | you have a gun! |
![]() Drufle (GM) | You have a gun. |
![]() Roy | im gonna sell my first dagger |
![]() Rüsenfeld | what where |
![]() Roy | and buy armor |
![]() Drufle (GM) | Did nobody remember the weapons we picked up at the end of last session? |
![]() H. Knight | we found one in the crypt |
![]() Rüsenfeld | shit i haven't updated my inventory then |
![]() Drufle (GM) | We got a warhammer, a rifle, and a hand crossbow. Drumun took the warhammer, Roy has the crossbow, and Rusenfeld, you took the rifle. You may buy any weapon of any rarity from this stand. As they are the local government, they confiscate all kinds of stuff so they are well stocked. |
![]() Drumun | I don't really have the money for anything I want |
![]() Rüsenfeld | I don't really have the stats for anything I'd want :P that's gonna have to stay the case, too |
![]() Drufle (GM) | Just thought I'd offer. |
![]() Drumun | I would probably want armor |
![]() Drufle (GM) | Roy, you get half price for used weapons, remember. |
![]() H. Knight | armor yes please |
![]() Rüsenfeld | actually yeah i could get some soft leather |
![]() Drufle (GM) | Half price for used items, full price for unused stuff. |
![]() H. Knight | I don't care if its inappropriate for a robot I NEED protection |
![]() Drufle (GM) | :P |
![]() Rüsenfeld | it's prefectly appropriate, you need to protect all those exposed gears I will have soft leather armor pleaase |
![]() Roy | so i get 2.5 cp and spend 2ss |
![]() Drufle (GM) | Go ahead. |
![]() Rüsenfeld | that's.. 2ss |
![]() Drumun | soft leather is 2 ss |
![]() Rüsenfeld | marked off oh question rifle doesn't come with shoulder strap right |
![]() Drufle (GM) | Uh, I suppose it can. |
![]() Rüsenfeld | i mean it's fine if not |
![]() Roy | can i auto convert my money |
![]() Rüsenfeld | if it doesn't can i buy 'clothing' and have it be a strap |
![]() Drufle (GM) | All of your stuff is arbitrarily held anyway. |
![]() Rüsenfeld | the price varies so you set the cost for that i imagine |
![]() Drufle (GM) | Roy: yes. |
![]() Rüsenfeld | a staff is a two handed weapon |
![]() Drufle (GM) | You can spend, like, 2 cp for a nice leather strap. |
![]() Rüsenfeld | i need ot hold the rifle out don't want it in the pack so yes I will spend 2 cp |
![]() Drumun | I sell my staff as well the axe and warhammer are good enough |
![]() Drufle (GM) | And so ends the Staff Brigade. Man, I never made a Staff Sergeant joke. |
![]() Rüsenfeld | lo lol |
![]() Drufle (GM) | Is that all? Shall we proceed to the stronghold? |
![]() Rüsenfeld | actually maybe I should just sell my staff too....... rifle's 3d6 damage who needs a staff, wow |
![]() Drufle (GM) | You gotta reload between shots though, remember. |
![]() Rüsenfeld | oh right do i also need to buy ammo |
![]() Drufle (GM) | And it's 2 cp per shot. |
![]() Rüsenfeld | sure do i only have enough for one bullet, did we find any? |
![]() Drufle (GM) | Further, unlike crossbows and arrows, you have no chance of recovering ammo. I believe I gave you some ammo, let me look at the log. |
![]() Rüsenfeld | sorry about the not updated inventory i updated everything else, forgot that part |
![]() Roy | can we use the ammo system thats like you can shoot 5 times and if you roll a 0 after that you run out |
![]() Drufle (GM) | We can do that instead, sure. A wholly arbitrary system is easier. |
![]() Drumun | so instead of bullets you buy bullet packs |
![]() Drufle (GM) | We'll say you just buy one "use" of it per sesesion. |
![]() Rüsenfeld | so.. no buying ammo? |
![]() Drumun | to reload with if you run out |
![]() Rüsenfeld | oh ok so shall i just start with 1 use? |
![]() Drufle (GM) | I said you found a "small bag of ammo" So yes, you get one free "use" of rifle ammo. As does Roy, for her crossbow. |
![]() Rüsenfeld | and the cost for another bag is still 2cp ? |
![]() Drufle (GM) | Further uses will cost 1 ss for bullets. Because it's 1 ss for 5 shots. |
![]() Rüsenfeld | right |
![]() Drumun | well, alright then |
![]() Rüsenfeld | i do have that.. but i don't want to lose my wealth level at the end hm wth i'll buy another |
![]() Drufle (GM) | So yeah, you get 5 guaranteed shots, and after that if you hit a 0 on your roll you'll run out of ammo. |
![]() Rüsenfeld | i'm down to 2cp,6bb XD |
![]() Drufle (GM) | Good grief. |
![]() Drumun | you'll get more don't worry |
![]() Rüsenfeld | yeah it's all useful stuff oh also i have food did we use any in our travel 1 week's rations, i had |
![]() Drumun | what does food even do? |
![]() Drufle (GM) | Keeps you alive. |
![]() Rüsenfeld | you have to eat? |
![]() Roy | yum |
![]() Drumun | do we even need to eat that if we've been in a town |
![]() Roy | oh i probably ran out of rations huh |
![]() Drumun | I assume we've bought meals |
![]() Roy | im gonna buy some city rations |
![]() Rüsenfeld | i didn't buy any |
![]() Drumun | how do rations work? |
![]() Drufle (GM) | Arbitrarily, really. I don't really plan on harshly enforcing that kind of thing. |
![]() Drumun | are they only for it we're out for extended perions of time? |
![]() Roy | she now has jerky |
![]() Drufle (GM) | Basically, yeah. I really figured I would just include food costs with your lifestyle. |
![]() Drumun | so we're fine for now |
![]() Drufle (GM) | Yeah. |
![]() Rüsenfeld | alright, not saying no to keeping my rations |
![]() H. Knight | I was sure we had a money kitty |
![]() Drufle (GM) | Since the only long-term gaps will be between adventures, when you pay for lifestyles. |
![]() H. Knight | rather than individual counts |
![]() Drumun | we have our own money |
![]() Rüsenfeld | i had it written in my space but ya'll said you'll keep it individually so i deleted it... individual money is better in this game, imo |
![]() Roy | "I don't really know why we're doing this, but if that's where everyone is going then..." |
![]() H. Knight | welp |
![]() Drumun | "Ah guess we got a job? Ah ain't too sure" |
![]() Rüsenfeld | "It's holy work, child. And it'll pay the bills, I hope." |
![]() Drumun | "But uh...I ain't comfortable with ducking around in that dark" |
![]() H. Knight | "It is our fate to combat evil, it seems" |
![]() Drufle (GM) | If you haven't been keeping track of personal money, HK, you can just say you have as much as Drumun. Not Rusenfeld, he's been splurging hard. |
![]() H. Knight | ok what's he got? |
![]() Roy | "Are the orcs evil?" |
![]() Drumun | I assume you got armor like I did |
![]() H. Knight | sure yeah |
![]() Rüsenfeld | ha, good question |
![]() Drumun | 2ss, 4cp, 1 bt |
![]() Drufle (GM) | Traditionally, orcs aren't evil so much as they are constantly pissed at the government. You know, being slaves and all. |
![]() Rüsenfeld | i up my def by 1 right? due to armor? |
![]() Drufle (GM) | But every now and then some of them get a bit too angry. |
![]() Drumun | I think she's asking the characters now |
![]() Drufle (GM) | Yeah, soft leather is AGI+1. |
![]() Drumun | what they think |
![]() Rüsenfeld | goodo |
![]() Drufle (GM) | I know, I'm informing you of the facts. What the characters know is up to them. |
![]() Roy | soon: roy: professional orc sympathizer |
![]() Rüsenfeld | "If they oppose imperial rule, they're probably not saints, Roy." |
![]() Drufle (GM) | Anyway, let's go to the stronghold! |
![]() Drumun | "Ah don't know, Ah haven't met an Orc" |
![]() Rüsenfeld | yeah let's.. get this show on the road and maybe meat a piggy |
![]() H. Knight | but not defense? |
![]() Rüsenfeld | meet* ;) |
![]() Drumun | right so how do I avoid the moon |
![]() Drufle (GM) | You have a hat! And you're going in a building. |
![]() Drumun | its way to early for pigs |
![]() Drufle (GM) | See, I told you you'd have a reason to stay inside for tonight. Drumun holds onto his hat as we approach the stronghold |
![]() Roy | so direct moonlight huh |
![]() Drumun | no chances |
![]() Roy | thats good |
![]() Drumun | to hell with windos |
![]() Roy | and manageable |
![]() Drumun | *windows right now my Warhammer is equipted |
![]() Rüsenfeld | if we can i should try to bless us right before we pick a fight |
![]() Drumun | and thus not my shield |
![]() Roy | i was worried it was like, a circadian rhythm and it automatically happens once a month |
![]() Drufle (GM) | Nope. Only if you come in contact with moonlight. |
![]() Drumun | well this is dark |
![]() Drufle (GM) | The party walks through the front door of the stronghold, the walls made of solid stone. Drumun breaths a sigh of relief after he gets inside |
![]() Drufle (GM) | A few sconces nearby hold fading torches. The area is otherwise quite clean. |
![]() Rüsenfeld | right, mr sneaky mceyesight, how 'bout leadin' the charge? :P |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
17
)+0+()
= 17
HMMMMMM |
![]() Drufle (GM) | Very nice. |
![]() Drumun | I c all |
![]() Drufle (GM) | Way to not fall on your face. Drumun looks around |
![]() Drumun | somehow not falling on his face |
![]() Drufle (GM) | The hallway seems recently used, as footprints come in and out of the entrance. Nobody seems to be around now. No traps, either. |
![]() Rüsenfeld | goody |
![]() Drumun | "there's footprints" "Ah think we're in tha right place" |
![]() Rüsenfeld | "Well, if we follow them we should find where the orcs sleep... I think." |
![]() Drufle (GM) | HK and Rusenfeld, as the only people to have seen orcs, recognize these prints as such. Drumun peaks around the corner |
![]() Drumun | is that a door or a sarcophogus |
![]() Drufle (GM) | Door. |
![]() H. Knight | "I suppose,,, I should be grateful that I can no longer smell Orcs." |
![]() Rüsenfeld | check the door for traps |
![]() Drumun | more perception, or just keep going? |
![]() Rüsenfeld | also uh i'm size 1 HK so if you could maybe budge along? :P |
![]() H. Knight | whoopsie |
![]() Drumun | "Uhh...guys? Are ya with me?" |
![]() Drufle (GM) | More perception, please. See what's on the door. |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
7
)+3+()
= 10
|
![]() Drumun | "Ah'd like some backup" |
![]() Drufle (GM) | Good. |
![]() Rüsenfeld | urk, just good enough |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
7
)+0+()
= 7
|
![]() Drufle (GM) | The door is made of solid teak, and seems like it hasn't been used as much. No traps here either. |
![]() Rüsenfeld | teak? |
![]() Drufle (GM) | A kind of wood. |
![]() Roy | a hard wood |
![]() Rüsenfeld | ah |
![]() Roy | can i peek through the door do i have to agi roll |
![]() Drumun | can I try to peak around the seams? |
![]() Rüsenfeld | is it in fact locked, also |
![]() Drufle (GM) | You would be able to if the door wasn't locked. Or not locked, actually. You notice that the doorknob twists, but the door doesn't open. It seems to be blocked from the other side. |
![]() Drumun | "It ain't budging" |
![]() Drufle (GM) | You can give me a STR check to try and break the door open. |
![]() Drumun | "Wut now?" |
![]() Rüsenfeld | hang on did someone get some lockpicks? |
![]() Roy | we have a crowbar |
![]() Drumun | yes lets make as much noise as possible |
![]() Rus | the door is blocked, not locked picks won't help |
![]() Rüsenfeld | oh is there no way to unblock it silently |
![]() Drumun | "Ah guess we dun have a choice?" |
![]() H. Knight | "If the entrance is held fast...then we must make a united effort." |
![]() Drufle (GM) | If you succeed at an AGI check as well with a bane, you can do it quietly. |
![]() Rüsenfeld | ooh |
![]() Drumun | rolling 1d20 + 2 + 0d6k1(
10
)+2+()
= 12
too late |
![]() Rüsenfeld | who's got the highest agi- oh welp |
![]() Drufle (GM) | That's the STR? |
![]() Drumun | yes |
![]() Drufle (GM) | Make an AGI check as well then. With 1 bane. |
![]() Drumun | rolling 1d20 + 0 + -1d6k1(
6
)+0+-(
3
)
= 3
|
![]() Drufle (GM) | Nope. |
![]() Rüsenfeld | lol Drumun slams his shoulder into the door |
![]() Rüsenfeld | hey orcs, please come greet us |
![]() Drumun | "HMPH" |
![]() Roy | "!!!" |
![]() Drufle (GM) | Drumun smashes through the board bracing the other side, and the door swings open. |
![]() Rüsenfeld | "Wha- you fool! The orcs ill hear!" |
![]() H. Knight | was there a chance we could have fooled them |
![]() Rüsenfeld | or not wow |
![]() H. Knight | oh ok no orcs |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
15
)+0+()
= 15
|
![]() Rüsenfeld | i knew this was too good too simple |
![]() Roy | oh neat a pool |
![]() Drumun | "Ah dun think those are orcs" |
![]() Drufle (GM) | They actually are. |
![]() Roy | an orc pool |
![]() Drumun | Ah dun know that! |
![]() H. Knight | smol orcs |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
4
)+3+()
= 7
|
![]() Rüsenfeld | you do oh |
![]() Roy | perceive |
![]() Rüsenfeld | no HK does can I see them where I am |
![]() Drumun | "Whose bodies are these?" |
![]() Drufle (GM) | 4 dead orcs lie dead in the corner, a pool of congealed blood cementing them to the floor. |
![]() H. Knight | "It seems we are beaten to the punch" |
![]() Drufle (GM) | Make a will check! |
![]() Rüsenfeld | oh dear |
![]() Drufle (GM) | You get a boon on it. |
![]() Rüsenfeld | are they gored horribly |
![]() H. Knight | even me? |
![]() Drumun | seriously? |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
5
)+0+()
= 5
will |
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
3
)+1+()
= 4
|
![]() Drufle (GM) | Add a boon, Roy. |
![]() Roy | oh one boon |
![]() Drufle (GM) | And Drumun. |
![]() Roy | rolling 1d6(
1
)
= 1
|
![]() Drumun | oh a boon |
![]() Roy | there |
![]() Drufle (GM) | Nope. |
![]() Drumun | rolling 1d6(
4
)
= 4
|
![]() Drufle (GM) | Nope. |
![]() Rüsenfeld | rolling 1d20 + 2 + 1d6k1(
6
)+2+(
2
)
= 10
|
![]() Drufle (GM) | Rusenfeld.? HK? |
![]() Drumun | fucking hell with this |
![]() Drufle (GM) | Very good. |
![]() H. Knight | rolling 1d20 + -1 + 1d6k1(
5
)+-1+(
2
)
= 6
|
![]() Drufle (GM) | Ok wow. |
![]() Roy | teehee |
![]() Drumun | this is going so badly |
![]() Drufle (GM) | 1 insanity for everyone that isn't Rusenfeld. |
![]() H. Knight | sight |
![]() Roy | what happens |
![]() Drumun | we literally just got here |
![]() Rüsenfeld | seriously? I'm the only one that doesn't freak? |
![]() H. Knight | *sigh |
![]() (From Rüsenfeld) | that is damn funy |
![]() Drumun | "The smell..." |
![]() Drufle (GM) | As for your perception, Roy, you failed so you don't see much. You're too focused on the pile of bleeding corpses in the corner. |
![]() Drumun | I rolled percept a while back |
![]() Rüsenfeld | i'll roll per |
![]() Drufle (GM) | Oh, did you? Did you pass? |
![]() Drumun | 15 |
![]() Rüsenfeld | oh |
![]() Drufle (GM) | Alright. |
![]() Roy | "I thought that I'd get used to this." |
![]() Drufle (GM) | Is that to inspect the room, or the bodies? |
![]() Drumun | the room Rüsenfeld sighs heavily Roy is holding back vomit |
![]() Drumun | I ain't goin near the bodies "Ah need a moment" |
![]() Rüsenfeld | "It looks like we may be heading towards a more... traditional?... evil." |
![]() Drufle (GM) | The room is empty; it seems to be some kind of reception, as there are some nice chairs by the walls. |
![]() Rüsenfeld | "This is classic inquisition, lemme tell you." |
![]() Drufle (GM) | The wood door to the west is the only exit. Drumun sits down for a bit |
![]() Rüsenfeld | loot the bodies |
![]() Drumun | go ahead, I am too shocked to give a shit |
![]() Rüsenfeld | or at least examine htem |
![]() Drufle (GM) | Make a perception check to loot. |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
5
)+3+()
= 8
|
![]() Drufle (GM) | 1 bane for anyone that failed that insanity check. Alright, Roy is just too disturbed by this. |
![]() Rüsenfeld | rolling 1d20 + 2 + 0d6k1(
12
)+2+()
= 14
check out that high int |
![]() Drufle (GM) | Hey, there we go. |
![]() Drumun | perception rolls arn't int rolls, guys |
![]() Roy | "This is weird because I enjoy looking at meat most of the time." |
![]() Rüsenfeld | they are for me actually |
![]() Drufle (GM) | Yeah, sometimes they're the same thing. |
![]() Rüsenfeld | thouh i did roll specifically with the perception button |
![]() Drufle (GM) | Depends on the race. |
![]() Drumun | oh alright then |
![]() Drufle (GM) | Among the pockets of the orcs, you find 1 gc, 4 cp, and 2 bits. |
![]() Rüsenfeld | 1gc eh |
![]() Drumun | well that's a lot of money rich orcs |
![]() Rüsenfeld | we'll have to break it up at a shop later |
![]() Drufle (GM) | Most of their equipment is broken and ruined, aside from a spear and a set of brigandine armor. There's also a small figurine in one of their pockets. |
![]() Drumun | BRIGANDINE that's heavy armor give |
![]() Roy | its light armor |
![]() Drumun | its not AGI specific |
![]() Drufle (GM) | The figurine is an idol of Astrid, and aside from the blood coating it, it's very nicely done. |
![]() Rüsenfeld | can I smash it with my staff |
![]() Roy | astrid is your |
![]() Drufle (GM) | Do... do you know who Astrid is? |
![]() Rüsenfeld | wait is she the oh ok my bad |
![]() Drufle (GM) | :P I would highly recommend not doing that. |
![]() Rüsenfeld | astrid right deeerp |
![]() Drumun | I get armor |
![]() Rüsenfeld | i'll collect that then if no one objects the money i'm keeping a separate count for so we can split later |
![]() Roy | "Is that figure the.. orc's?" |
![]() Rüsenfeld | "Hm.. this figurine is very well made" "Some orcs can be enlightened, yes." Drumun stands up |
![]() Rüsenfeld | "It begs the question of why the 'revolt', however." |
![]() Drumun | "New God dinn't do much fer them, eh?" |
![]() Rüsenfeld | "Hm." Rüsenfeld frowns |
![]() Roy | "Should we.." |
![]() Rüsenfeld | "Perhaps we should move on." Roy points toward the door |
![]() Drumun | "Ah'd like not to disturb them" rolling 1d20 + 0 + 0d6k1 ( 14 )+0+() = 14 |
![]() Rüsenfeld | uh Drumun checks the door |
![]() Drufle (GM) | This door is made of a similar wood, and untrapped. |
![]() Rüsenfeld | i looted them, that's as disturbed as they're going to get |
![]() Drufle (GM) | The door is neither locked nor blocked. |
![]() Roy | lets peek |
![]() Rüsenfeld | can we ... peek through it |
![]() Drumun | Drumun doesn't want to disturb them himself |
![]() Rüsenfeld | shall i pick up the armor for you? |
![]() Drumun | yes I feel like I'll need it |
![]() Drufle (GM) | A solid 13 defense is pretty great. |
![]() Rüsenfeld | "There is armor you could use there, Drumun... A bit of elbow grease to get the blood off and it'd be quite servicable. Brigandine." |
![]() Drumun | "..." Rüsenfeld picks up and hauls the armor to drumun |
![]() Drumun | "Fine...if'll help find out what happend here" Drumun puts the armor on |
![]() Rüsenfeld | "This is quality craftsmanship, don't let it go to waste." |
![]() Drufle (GM) | The hallway ahead of you is noticeably darker. Drumun just nods |
![]() Drufle (GM) | The torches on the sconces have run out. |
![]() Drumun | I see just fine though |
![]() Rüsenfeld | uh.. I have no torch anymore right |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
2
)+0+()
= 2
|
![]() Drufle (GM) | I don't believe so. |
![]() Drumun | I fall over |
![]() Drufle (GM) | Wow. Back to the ground with you. |
![]() Rüsenfeld | lol you keep doing that |
![]() H. Knight | I think you gotta get new shoes |
![]() Drumun | "Blasted..." |
![]() Drufle (GM) | For someone with shadowsight, you have the worst time with dark places. |
![]() Rüsenfeld | how many uses in a tinderbox? |
![]() Drufle (GM) | Uhhh probably arbitrary. |
![]() H. Knight | why else did he leave for the surface huh to mess around with boats |
![]() Drufle (GM) | I'd like to think that it's just because those magic boots don't fit right. |
![]() Rüsenfeld | alright, i light one torch up, grab it, and use it to light any scones i pass |
![]() H. Knight | mhm |
![]() Drufle (GM) | Like, they're a size too big. |
![]() Roy | i light up the dagger |
![]() Drufle (GM) | Hey, remember that thing? |
![]() Drumun | its fashionable |
![]() H. Knight | yep |
![]() Rüsenfeld | oh |
![]() Drumun | who needs a torch |
![]() Roy | "Anyone want to try this?" |
![]() Rüsenfeld | ok i don't o all that stuff the |
![]() Roy | "It's cold to the touch." Rüsenfeld shrugs |
![]() Drumun | "Lead the way lass, Ah'll just lay here in mah shame" |
![]() Rüsenfeld | "Maybe drumun should take it, I think I heardh im tumble earlier." |
![]() H. Knight | "Please Get Up." |
![]() Drufle (GM) | Drumun will just crawl the rest of the way. Drumun gets up, horribly embarassed |
![]() Drufle (GM) | That way he can't fall. |
![]() Roy | the mage shall lead them fear. terror. |
![]() Drufle (GM) | Yes, this is a good idea. |
![]() H. Knight | bit off-center |
![]() Drufle (GM) | Up ahead, the hallway splits. |
![]() Roy | i like how everyone is scurrying |
![]() Rüsenfeld | agility rolll any moment now |
![]() Drufle (GM) | The area to your right is very dark, but there seems to be some light from the other direction. |
![]() Roy | lets split up, gang |
![]() Rüsenfeld | actually yes |
![]() Drumun | no, bad |
![]() Rüsenfeld | we can always run back here right |
![]() Drumun | don't do that Drumun peaks around the corner |
![]() Roy | lets use our dog as bait for the monster |
![]() Drufle (GM) | Stupid diagonal rooms. |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
11
)+0+()
= 11
|
![]() Roy | this is neat |
![]() Drufle (GM) | This room is pitch black, so it's hard to see. |
![]() Drumun | I have shadow sight |
![]() Drufle (GM) | But there are bones littered around the room. |
![]() Drumun | oh maybe lets not do that |
![]() Drufle (GM) | Luckily you just saw some dead bodies, so this isn't as bad anymore. |
![]() Rüsenfeld | why always bones |
![]() Drumun | "Ohhh...there're bones" |
![]() Rüsenfeld | "Again?" |
![]() Roy | "Can we throw a torch in there?" |
![]() Drumun | "Ah think ah hate bones now" |
![]() Rüsenfeld | i still have that one i lit.. I can chuck it in there |
![]() Drumun | yes lets burn the bones away |
![]() Rüsenfeld | is it worth looting that room lol |
![]() Roy | its for.. seeing |
![]() Drumun | if it doesn't burn, its lootable |
![]() Drufle (GM) | There is some stuff in there to get. |
![]() Rüsenfeld | let's chuck a torch in there do i need to make any checks? |
![]() Drumun | agi roll for throw? |
![]() Roy | like for example, we can get death |
![]() Drufle (GM) | No, you're good. |
![]() Rüsenfeld | alright torch chucked! |
![]() Drufle (GM) | The torch bounces into the center of the room, and the place lights up. |
![]() Drumun | bones are flamable, right? |
![]() Rüsenfeld | they take a beating before they burn |
![]() Roy | n-no |
![]() Drufle (GM) | The room is incrediblyclean, aside from the bones. And no, bones do not burn. |
![]() Rüsenfeld | more like char |
![]() Drufle (GM) | Yeah. |
![]() Roy | yum |
![]() Drufle (GM) | The torch quickly goes out. |
![]() Rüsenfeld | wow cold too drumun hates bones he won't loot the room roy maybe? |
![]() Drumun | "..." |
![]() Rüsenfeld | "Child, can I borrow your dagger?" |
![]() Drufle (GM) | There don't seem to be any live orcs in this room, so you can skip it if you wish. |
![]() Roy | "Here." |
![]() Drufle (GM) | Your job is simply to deal with the orcs in the building. |
![]() Rüsenfeld | I put the staff on the floor for a bit or rather i 1 hand it/ ? |
![]() Drufle (GM) | Sure. As long as you don't fight that way. |
![]() Rüsenfeld | checking the bones rolling 1d20 + 2 + 0d6k1 ( 11 )+2+() = 13 Drumun I follow, I can take the most hits after all |
![]() Drumun | oh dear |
![]() Drufle (GM) | A few intact corpses sit in the corners. |
![]() Drumun | oh nooooo |
![]() Drufle (GM) | The bones seem to have been picked clean. |
![]() Drumun | "More dead folk" |
![]() Rüsenfeld | undead corpses? |
![]() Drufle (GM) | They are entirely devoid of flesh or tissue. |
![]() Roy | "What on earth went on here?" |
![]() Drufle (GM) | No, they're just lying there. |
![]() Rüsenfeld | better not be lying to me |
![]() Drufle (GM) | Hunks of flesh have been torn off. |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
18
)+3+()
= 21
|
![]() Rüsenfeld | "So, something's been eating our targets." |
![]() Drufle (GM) | Inspecting the body? |
![]() Rüsenfeld | wow, what was that |
![]() Roy | percept |
![]() Rüsenfeld | rolling 1d20 + 2 + 0d6k1(
11
)+2+()
= 13
for my body |
![]() Drufle (GM) | Roy looks closely at the body. |
![]() Drumun | "Its like tha demon again" |
![]() Rüsenfeld | resolve roy's first |
![]() Drufle (GM) | It seems like something hasn't been eating it, but... dissolving it? Speaking of which! |
![]() Drumun | oh fuck |
![]() Rüsenfeld | damn |
![]() Drumun | SLIME |
![]() Rüsenfeld | i never learn |
![]() Drumun | Roy run |
![]() Drufle (GM) | An oozing creature melts from the shadows of the room. |
![]() Roy | "Eep!" |
![]() Drufle (GM) | An unusual, twisting blob of shade, a mouth appears and roars at Roy. |
![]() Drumun | "Wha...Whut is that?" |
![]() Drufle (GM) | It's horrifying! |
![]() Drumun | WHY? its a BLOB |
![]() Drufle (GM) | >:D |
![]() Roy | what do again |
![]() Drumun | Blobs don't have any features |
![]() Roy | will save right |
![]() Drufle (GM) | Yeah. |
![]() Drumun | that's frightening at best |
![]() Roy | rolling 1d20 + 0 + 0d6k1(
8
)+0+()
= 8
|
![]() Drumun | screw you man |
![]() Drufle (GM) | No boons or banes unless you have some. |
![]() Rüsenfeld | rolling 1d20 + 2 + 0d6k1(
19
)+2+()
= 21
|
![]() Drumun | rolling 1d20 + 1 + 0d6k1(
18
)+1+()
= 19
|
![]() Rüsenfeld | ... |
![]() Drufle (GM) | There we go! |
![]() Drumun | FINALLY first one of the game |
![]() H. Knight | where is the slime is it that dark stain |
![]() Drufle (GM) | It's not actually a slime. |
![]() Rüsenfeld | yep |
![]() Drumun | north of Roy, yes |
![]() Drufle (GM) | It's a shadow! |
![]() Rüsenfeld | oh is it |
![]() Drumun | how do fight? |
![]() H. Knight | oh... |
![]() Drufle (GM) | Make your will save, HK. |
![]() Drumun | can we even hit it? |
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
3
)+-1+()
= 2
|
![]() Drufle (GM) | Wow. 1 insanity for Roy and HK! |
![]() H. Knight | can I just shut down |
![]() Drumun | you didn't shut off, be thankful |
![]() Rüsenfeld | "Quick, gather 'round me!" |
![]() Drufle (GM) | You didn't roll that low, so no. |
![]() H. Knight | oh I may as well act like it |
![]() Rüsenfeld | seriously use fast turns to gather round me |
![]() Drufle (GM) | Remember that you two are frightened for a number of rounds equal to your new insanity! |
![]() H. Knight | try as I might I can't imagine HK being scared |
![]() Drumun | I'll try |
![]() H. Knight | he's dead inside |
![]() Drumun | if its time for battle |
![]() Rüsenfeld | i have a worn holy symbol so i can just bless you all |
![]() Drufle (GM) | 1 bane on all your rolls, and only slow turns! |
![]() Rüsenfeld | does the retroactively stop fright? so hk and roy are stuck until after fast turns? |
![]() Roy | im not adjacent am i |
![]() Drufle (GM) | If you bless them, it will remove the frightened effect. And no, you are not. |
![]() Roy | kewl |
![]() Drufle (GM) | I deliberately put him just a bit too far. |
![]() Drumun | you migth want to take a slow turn to reach them, rus |
![]() Rüsenfeld | yeah.. |
![]() Drufle (GM) | So, Drumun and Rusenfeld, will you take fast turns? |
![]() Rüsenfeld | well hm |
![]() Drumun | I need HK out of my way |
![]() Rüsenfeld | i wish i knew if shadow there is taking a fast turn |
![]() Drumun | actually wait, I'm smol uhh, I move in to defend |
![]() Rüsenfeld | ok i'll take a slow turn, in eed to adjust my inventory anyway |
![]() Drumun | "Git behind me, lass" |
![]() Rüsenfeld | and i really should shoot that thing, it's the most damage i can do to it |
![]() Drufle (GM) | Alrighty. He's taking a slow turn, so you guys can go now. |
![]() Drumun | oh okay |
![]() Rüsenfeld | remember to leave me room in between you lot |
![]() Drufle (GM) | Can't reach any of you from where he is. |
![]() Rüsenfeld | i need to touch all of you |
![]() Drumun | get in the middle of us I guess? |
![]() Drufle (GM) | Can't move through characters. Even allied ones. |
![]() H. Knight | unless you squeeze |
![]() Drufle (GM) | Yeah, unless you squeeze. |
![]() Drumun | oh right, he's not small enough to get through HK |
![]() Drufle (GM) | Which halves your speed. Drumun and Roy can go through HK. But not Rusenfeld. So, what are you guys doing? |
![]() Drumun | I already made my fast turn |
![]() Rüsenfeld | yeah he rushed to the front |
![]() H. Knight | both of you should have got behind me |
![]() Roy | ok who next |
![]() Drumun | we didn't know what the shadow would've done |
![]() Drufle (GM) | Roy, you can go. |
![]() Drumun | Roy, you can move through HK, I think small girl |
![]() Roy | i go here |
![]() H. Knight | I think we'll need her magic to beat this can't hit a privative with weapons |
![]() Drufle (GM) | It would help. |
![]() Rüsenfeld | HK - on your slo turn move aside just a bit |
![]() Drumun | yes, spells wouuld be nice |
![]() Roy | "!!!" |
![]() Drufle (GM) | Although I don't think she has any directly offensive magic, actually. |
![]() Roy | nop |
![]() Drufle (GM) | Summons and buffs. |
![]() Drumun | summon a thing then? |
![]() Rüsenfeld | oh hang on |
![]() Drumun | or buff something? |
![]() Rüsenfeld | hmm i can denounce it.. but that might noy be worth it 'till you're blesse |
![]() Roy | i cant believe i forgot to buy bullets |
![]() Rüsenfeld | blessed |
![]() Drufle (GM) | Bullets? You have a crossbow. |
![]() Roy | oh right i thought my turn was over |
![]() Drufle (GM) | No, you only moved. |
![]() Roy | i load my crossbow |
![]() Drufle (GM) | Alright. HK? |
![]() H. Knight | oh right I exist |
![]() Drufle (GM) | :P |
![]() Rüsenfeld | lol |
![]() Drumun | yes you haven't vanished yet |
![]() Rüsenfeld | bit early to paly dead |
![]() Drufle (GM) | You get a bane on rolls until Ruse blesses you. |
![]() H. Knight | how long am I frightned for? two rounds? |
![]() Drufle (GM) | What's your new insanity? |
![]() H. Knight | 2 |
![]() Drumun | Rus wants you to move down a little |
![]() Drufle (GM) | Then yeah. 2 rounds. |
![]() Drumun | so he can get between us |
![]() Rüsenfeld | yeah you really should i can give you all boons for six rounds |
![]() H. Knight | this good? |
![]() Drumun | that is not down |
![]() Rüsenfeld | well, a single boon |
![]() Drufle (GM) | He wants to be able to touch all of you at once. So yeah right there. |
![]() Rüsenfeld | that's good yes |
![]() Drumun | perfect |
![]() H. Knight | grow a third hand and he's good to go |
![]() Drufle (GM) | Any ranged options? |
![]() H. Knight | nope |
![]() Rüsenfeld | i can touch you while still holding a dagger |
![]() Drumun | I'm meatshielding |
![]() Drufle (GM) | Alright then. |
![]() Rüsenfeld | right? drufle? |
![]() Drufle (GM) | Ruse, you can come up. Yeah. |
![]() Rüsenfeld | i cast blessing |
![]() Drumun | I'm probably the only one who can "safely" test this things attack power |
![]() Drufle (GM) | Good job! |
![]() H. Knight | touches roy and drumun and just kicks me |
![]() Drufle (GM) | All of you are now not frightened, and you get a boon on rolls! |
![]() Drumun | yay H. Knight Feels his head clear! |
![]() Roy | woo |
![]() H. Knight | "How...?" |
![]() Drumun | "Huh...what'd you do, Rus?" |
![]() Drufle (GM) | Here comes the shadow! |
![]() Rüsenfeld | for.. 3 rounds? i think? oh i muttered a few wors forgot to roelpaly lol |
![]() Roy | Time to face my newly acquired fear! |
![]() Drufle (GM) | 6 rounds. 1 minute. |
![]() Rüsenfeld | "I have beseeched the New God to bless you." |
![]() Roy | this splotch is scare |
![]() Drumun | "Tell tha New God thanks, fer me" |
![]() Rüsenfeld | i can only do it once this adventure though unless we rest |
![]() Drufle (GM) | The shadow oozes up to Drumun, and a single tentacle whips out and goes for his chest. rolling d20+3+2d6k1 ( 4 )+3+( 2 + 5 ) = 12 Oh shit. I missed! |
![]() H. Knight | huhwaaaa |
![]() Rüsenfeld | what is that a roll against |
![]() Drufle (GM) | His defense. |
![]() Rüsenfeld | agility? |
![]() Drumun | HAH |
![]() Rüsenfeld | oh |
![]() Drumun | my def is 13 |
![]() Rüsenfeld | that armor.. |
![]() Drufle (GM) | Damn brigandine! Drumun punts the tentacle away |
![]() Rüsenfeld | corpses are good! |
![]() Drufle (GM) | The shadow is very confused. |
![]() Rüsenfeld | lol you punt it hahahahaha |
![]() Drumun | "Wut do ya think yer trying to pull here?" |
![]() Drufle (GM) | It burbles a bit and looks at its tentacle. Next round! |
![]() Rüsenfeld | i have to take a slow turn again |
![]() Drufle (GM) | You guys can all take fast turns now, if you so wish. |
![]() Drumun | Fast round to pound this thing into the ground |
![]() H. Knight | how does that work again what cna I do |
![]() Drufle (GM) | Remember your boon! |
![]() Rüsenfeld | i need to adjust my inventory and i want to move too |
![]() Drumun | unless someone wants to do a thing |
![]() Roy | i fast shoot my crossbow |
![]() Drumun | oh yeah, I actually roll with a boon now |
![]() Drufle (GM) | HK, you'll have to move in closer. |
![]() Rüsenfeld | unless i can change the way i'm holding stuff without losing an action |
![]() Drufle (GM) | Since you only have melee. |
![]() Drumun | HK you should probably slow turn |
![]() H. Knight | yeah so |
![]() Drumun | so you can move in |
![]() H. Knight | slow for me ok |
![]() Drufle (GM) | Also, don't you guys get a boon from Warrior? |
![]() H. Knight | I do yes |
![]() Drumun | yes |
![]() Drufle (GM) | Or is it 1d6 damage. Alright. |
![]() H. Knight | so if I can spear him its 2 boons rn |
![]() Drumun | 1d6 is...later I think |
![]() Drufle (GM) | And don't forget your heal if things go bad! |
![]() Rüsenfeld | shared recovery? |
![]() Drufle (GM) | No, Warriors get like Catch your Breath Or something like that. |
![]() Rüsenfeld | so do oyu guys need me to get out the way so you can charge it or something |
![]() H. Knight | I shouldn't think so I'm not a cube |
![]() Drufle (GM) | Don't charge,charges are bad. |
![]() H. Knight | I am not a hippotaur |
![]() Drufle (GM) | And yeah, he can squeeze in there. He'll have to take a slow turn, though. |
![]() Rüsenfeld | oh ok |
![]() Drufle (GM) | Gotta move and act. Drumun, you can go. You have 2 boons! Kill that thing. |
![]() Drumun | 1 bane for Cumbersome weapon |
![]() H. Knight | SMASH IT WITH A HAMMAH |
![]() Drufle (GM) | Ah, right. So just the one boon. |
![]() Drumun | rolling 1d20 + 2 + 1d6k1(
12
)+2+(
3
)
= 17
|
![]() Rüsenfeld | is that Blessing nice or hat or what* |
![]() Drufle (GM) | Nice! |
![]() Drumun | WHAM |
![]() Drufle (GM) | Roll damage. |
![]() H. Knight | neato |
![]() Drumun | rolling 2d6 + 0(
3
+
4
)+0
= 7
boop |
![]() Rüsenfeld | holy hell |
![]() H. Knight | NEAT O |
![]() Drufle (GM) | 3 damage! |
![]() H. Knight | oh does it have DR Drumun slams his hammer down onto the shadow |
![]() Drufle (GM) | It's a shadow, so it takes half damage from all physical sources. |
![]() Drumun | I expected that, really |
![]() H. Knight | aha |
![]() Rüsenfeld | let me shoot it |
![]() Drumun | it would be wise to magic |
![]() Rüsenfeld | i can't offensive magic yet |
![]() Drumun | but we have none |
![]() Drufle (GM) | There's his health bar. |
![]() Drumun | so rip us |
![]() Roy | same |
![]() Drumun | can't see health bar |
![]() Drufle (GM) | Anyone else taking a fast turn? |
![]() Rüsenfeld | well |
![]() Drufle (GM) | Oh, whoops. |
![]() Rüsenfeld | that depends |
![]() Roy | ok im gonna scoot a bit first before shooting so slow turn |
![]() Drufle (GM) | Right. |
![]() Rüsenfeld | i'm currently 1-handing a staff and that dagger, what do i need to do t ohold my rifle? that spends an action i imagine |
![]() Drufle (GM) | Surprisingly enough, it's actually just a minor activity to change weapons. |
![]() Rüsenfeld | oh |
![]() Drufle (GM) | Not even a triggered action. |
![]() Rüsenfeld | wow |
![]() Drufle (GM) | Really bizarre. |
![]() Rüsenfeld | holy hell |
![]() Drumun | that's good |
![]() H. Knight | a blessing |
![]() Rüsenfeld | what about loading? |
![]() Drufle (GM) | That's an action. |
![]() Rüsenfeld | i hold my rifle and hold it as a fast turn and load it* lol i hold it |
![]() Drufle (GM) | Gotcha. |
![]() Rüsenfeld | tice twice |
![]() Drufle (GM) | Here comes the shadow! Again! |
![]() H. Knight | what about me |
![]() Drufle (GM) | Oh, are you doing a fast turn? |
![]() H. Knight | no is the sh-ok |
![]() Drufle (GM) | The shadow is going fast. No reason not to, with a target right there. |
![]() Drumun | Shadow the Edgehog |
![]() H. Knight | I so much prefer initiative |
![]() Drufle (GM) | rolling d20+3+2d6k1(
12
)+3+(
2
+
1
)
= 17
There we go. |
![]() Drumun | ow |
![]() Drufle (GM) | rolling 2d6(
2
+
3
)
= 5
5 damage! |
![]() Drumun | oh that's not so bad |
![]() Drufle (GM) | Alright, HK? You're up. H. Knight budges his way in |
![]() Drufle (GM) | You can be right there. |
![]() H. Knight | "Honestly, give a soldier some space..." ok so spearing the shadda |
![]() Drufle (GM) | Remember you have 2 boons! |
![]() H. Knight | rolling 1d20 + 1 + 2d6k1(
3
)+1+(
4
+
5
)
= 9
|
![]() Drufle (GM) | Awww. |
![]() H. Knight | :I |
![]() Drufle (GM) | The dice refuse. My dice are available if anyone wants them. |
![]() Drumun | we'll see |
![]() Drufle (GM) | To counteract the jackassery of this rng. |
![]() H. Knight | not for now |
![]() Drufle (GM) | Roy? Go ahead. |
![]() Roy | i wanna see the rolls here :p is this still near enough |
![]() Drufle (GM) | Wow, you're getting way back. |
![]() Roy | i havent read of ranges yet |
![]() Drumun | no reason to be next to it |
![]() Rüsenfeld | ok sorry i had to do some stuff what's ben happening? |
![]() Drufle (GM) | 10 feet, you're good. |
![]() H. Knight | I missed |
![]() Drumun | I got hit |
![]() H. Knight | roy takes aim |
![]() Drufle (GM) | Remember, these are half tiles. So you should half the distance the ruler tells you. |
![]() Drumun | the shadow does 2d6 damage, by the looks of it |
![]() Roy | rolling 1d20 + 0 + 1d6k1(
10
)+0+(
2
)
= 12
|
![]() Drufle (GM) | A miss, unfortunately. |
![]() Drumun | the ruler is actually taking the smaller sizes into account |
![]() Drufle (GM) | Oh, is it? |
![]() Drumun | each tile is 2.5 ft instead of the usual 5 |
![]() Drufle (GM) | Oh wow, you're right! I didn't notice that. |
![]() Roy | "Drat!" |
![]() Drufle (GM) | Alright, top of the round. |
![]() Drumun | well alright hey hey hey drufle |
![]() Drufle (GM) | Boons for 5 more turns! |
![]() Rüsenfeld | explain misfire to me please |
![]() Drumun | hmmm |
![]() Drufle (GM) | Things can go bad if you roll a 0 or lower. |
![]() Drumun | so avoid banes |
![]() Drufle (GM) | Yeah. |
![]() Rüsenfeld | do i get blessed? |
![]() Drumun | rolling 1d20 + 2 + 1d6k1(
15
)+2+(
6
)
= 23
SMACK |
![]() Rüsenfeld | i can touch me right? |
![]() Drufle (GM) | Who's taking a fast turn oh wow Uhhhhh. |
![]() H. Knight | luverly |
![]() Drufle (GM) | Lemme look. |
![]() Drumun | rolling 2d6 + 0(
1
+
6
)+0
= 7
|
![]() H. Knight | nice nice |
![]() Drumun | well that went the exact same |
![]() Drufle (GM) | Yes, Ruse. You can. |
![]() Rüsenfeld | awesome ok so Drumun uppercuts the shadow's chin(?) with the hammer |
![]() Drufle (GM) | More chipping! |
![]() Rüsenfeld | i can't shoot througgh the dwarf right |
![]() Drufle (GM) | No. |
![]() Rüsenfeld | so slow turn |
![]() Drufle (GM) | Unless you want to hurt him. HK? |
![]() Rüsenfeld | not yet :P |
![]() H. Knight | stabbity stab |
![]() Drufle (GM) | Take a whack. |
![]() H. Knight | rolling 1d20 + 1 + 2d6k1(
11
)+1+(
4
+
5
)
= 17
|
![]() Drufle (GM) | A hit! |
![]() H. Knight | yay |
![]() Drumun | :D |
![]() Drufle (GM) | Those boons are doing wonders for you guys. |
![]() Rüsenfeld | man do i even need to shoot it |
![]() Drufle (GM) | Probably. |
![]() H. Knight | rolling 1d6(
2
)
= 2
|
![]() Drufle (GM) | It would help. |
![]() H. Knight | nope |
![]() Rüsenfeld | damn |
![]() Drumun | 1 damage yay |
![]() Drufle (GM) | As a point, you can do a minimum of 1 damage. |
![]() Drumun | don't you guys just love physical resistance |
![]() H. Knight | oh good |
![]() Drufle (GM) | So even if you roll a 1 you still hurt him. Roy? Fast or slow? |
![]() Roy | fast turn to reload |
![]() Drumun | what spells does she have? out of curiousity |
![]() Drufle (GM) | Her summons, and some runic spells. |
![]() Drumun | okay |
![]() Drufle (GM) | Here comes the shadow! |
![]() Drumun | man this is going to take a while |
![]() Rüsenfeld | well |
![]() Drufle (GM) | Come at thee, foul dwarf! |
![]() Rüsenfeld | i hit it, that's a 3d6 |
![]() Drufle (GM) | rolling d20+3+2d6k1(
7
)+3+(
5
+
2
)
= 15
Whap. |
![]() Drumun | ow |
![]() Drufle (GM) | rolling 2d6(
4
+
5
)
= 9
9 damage! |
![]() Drumun | OW |
![]() Rüsenfeld | Wow holy hell are you down? |
![]() H. Knight | it's sharpened those tentacles on the fly |
![]() Drufle (GM) | Here comes the pain, doo doo doo doooo. |
![]() Drumun | no I'm alive |
![]() Drufle (GM) | He has like 21 hp? |
![]() Drumun | yes |
![]() Rüsenfeld | levelling is so good |
![]() Drufle (GM) | Alright, slow guys. Roy? |
![]() Roy | doot doot |
![]() Drufle (GM) | Oh wait, you reloaded. |
![]() Rüsenfeld | roy fast actioned |
![]() Drufle (GM) | Nevermind. Rusenfeld. |
![]() Rüsenfeld | just me ca i move there? is that safe for shooty shooty? |
![]() Drufle (GM) | Yep. It's an agility roll, remmeber. |
![]() Rüsenfeld | barring misfires |
![]() Drumun | boons for shoots |
![]() Rüsenfeld | yeah well my str is even lower |
![]() Drufle (GM) | Use your 1 boon. |
![]() Rüsenfeld | so that's what i do |
![]() Drumun | a gun with Finesse, how would that work? |
![]() Rüsenfeld | rolling 1d20 + 0 + 1d6k1(
14
)+0+(
4
)
= 18
|
![]() Drumun | nice |
![]() Rüsenfeld | hoo boy |
![]() Drufle (GM) | A hit! |
![]() Rüsenfeld | rolling 3d6(
3
+
6
+
2
)
= 11
|
![]() Drumun | HOOO BOY |
![]() Drufle (GM) | Not bad. 5 damage! |
![]() Rüsenfeld | is it dead yet |
![]() H. Knight | we are over 50% so cool |
![]() Drufle (GM) | A burst of fire emanates from the corner of the room, and the shadow splits a bit as the bullet burns through him. He's just under half health now. |
![]() Roy | nice |
![]() Drufle (GM) | Top of the round, 4 more rounds of boons! |
![]() Drumun | hey hey drufle |
![]() Rüsenfeld | wow that's a lot of health.. |
![]() Drufle (GM) | It's just 20. |
![]() Drumun | I catch my breath |
![]() Drufle (GM) | It's really not much without the resistance. Alright! That's what, your healing rate? |
![]() Drumun | heals 5 my rate is 5 |
![]() Drufle (GM) | Nice. You can do that and hit him, you know. |
![]() Drumun | I can? |
![]() Drufle (GM) | CYB is a triggered action. |
![]() Roy | :o |
![]() Drumun | well then |
![]() Drufle (GM) | That's why you can only do it once per day. It's really good. |
![]() Drumun | rolling 1d20 + 2 + 1d6k1(
6
)+2+(
1
)
= 9
aw... |
![]() Drufle (GM) | Oof. |
![]() Drumun | the fun train ended |
![]() Drufle (GM) | Ah well. Any other slows? Rusenfeld? HK? Roy? |
![]() Rüsenfeld | hm |
![]() Roy | is this the same turn as my fast turn |
![]() Rüsenfeld | didn't i just do something |
![]() Drumun | HK can fast turn to attack |
![]() Drufle (GM) | No. New round. |
![]() Rüsenfeld | oh ok |
![]() Roy | oh can i shoot now |
![]() Rüsenfeld | uhh.. |
![]() Drufle (GM) | Yes. |
![]() Roy | im gonna do that rolling 1d20 + 0 + 0d6k1 ( 15 )+0+() = 15 |
![]() Rüsenfeld | yeah i'm gonna reload |
![]() Roy | forgot the boon |
![]() Drufle (GM) | Hit! |
![]() Roy | rolling 1d6(
3
)
= 3
|
![]() Drumun | ya didn't need the boon |
![]() Roy | rolling 1d6 + 0(
4
)+0
= 4
|
![]() Drufle (GM) | What's that second roll? Oh, damage. Gotcha. |
![]() Roy | "I need lots more target practice with this!" ye |
![]() Drufle (GM) | HK, you gonna swing? |
![]() Drumun | "It looks like yer gonna get it here" |
![]() H. Knight | "You are Doing Well, considering your age." rolling 1d20 + 1 + 2d6k1 ( 18 )+1+( 2 + 5 ) = 24 |
![]() Drumun | well then |
![]() Drufle (GM) | Oh geez. You guys hate this poor shadow. |
![]() Roy | "THANKS", she shouted from across the room |
![]() H. Knight | rolling 1d6(
4
)
= 4
|
![]() Drufle (GM) | Alright, shadow time! |
![]() Drumun | almost there HEY cheater |
![]() Drufle (GM) | You don't get a free attack! |
![]() Drumun | how would it know |
![]() Drufle (GM) | HK does, though. |
![]() H. Knight | oh right |
![]() Drufle (GM) | It doesn't know, it just really wants to kill the dude with the magic boomstick. |
![]() H. Knight | is that with anything extra |
![]() Drumun | GM stop giving this monster your intellect |
![]() Drufle (GM) | No. Just a normal attack. With 2 boons! |
![]() H. Knight | righto "get back here." rolling 1d20 + 1 + 2d6k1 ( 11 )+1+( 6 + 6 ) = 18 |
![]() Drumun | oof nice |
![]() Drufle (GM) | Man with all the hits. |
![]() H. Knight | rolling 1d6(
4
)
= 4
|
![]() Drumun | two sixes from the boons |
![]() Drufle (GM) | So very close. Cmere, Rusenfeld! |
![]() Drumun | rip rus |
![]() Drufle (GM) | rolling d20+3+2d6k1(
16
)+3+(
4
+
6
)
= 25
RAWR rolling 2d6 ( 5 + 4 ) = 9 |
![]() H. Knight | revengeance |
![]() Drumun | ow |
![]() Drufle (GM) | 9 damage! |
![]() Rüsenfeld | that wasn't actually all of my health, yay |
![]() Drufle (GM) | Isn't being level 1 great? Alright, top of the round! 3 more rounds of boons! |
![]() Drumun | well, we need to move |
![]() Rüsenfeld | so a quick question health is 13, but that doesn't feel right.. how much health does novice priest get? like how much extra? 4 or 5? |
![]() Drumun | +4 HP |
![]() Rüsenfeld | ah ok |
![]() Drumun | for taking the priest path |
![]() Drufle (GM) | 4, yeah. |
![]() Rüsenfeld | all good then I SHOOT IT IN THE FACE |
![]() Drufle (GM) | So, fast turns! Go ahead. Remember the boon! |
![]() Rüsenfeld | rolling 1d20 + 0 + 1d6k1(
13
)+0+(
1
)
= 14
|
![]() Drumun | Druf, how many banes is a charge? |
![]() Drufle (GM) | A hit! Just one, Drumun. |
![]() Rüsenfeld | ok so drufle |
![]() Drumun | hmmm |
![]() Rüsenfeld | remember i said about lucky dice |
![]() Drufle (GM) | Roll 3d6, buddy. |
![]() Rüsenfeld | can you roll physical 3d6? :P |
![]() Drufle (GM) | One sec. |
![]() Drumun | I...don't think you can fail to kill it maybe if you roll all 1s |
![]() Rüsenfeld | if it is above 1 health i can |
![]() Drufle (GM) | 13 damage! |
![]() H. Knight | yowza |
![]() Drumun | get deaded, shadow "Bah, my ears!" |
![]() Drufle (GM) | In a frenzy of fear, Rusenfeld blasts the shadow to pieces! H. Knight feels the echo of the gunshots in his chassis |
![]() Drumun | "That rifle is as loud as it is effective" |
![]() Drufle (GM) | And yeah, he had all of 2 hp left. You were guaranteed to kill it. Rüsenfeld doesn't really spare much mind for a second, before snapping back |
![]() Rüsenfeld | to reality |
![]() Roy | "Yeah, you got it good!" |
![]() H. Knight | "I think... we can safely assume the Orcs, or whatever lives here now, has heard us" |
![]() Rüsenfeld | "Here, Roy, your dagger." so since we're out of combat |
![]() Drumun | "Ya did good, Rus" |
![]() Roy | bloop |
![]() Rüsenfeld | i load the rifle and put it in te strap |
![]() Drumun | also that is a good idea |
![]() Rüsenfeld | and 2-hand my staf |
![]() Drufle (GM) | By the way, I can give you the loot now. |
![]() H. Knight | oohh |
![]() Rüsenfeld | loot pls |
![]() Drufle (GM) | 8 ss, 3 bits, and a rapier! |
![]() Drumun | percieve? oh cool |
![]() Rüsenfeld | also after this we should complete a rest if possible |
![]() Drumun | who's got good agility? |
![]() Rüsenfeld | so i can get blessign again |
![]() Drufle (GM) | You already perceived. |
![]() Rüsenfeld | who wants rapier? |
![]() Roy | "Sword!" |
![]() H. Knight | ok drufle quick q |
![]() Rüsenfeld | reember you can sell it too |
![]() Drufle (GM) | The Inquisitors may not like it if you leave before you're finished. |
![]() H. Knight | or roy sure |
![]() Rüsenfeld | can we rest here? |
![]() Drufle (GM) | For 8 hours? In a hostile building? |
![]() Rüsenfeld | this is where food rations come in handy |
![]() Drufle (GM) | I wouldn't recommend it. |
![]() Rüsenfeld | lol ok not then |
![]() Roy | "I've always wanted to learn swordfighting." |
![]() Rüsenfeld | damned inquisitor |
![]() Drumun | this could get ugly |
![]() Rüsenfeld | well uh |
![]() Drumun | 9 out of 21 damage |
![]() Rüsenfeld | shared recovery! we all get some health right |
![]() Drumun | I think that's what that does |
![]() Drufle (GM) | No, just you and one other person. |
![]() H. Knight | well I wasn't hurt and I woudn't benefit from food |
![]() Drufle (GM) | Not everyone. |
![]() H. Knight | so it all works out |
![]() Drumun | well only two of us got hit |
![]() Drufle (GM) | You and Drumun heal your rate. |
![]() Rüsenfeld | oh just one creature right but yeah it works jeez i still hve 6 dmg |
![]() Drumun | okay so that's mine and rus's heals gone |
![]() Rüsenfeld | we really should look into potions after this |
![]() H. Knight | yes |
![]() Drumun | are we spliting the money now or is it in the pot? |
![]() Drufle (GM) | Keep it in the pot for now. I'd say. |
![]() Rüsenfeld | i've got it all noted don't worry |
![]() Roy | "I could've pulled a sword out of my cloak but a real one has its own charm I think." |
![]() Drumun | okay |
![]() Rüsenfeld | some of it is in gc so we need to leave first |
![]() Drufle (GM) | Oh yeah, Roy can summon weapons. |
![]() H. Knight | "More reliability than magic weapons, I should think." |
![]() Rüsenfeld | to break it at a market |
![]() Drufle (GM) | If anyone needs it |
![]() Drumun | I have a warhammer I'm good for weapons |
![]() Rüsenfeld | i stll have 3 shots + another bag so i'm good Drumun peaks around the corner again |
![]() Rüsenfeld | i have to brb to make cuppa for nev is that ok |
![]() Drufle (GM) | Go ahead. |
![]() Rüsenfeld | she just got home |
![]() Drumun | "What're the chances tha orcs dun try to murder us?" |
![]() Drufle (GM) | The hallway continues onward, and the strange light comes from the north. |
![]() Rüsenfeld | "If there are any left? quite high." |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
19
)+0+()
= 19
|
![]() Drufle (GM) | No traps in sight. |
![]() Roy | "I'm beginning to wonder if there are any orcs left to be honest." |
![]() Drumun | "Les hope there're none then" |
![]() Roy | "Those poor people." oh its straight again |
![]() Drufle (GM) | A bright light can be seen from the north, and some stairs lead further down to the south. |
![]() Drumun | "Ya think the light is orcs?" druf you might have to bring rus along |
![]() Drufle (GM) | Can do. |
![]() Drumun | "Up or down?" |
![]() Drufle (GM) | Either's fine by me. |
![]() Drumun | I wasn't askin you |
![]() Roy | >:( |
![]() Drufle (GM) | I know :P |
![]() Roy | "Flip a coin?" |
![]() Drufle (GM) | 1 for up, 2 for down? |
![]() H. Knight | "Orcs have shadowsight. They don't need light." |
![]() Drumun | "Ah kin flip, sure" |
![]() Drufle (GM) | A good point, HK! |
![]() Drumun | "Oh, they do??" "Den whats that light?" |
![]() H. Knight | "A mystery." Drumun flips a coin |
![]() Drumun | rolling 1d2(
2
)
= 2
|
![]() Drufle (GM) | Down it is! |
![]() Drumun | "Looks like we aint findin out" |
![]() Drufle (GM) | Hey look, an agility check! |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
14
)+0+()
= 14
oh uhh I guess that's an agility check |
![]() Drufle (GM) | Oh yeah, you have 0 agility. Fair enough! |
![]() Drumun | It was technically a percept, but they're the same |
![]() Drufle (GM) | A spear launches from bottom of the stair case and sails past Drumun. Drumun ducks |
![]() H. Knight | over his head does it hit me? |
![]() Drufle (GM) | Nah, it hits the stairs next to him. |
![]() H. Knight | ok |
![]() Drufle (GM) | It's intended to hit people on the staircase. |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
18
)+0+()
= 18
okay NOW I look around |
![]() Drufle (GM) | :P Well you can see the hole at the bottom of the stairs where the spear came from. |
![]() H. Knight | "Was that a trap?! or a foe?" |
![]() Drumun | any more? |
![]() Drufle (GM) | Looks pretty shoddy, like it was done by an amateur. |
![]() Drumun | "Ah dun see a person" |
![]() Drufle (GM) | You hear mumbling from further down. |
![]() Drumun | "Jus a trap" "A poor one, at that" |
![]() Rüsenfeld | can we not die before i finish makign tea lol |
![]() Drumun | "and talkin" "Ah think we're spotted" |
![]() Roy | perception |
![]() Drumun | "Back up back up" |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
10
)+3+()
= 13
|
![]() Drumun | "Hide" |
![]() Drufle (GM) | You see the trap as well, and hear mumbling from further down the hallway. |
![]() Drumun | "Round the corner" they must of heard that roy and drum, swtich places |
![]() Drufle (GM) | You hear a door creak open, and then the same door quickly close. |
![]() Drumun | I can actually see more percept? sneak as well? |
![]() Drufle (GM) | Sure. AGI for sneaking. |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
15
)+0+()
= 15
rolling 1d20 + 0 + 1d6k1 ( 18 )+0+( 6 ) = 24 boom sneak accomplished |
![]() Drufle (GM) | You are very sneaky. |
![]() H. Knight | the sneakers finally do a job of work |
![]() Drumun | Roy pls no |
![]() Drufle (GM) | You hear more mumbling, but nothing else. |
![]() Drumun | no one coming up the stairs? |
![]() Drufle (GM) | No. |
![]() Roy | sneakers not squeakers |
![]() Drumun | I sneak downstairs then |
![]() H. Knight | can anyone understand this mumbling |
![]() Drumun | with my sneakiness |
![]() Roy | (._.)b |
![]() Drufle (GM) | Not from where you are, no. |
![]() H. Knight | is this an incantation ok |
![]() Drumun | can I listen here? |
![]() Drufle (GM) | A metal-braced wooden door stands in front of you. Perception to listen through the door, sure. |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
17
)+0+()
= 17
HMMMM |
![]() Drufle (GM) | You hear some gruff voices talking, discussing rations and one person talking about the trap being tripped. |
![]() Drumun | I hold my warhammer and prep just in case if the door opens, off with their heads |
![]() Drufle (GM) | The door does not open. |
![]() Drumun | I step back then up to the others |
![]() Drufle (GM) | They seem perfectly intent on staying where they are. |
![]() Drumun | "Yep, someone's in there" |
![]() Roy | "Do you think they're orcs?" |
![]() Drumun | "Ah dunno" "They sounded tough" "Like a dwarf, but bigger" |
![]() Rüsenfeld | do i recognise the voices as orcish |
![]() Drumun | you are nowhere near them |
![]() Rüsenfeld | oh ok |
![]() Drumun | I had to sneak down to listen |
![]() Rüsenfeld | i'm back so what do |
![]() Drumun | maybe my description is enough |
![]() H. Knight | don't give them time to prepare |
![]() Drufle (GM) | Yeah, you can probably guess that they're orcs. |
![]() Drumun | "Wut we do?" |
![]() Roy | "Is there a chance we can talk to them?" |
![]() Rüsenfeld | maybe we can just ask them to clear out since e beat that shadow thing that was killing them run away and disappear and we'll pretend you died everyone's happy |
![]() H. Knight | ok |
![]() Roy | "Do they know about their friends over there at the entrance?" |
![]() Drufle (GM) | Go ask them! |
![]() Drumun | if that's your plan, then go for it Ah ain't helpin with that mess though you might want to sneak |
![]() Rüsenfeld | "Well, I think that's probably why they're both awake and entrenched in a room." |
![]() H. Knight | send roy in first they'll think twice about tearing the head off an adorable girl probably |
![]() Rüsenfeld | "Perhaps we should just ask them to clear off.." "They won't fight whomever beat that thing that was murdering them, right?" |
![]() Drumun | "Tha inqisery fellow made it sound like that aint an option" |
![]() Rüsenfeld | "And there was that figurine.. I'm not sure there was actually a revolt. |
![]() Drumun | "If ye want to...ah got yer back" Rüsenfeld just assumes that a devout New Godder is a goo citizen |
![]() Rüsenfeld | i wonder though can we actually do that without incurring the inquisition's wrath |
![]() Drufle (GM) | Let's find out! |
![]() Rüsenfeld | i don't really feel like dying to orcs after winning aganist the shadow Roy hops up and down the stairs |
![]() Drumun | thanks for making noise, roy |
![]() Roy | silently |
![]() Drufle (GM) | Like I said before, the orcs have no intention of leaving their room. |
![]() Rüsenfeld | they know there's someone there anyway "I shall go ask them." Drumun I follow him H. Knight follows |
![]() Roy | "Let's lock them in for now if we want to go the other way." |
![]() Rüsenfeld | aren't they locked in already how do we do that |
![]() Drumun | *drummon follows bah, typos |
![]() Drufle (GM) | They opened the door earlier, so no, they are nto locked in. not* |
![]() Drumun | do we knock? |
![]() Rüsenfeld | well Drumun whispers "do we knock?" |
![]() Rüsenfeld | either we explore the rest first or we deal with them first and dealing with them can be peaceful or not i'd rather not fight them |
![]() H. Knight | if we CAN deal with them peacefully then |
![]() Rüsenfeld | because of RP reasons as well as we could die |
![]() H. Knight | we can get info on the rest of the building |
![]() Rüsenfeld | so if ya'll want to try the peace route, i'ma knock otherwise just stop Rus or something |
![]() Drumun | that's up to you, man Drumun doesn't have beef against orcs Rüsenfeld looks back at the party, kind of hesitantly Rüsenfeld knocks on the door |
![]() Roy | "Go on.. :o" Drumun takes a deep breath |
![]() Drufle (GM) | The room on the other side goes silent. |
![]() Rüsenfeld | "Astrid give you strength." Roy backs away a bit |
![]() Rüsenfeld | "I am a priest of the New God, and me and my companions have eliminated teh shadow that was stalking you." |
![]() H. Knight | teh |
![]() Drufle (GM) | You hear rapid whispering from the other side of the door. |
![]() Rüsenfeld | "I understand you were revolting. We may be willing to forgive that transgression should you clear off and leave the nation." "Before you do I'd like to know more about how you encountered the shadow." "Those are the terms for your freedom. What say you?" |
![]() Orc | "We're going to decline, I say. You Cultic dogs are the reason we're here in this cursed building in the first place!" |
![]() Rüsenfeld | welp so what was that figurine about i wonder "The alternative is death..." |
![]() Drumun | perhaps some clarification? |
![]() Rüsenfeld | "Are you certain?" |
![]() Orc | "We'll never trust the Inquisition! It's their fault we're here, dying to our own friend." Drumun looks around nervously |
![]() Rüsenfeld | "Look, let me do the math for you. Evil thing kills a bunch of you. We kill evil thing. The equation is highly unbalanced in our favour. Why don't you just tell me more about your friend?" "We could avoid any unpleasantness." |
![]() Orc | "Look, we don't know anything about no shadow or whatever. How the hell did you get this far without seeing Brutos?" |
![]() Rüsenfeld | "Well, uh.." |
![]() Roy | "Who?" she interjects Rüsenfeld whispers "What do we tell them?" |
![]() Drumun | "Tha shadow was tha only thing we've seen" "Brutos mighta been one of its victims" |
![]() Orc | "He must be resting after his last meal, I bet." |
![]() Drumun | "Or...not..." |
![]() Orc | "Sept-damned Inquisition had some monster bite him, and now he's some horrid animal monster." |
![]() Drumun | oh |
![]() Orc | "Done and locked us up in here with him." |
![]() Drumun | shit "Oh...oh dear" |
![]() Rüsenfeld | "I knew this wasn't a simple rebellion." |
![]() Roy | "He was cursed?" |
![]() Drumun | "Aye...one o tha worse curses" |
![]() Orc | "Fuck if I know, we aren't no magicians." |
![]() Drumun | "Skinchanger..." |
![]() Rüsenfeld | what do Drumun strokes his beard |
![]() Orc | "Look, if you wanna help, sit there a sec." |
![]() Rüsenfeld | i prepare an action drufle |
![]() Drumun | "Issa full moon out tonight" |
![]() Rüsenfeld | if one of my party gets attacks adn the attacked is in range, i whack 'em with the staff |
![]() Drumun | we should back up |
![]() Drufle (GM) | You hear shuffling and clanging from the other side of the door. |
![]() Rüsenfeld | the attacker is in range* |
![]() Drufle (GM) | After a minute or so, the door slowly creaks open. A green, rough-skinned fist reaches out, holding a vial of strange, silvery liquid. |
![]() Rüsenfeld | uh oh |
![]() Drumun | that's...huh |
![]() Rüsenfeld | is that like a grenad type potions |
![]() Orc | "Take dis here potion." |
![]() Drumun | is that a healing potion? |
![]() Roy | i think its silver Rüsenfeld palms the potion |
![]() Rüsenfeld | "What is that?" |
![]() Orc | "The Inqs gave it to us as some kinda joke, told us it was a, uh, 'skinwhatever suppresor'." |
![]() Drumun | rolling 1d20 + -2 + 0d6k1(
1
)+-2+()
= -1
shit |
![]() Rüsenfeld | "A skinchanger supressant." |
![]() Drumun | I can't tell |
![]() Roy | "Ooh! What is that." |
![]() Drufle (GM) | Wow, amazing. |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
19
)+3+()
= 22
|
![]() Drufle (GM) | Drumun takes a whiff of the potion and immediately blacks out. |
![]() Drumun | no lets not the potion isn't even open |
![]() Drufle (GM) | How else would you like me to interpret a negative roll on checking a liquid made to deter skinchangers? |
![]() Rüsenfeld | is he acttually blacking out |
![]() Drumun | is this actually happening? |
![]() Roy | "Is this supposed to tranquilize? or exterminate..." |
![]() Drufle (GM) | No, you won't actually faint. But you are gonna fall over again. Drumun stumbles back |
![]() Drufle (GM) | Bit of a swoon there. |
![]() Drumun | "Ooof...what even is that?" |
![]() Rüsenfeld | uh |
![]() Drumun | what does a 22 get Roy? |
![]() Rüsenfeld | yeah actually what does it get |
![]() Orc | "The Inq said it would cure Brutos, but he kept attacking us whenever we got close to him." "Some kinda sick joke, we think." |
![]() Rüsenfeld | can rusenfeld do 2+2 about drumun stumbling back from sniffing a skinchanger supressant i am quite smark smart* wow |
![]() Drufle (GM) | Yes, very smark. |
![]() Drumun | "erk...Skinchangers usually lose control when they change" |
![]() Roy | 2 smark |
![]() Drufle (GM) | Mmm, I'm gonna say probably not. |
![]() Rüsenfeld | alright |
![]() Drufle (GM) | You have no other reason to think he's a skinchanger, and the potion does have quite a strong smell. |
![]() Rüsenfeld | "Sensitive nose, there, Drumun?" |
![]() Drumun | so what does a 22 give Roy? does she know? |
![]() Rüsenfeld | ^ that though yeah |
![]() Drufle (GM) | What was that, perception? |
![]() Roy | "Does he have to drink it? Or can we lace a weapon with it?" int check |
![]() Rüsenfeld | int! you wizzard you! |
![]() Drufle (GM) | I mean, if you're asking whether it's magic or not, you do have Sense Magic now. |
![]() Drumun | I thought she was trying to identify it |
![]() Roy | i probably dont need to now |
![]() Drufle (GM) | But regardless, with that check you realize that it does need to be ingested. And it should work as they claim. |
![]() Roy | oof |
![]() Drumun | we're going to have to hold him down |
![]() Roy | "This seems authentic enough." |
![]() Rüsenfeld | "Yes, this seems to really be a cure, er.. What's your name?" |
![]() Roy | "Maybe we can put it on some meat..." Rüsenfeld whispers "there ARE fresh sources back the way we came.." |
![]() Orc | "Name's Rawhide. My warriors here are Stench and Hatred." |
![]() Drumun | lace the meat with anti-skinchanger fluids |
![]() Roy | nice names their moms must be proud |
![]() Rüsenfeld | "Uh... Well, Rawhide, this is authentic medication. It needs to be swallowed by Brutus to work." |
![]() Orc | "Look, Inquisition or not, if you fix up Brutos we'll get right the Hell out of Caecras." "Yeah, we know that much." |
![]() Rüsenfeld | "I think we can do that," |
![]() Orc | "Hells, really? God help you then, kid." |
![]() Rüsenfeld | so that shadow was just creeping there for no reason other than to fuck us up? jeez |
![]() Drumun | the GM is cruel welp, lets go grab a corpse |
![]() Rüsenfeld | "I believe he will. We shall return prompty. Please have your things packed by then." yeah let's go do this thing 'Oh, where did you see him last?" Drumun begins walking back up the stairs |
![]() Drumun | still silent yay sneak rolls |
![]() Orc | "Well, there's all of one room you don't have to go through to get here. I'd imagine he's there." |
![]() Rüsenfeld | "Very well." Rüsenfeld walks off without another word, pocketing the potion |
![]() Drufle (GM) | The door quickly slams shut. |
![]() Drumun | "We got a plan?" |
![]() Drufle (GM) | Mumbling and rustling can be heard from the other wide. side* |
![]() Rüsenfeld | "Well, roy said something about meat. My food is all presered, I don't want to waste it. But there was some fresh meat.. back at the entrance." |
![]() Drumun | man, Brutos is going to feel awful if this works |
![]() Drufle (GM) | Oh boy, who wants to cut up Brutos' friends, who he killed, and feed them to him! |
![]() Drumun | "Alright then, les go" |
![]() Rüsenfeld | alternative is wasting food or killing him |
![]() Drumun | "Ah dun think he'll feel good about this once we're done" |
![]() Roy | we can incapacitate him |
![]() Drufle (GM) | Man, that's almost Corruption-worthy, but I'll allow it since it's for a good cause. |
![]() Rüsenfeld | hmm e could |
![]() Drumun | "Ya sure it won't eat somethin else we got?" |
![]() Rüsenfeld | rusenfeld doesn't think the souls will mind, since they left |
![]() Drumun | "I dun feel good movin dead around" |
![]() Roy | "I'll do it." |
![]() Drumun | I would like to not get more corruption |
![]() Rüsenfeld | "Look, you don't stick around your corpse when you die, you either go to paradise or you.. go somewhere else. They really won't mind a bit of, uh.. dessecation. |
![]() Drumun | even by chance |
![]() H. Knight | "I shall assist." |
![]() Drufle (GM) | All the doors remain open. So you may move freely. |
![]() Roy | "Does anyone have a spare knife?" |
![]() Rüsenfeld | time to dirty taht dagger we'll wipe it clean after :P Drumun moves away |
![]() Roy | "We need to get the... best cut of meat from here." |
![]() Drumun | I dun want to see this |
![]() Drufle (GM) | ZOOOM |
![]() Roy | nyoom |
![]() H. Knight | gallop |
![]() Drufle (GM) | Well, you don't need to make a check to cut some meat out. |
![]() Drumun | oh, I'm going to have to sneak this in there, arn't I? |
![]() Drufle (GM) | Unless you think you need a STR check to not vomit. |
![]() Rüsenfeld | we feel bad about it but it's for a good cause, as you said |
![]() Roy | she has profession |
![]() Drufle (GM) | Oh right, pig farmer. Hey, you get a boon on that then! |
![]() Roy | "Help me flip this one over?" |
![]() Rüsenfeld | "Ugh.." Rüsenfeld helps out |
![]() Drufle (GM) | I really hope everyone's just like "what the actual hell roy" |
![]() Drumun | I certainly am Roy whispers down to the corpse "I'm sorry about this." |
![]() Rüsenfeld | everyone except rusenfeld, who is kind of very practical except when he's not |
![]() H. Knight | and me because |
![]() Rüsenfeld | i'm willing to roll a will about this because it's kind of horrific |
![]() H. Knight | utter lack of care |
![]() Rüsenfeld | but only if you say i need to |
![]() Drufle (GM) | Nah, I think you're fine. You guys have gotten enough insanity already. Well actually, not Rusenfeld. |
![]() Roy | "Ah, the loins." |
![]() Drumun | oh now you think so |
![]() Rüsenfeld | I'm completely sane actually |
![]() Drufle (GM) | Geez. |
![]() Rüsenfeld | wow Rüsenfeld looks at Roy with newfound distrubance |
![]() Roy | -victory music- |
![]() Drufle (GM) | Congratulations Roy, you now have a nice hunk of orcish flank meat. |
![]() Rüsenfeld | "You will need to speak to a priest after this." |
![]() H. Knight | loin |
![]() Rüsenfeld | "Lest the Shadow cover you." |
![]() Drumun | "Ah dun like wut Ah'm hearin" Rüsenfeld thinks she's going nuts |
![]() Drufle (GM) | Isn't that where the flank is? I forget. |
![]() H. Knight | get it right, GM :P |
![]() Drufle (GM) | Oh who am I kidding. |
![]() H. Knight | no the flank is a totally different cut |
![]() Drufle (GM) | Trying to correct the actual butcher. |
![]() Rüsenfeld | loin? lmao at the flank? i mean.. |
![]() H. Knight | I am the Actual Butcher here |
![]() Roy | "We're doing this to help someone, right? She smiles." |
![]() Rüsenfeld | "I certainly hope so." |
![]() Drufle (GM) | To Brutos! |
![]() Drumun | "Ah'm not so sure" |
![]() H. Knight | "we all must make sacrifices in war." |
![]() Drumun | "Ah never heard of a cure that always works" |
![]() Drufle (GM) | Remember to actually put the potion on the meat. |
![]() Rüsenfeld | oh, yes |
![]() Drumun | yes do that |
![]() Rüsenfeld | let's not forget to do that |
![]() Roy | "Maybe these city folk finally have." |
![]() H. Knight | ~snail's pace, is afast enough for me~~ Rüsenfeld taps roy on the shoulder |
![]() Rüsenfeld | "Here." hands her the potion |
![]() Roy | "Oh I might have something for this" |
![]() Rüsenfeld | "?" |
![]() Roy | do i summon a baster |
![]() H. Knight | ~it doesn't matter if the road is smooth or rough, a snai's place is, fast enough~ |
![]() Roy | or a syringe |
![]() Drufle (GM) | Pfffft. |
![]() Rüsenfeld | lol |
![]() Drufle (GM) | Well, you do have Summon Useful Object. I think a syringe would be better. Less visible. |
![]() Rüsenfeld | can she summon a tranq crossbow |
![]() Drufle (GM) | That's a weapon. |
![]() Rüsenfeld | dang |
![]() Drufle (GM) | Which she can also summon. |
![]() Drumun | we have summon weapon |
![]() Rüsenfeld | oh |
![]() Drumun | but if she misses we're screwed Roy pulls out a syringe from her cloak |
![]() Drufle (GM) | But I don't think nonlethal ammo exists in this game. |
![]() Rüsenfeld | right we realy should just stick to subterfuge here |
![]() Roy | injected potions still need to be administered to a willing or helpless target |
![]() Rüsenfeld | i mean do you guys want to fight a skinchangeR? |
![]() Drumun | not at all |
![]() Rüsenfeld | so can't we just.. inject it in the meat and feed that to him? |
![]() Drufle (GM) | He's only diff 25, you're probably fine. No, you can inject the meat. |
![]() Drumun | the Meat is a helpless taget |
![]() Roy | i put the potion in the syringe |
![]() Drufle (GM) | It's more of do you want to just inject it right into him, if that's your choice. |
![]() Rüsenfeld | oh right |
![]() Roy | then poke the meat a few times |
![]() Drufle (GM) | >the Meat is a helpless target |
![]() Rüsenfeld | will it take more time if he eats it |
![]() Drufle (GM) | New thread title. |
![]() Rüsenfeld | acually he has to ingest it |
![]() Drufle (GM) | Yeah. |
![]() Rüsenfeld | does injecting even work |
![]() Drufle (GM) | Maybe? I mean, you have a plan. |
![]() H. Knight | don't count on it |
![]() Roy | "We better do this quickly." |
![]() Drufle (GM) | I would recommend going with that. |
![]() H. Knight | put some of the stuff in the meat |
![]() Rüsenfeld | "Agreed. |
![]() Drufle (GM) | She did. |
![]() H. Knight | good |
![]() Drumun | "Right, let me look ahead" |
![]() Rüsenfeld | right sighty mcsneakface peekaboo? |
![]() Drumun | am I still Silent? |
![]() Drufle (GM) | Yeah. |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
10
)+0+()
= 10
good |
![]() Drufle (GM) | Nice. |
![]() Roy | take the meat |
![]() Drumun | If he's sleeping I can just put the meat next to him |
![]() Drufle (GM) | You see an empty room ahead of you. You see a little cubby to the west. Roy taps people with the meet |
![]() Drufle (GM) | You hear munching from the north. |
![]() Drumun | "Ah, he ain't asleep" |
![]() Rüsenfeld | "That's probably good for us." Drumun reluctantly takes the meat |
![]() Roy | i thought ht turned into a cubby |
![]() Drumun | "Ah'll handle this" Drumun moves with absolute silence |
![]() Rüsenfeld | "Godspeed. I really mean that, be quick about it." :P |
![]() Drumun | is that him? |
![]() Rüsenfeld | he's to the north |
![]() Drufle (GM) | A dead orc lies slumped against a table to your left. |
![]() Rüsenfeld | that's just.. corpse? |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
4
)+0+()
= 4
oh, I guess he's obvious |
![]() Drufle (GM) | The roof seems to have been broken open. |
![]() Drumun | no traps? good |
![]() H. Knight | there he iis |
![]() Drumun | oh fuck I can't go in their |
![]() Rüsenfeld | throw the meat! |
![]() Drufle (GM) | Bright moonlight beams down into the room ahead of you, the werewolf shimmering in the silver light. Drumun hides around the corner |
![]() Rüsenfeld | oh man drumun you could've quaffed it and we could've killed brutus instead hahaha |
![]() Drufle (GM) | That was an option. This dungeon has, like, 5 ways to do it. |
![]() Drumun | to himself "whatever god is watching, have mercy..." Drumun tosses the meat over to the wolf and hides |
![]() Rüsenfeld | none of us are evil enough for that i think |
![]() Drumun | Roy pls no I'm the only one in stealth |
![]() Drufle (GM) | The meat slaps down next to Brutos, and he suddenly turns and looks at it. He growls and looks around the room. |
![]() Drumun | I ain't in there I smell like dirt, not dwarf |
![]() Roy | scan |
![]() Rüsenfeld | i like that, checking lines of sight that's neat |
![]() Drumun | yeah what was that? |
![]() Drufle (GM) | Seeing nothing around, he grabs the meat and scarfs it down. |
![]() Drumun | I stepped back for a reason |
![]() Roy | "..." |
![]() Drufle (GM) | A horrible crunching noise comes from the other room, as bones snap back into shape and fur retracts from the skin. |
![]() Roy | ew |
![]() Drufle (GM) | A loud yelp is heard, and then silence. |
![]() Drumun | "..." |
![]() Roy | surprise it was actually liquid silver |
![]() Rüsenfeld | drumun should be familiar with the kind of noise you make when you transform back right |
![]() Drufle (GM) | Probably, yes. |
![]() Drumun | can the noisy people not walk into the room? sheesh Rüsenfeld whispers "what's happening?" Drumun peaks around the corner |
![]() Rüsenfeld | lol golurk |
![]() Roy | repositioning |
![]() Drufle (GM) | A half-naked orc lies in the moonlight, his chest slowly rising and falling. |
![]() Drumun | "Hello...?" |
![]() Rüsenfeld | well that was quick |
![]() Drufle (GM) | He is totally unconscious. |
![]() Roy | "Oh where did he come from" |
![]() Drumun | "Are ye well?" |
![]() Rüsenfeld | "Souns like they had a were...whatever. That yelp was quite doggy, maybe a werewolf." |
![]() Drumun | "He ain't wolf" "so it worked for now" |
![]() Rüsenfeld | who can carry orc? |
![]() H. Knight | "should we inform the others?" |
![]() Drumun | I can't |
![]() H. Knight | me prolly |
![]() Drumun | for multiple reasons |
![]() Rüsenfeld | yeah i mean i'd love for you to try aren't you wearing a hat anyway |
![]() Drumun | I don't think HK can even fit into the room I dont' trust the hat fully |
![]() H. Knight | Drufle can I get into that room |
![]() Rüsenfeld | fair |
![]() Drufle (GM) | Uhhhh. |
![]() Rüsenfeld | if not i'll drag it back |
![]() Drufle (GM) | You can squeeze through. |
![]() Rüsenfeld | someone needs to ask me though |
![]() Drufle (GM) | It's half your size. |
![]() Rüsenfeld | i'm not aware drumun won't go in there |
![]() Drumun | "Can ye carry im, HK?" |
![]() H. Knight | "Someone come with me and place him on my back." |
![]() Drumun | "Ah ain't sure I'm strong enough fer an Orc" |
![]() Roy | "Someone drag him back in! Get him out of the mooooonlight." H. Knight kneels down |
![]() Drumun | "Aye, get him out of that light" |
![]() Rüsenfeld | "You have to say it quite like that, child? For god's sake..." |
![]() Drumun | "Ah don't want to find out now that the potion ain't perfect" |
![]() Drufle (GM) | Roy is just having too much fun. Rüsenfeld drags the corpse onto HK |
![]() H. Knight | corpse |
![]() Rüsenfeld | er |
![]() Drufle (GM) | I mean, he's alive. |
![]() Rüsenfeld | body lol the orc H. Knight stands back up |
![]() Rüsenfeld | the orc damnit it's the same sprite as the corpse brainfart |
![]() Drumun | does anyone want to loot the room? |
![]() Rüsenfeld | this a table or a chest or what? |
![]() Drufle (GM) | That's a table. Drumun checks on the orc |
![]() Rüsenfeld | ok looot |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
10
)+0+()
= 10
|
![]() Drufle (GM) | The corpse there has nothing on him, but laying on the table is a bright, shiny metal key. |
![]() Rüsenfeld | rolling 1d20 + 2 + 0d6k1(
2
)+2+()
= 4
|
![]() Drumun | percieveing |
![]() Rüsenfeld | or not |
![]() Drumun | I just want to know if he's okay |
![]() Rüsenfeld | roy, do you want a go? I kind of get disturbed and not do it |
![]() Drufle (GM) | Oh, Brutos is probably fine. |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
19
)+3+()
= 22
|
![]() Drufle (GM) | None of you have any medical experience. |
![]() Drumun | I have Were-Experience |
![]() Drufle (GM) | Roy also notices the shiny metal key on the desk, unusually clean and gleaming. |
![]() Rüsenfeld | that doesn't mean you necessarily understand the body's condition ooh a key where does it fit |
![]() Drufle (GM) | A good question! |
![]() Rüsenfeld | let's find out probably in the orc room |
![]() Roy | rolling 1d20 + 3 + 0d6k1(
20
)+3+()
= 23
|
![]() Drufle (GM) | Ok wow. |
![]() Rüsenfeld | does she magic map the dungeon |
![]() H. Knight | cha-ching |
![]() Rüsenfeld | including all secret doorways |
![]() Drufle (GM) | I guess I have to tell you basically everything about that key now. |
![]() Rüsenfeld | rogue style |
![]() Drufle (GM) | First off, it doesn't open anything in this building. |
![]() Drumun | well darn |
![]() Drufle (GM) | From your extensive reading, you actually recognize the stylization on the key as official Inquisition property, so it probably opens something in their HQ. Furthermore, with your newfound magical senses, you realize there's some powerful magic on this thing. |
![]() Roy | "This key is magical! But not the glowing kind." |
![]() Drufle (GM) | Very powerful Theurgic magic infuses the silver key, such that all demonic shadows within 100 tiles are suppressed, and the holder becomes immune to demons' horrifying trait. |
![]() Drumun | well that's good |
![]() H. Knight | let's not use that key |
![]() Drumun | that's something you should keep, certainly |
![]() H. Knight | ever |
![]() Drufle (GM) | :P |
![]() Rüsenfeld | we can probably still use it and then keep it |
![]() Drumun | doors don't eat keys in this universe |
![]() Drufle (GM) | From that and your mundane observations, it's clear that this is a very important key. So, back to Rawhide? |
![]() Drumun | I would assume so |
![]() Rüsenfeld | hide itf from teh inquisor though anyway yes back to Rawhide |
![]() Drufle (GM) | Does Roy tell everyone about this key? |
![]() Roy | and that other guy with the awesome name |
![]() Rüsenfeld | roll 'em up, reel 'em in rawhide |
![]() Drufle (GM) | Stench and Hatred, are the other two. |
![]() Rüsenfeld | also what about that other corpse was there items? |
![]() Roy | "This key seems important!" |
![]() Drufle (GM) | No. That corpse had nothing on it. |
![]() Drumun | I guess we got all the loot here |
![]() Rüsenfeld | "Key?" |
![]() Drumun | unless the orcs have something |
![]() Rüsenfeld | it's so nice to actually have some power we gonna earn nice money now |
![]() Drumun | HK you left the corpse behind |
![]() Rüsenfeld | ompp can't move that pog |
![]() Drufle (GM) | And you guys thought you would die in this dungeon. |
![]() Drumun | I was fairly certain there would be more fighting |
![]() H. Knight | there would have if we had done this in the other order |
![]() Rüsenfeld | there might've been if we didn't peace route |
![]() Drumun | though I guess not being allowed to leave forced this to be less fight heavy |
![]() Roy | something def died inside when we were carving that body |
![]() Drufle (GM) | There certainly could've been, but you guys maneuvered around two of the three encounters. |
![]() H. Knight | went up the stairs fought a werewolf |
![]() Rüsenfeld | yeah jeez |
![]() H. Knight | then downstairs to tell the orcs and wwe killed their buddy |
![]() Rüsenfeld | we still get experience right oh it's like |
![]() Drumun | we will level, yes |
![]() Rüsenfeld | adventure -> level right |
![]() Drufle (GM) | What's experience? |
![]() Drumun | its like Were-Experience |
![]() H. Knight | yes we lived through the adventure |
![]() Rüsenfeld | loot brutus before we give him back |
![]() Drumun | its experience in farming during the day |
![]() Rüsenfeld | :P |
![]() Drumun | but at night it turns into experience for butchery H. Knight blocks Rusenfeld's sticky fingers |
![]() Drufle (GM) | Roll perception if you want to loot him. |
![]() Drumun | he's half naked |
![]() Rüsenfeld | should i |
![]() Drufle (GM) | But I don't think they'll let you. |
![]() Rüsenfeld | is there a chance I'd die lol fien fine* |
![]() Drufle (GM) | He has nothing incredible anyway. |
![]() Rüsenfeld | mhm |
![]() Drufle (GM) | Just some coins and a nice ring. |
![]() Rüsenfeld | a nice ring! |
![]() H. Knight | No |
![]() Drumun | leave the poor orc alone |
![]() Rüsenfeld | i used to be a thief, I really want it tell you what |
![]() Drumun | looting bodies is one think, but this is a bit further |
![]() Rüsenfeld | i roll 1d2 heads i resist the temptation H. Knight turns around and backs away from the sneakthief |
![]() Rüsenfeld | tails i don't if i don't i try to do it quietly how's that? |
![]() Drumun | you're going to have to stealth this |
![]() Drufle (GM) | Well, you can see the ring from here. |
![]() H. Knight | acutally yeah |
![]() Rüsenfeld | heads is 1, tails is 2 |
![]() Drufle (GM) | It's a New God ouroburous ring. |
![]() Rüsenfeld | oh |
![]() H. Knight | rolling 1d20 + -1 + 0d6k1(
10
)+-1+()
= 9
|
![]() Rüsenfeld | i don't steal that |
![]() Drumun | good lad |
![]() H. Knight | just as well failed percept pretty hard |
![]() Drufle (GM) | It's made of nice iron and has jade for eyes, but it's clearly a holy thing. Drumun knocks on the door |
![]() Rüsenfeld | it sonds like the orcs were tenants so i better give them back the figurine too call that how i don't corrupt from carving a corpse |
![]() Drumun | probably yes |
![]() Rawhide | "Izzat you Inqs again? You fixBrutos?" |
![]() Rüsenfeld | and feeding it to its friend |
![]() Drumun | "He's breathing, but unconcious" |
![]() Drufle (GM) | You hear sighs of relief from the other side. |
![]() Drumun | "But ye, he ain't a wolf no more" "Ya might not want to tell im what happened here" |
![]() Rawhide | "Fantastic, here." |
![]() Rüsenfeld | "Rawhide. Tell me something, who came to give you that supressant?" Rawhide swings open the door. |
![]() Rawhide | "What, the potion thing? The Inq assholes that locked us in here." |
![]() Rüsenfeld | "Yes, but who lead them, specifically?" |
![]() Roy | "That was.. nice of them" Rawhide shrugs. |
![]() Rüsenfeld | "We were told you were rebelling, which is.. not quite what I would call this." |
![]() Rawhide | "They all look pretty similar to me, but he did have one of them weird shield signs on his armor." |
![]() Rüsenfeld | inquisitor, i guess probably the same one we met tho i doubt i can deduce that |
![]() H. Knight | "This is disturbing. What has transpired here is outside the bounds of justice". |
![]() Rüsenfeld | "Hm." |
![]() Rawhide | "Look, we're gonna get the Hell out of here. We left some stuff in the back as thanks, but we gotta get outta here before the sun comes up." Drumun steps to the side to let them pass |
![]() Rüsenfeld | "And stay out of the country, or it won't just be your heads, eh?" H. Knight brings Brutos into the room |
![]() Drumun | "for safety, keep yer friend outa full moonlight from now on" |
![]() Rawhide | "We're going far north pal, see if we can't find a town that'll take us." |
![]() Drumun | "And yerselves, if he bit ya" Rawhide motions to Stench, who slings Brutos over his shoulder. |
![]() Roy | "Good luck on your journey! I'm sorry we can't help you more." |
![]() Rawhide | "Nice meeting you folks, Astrid save you and all that." Rawhide waves to his friends and they quickly move out of the room. Rüsenfeld nods |
![]() Drumun | "Best of luck to ye" |
![]() Rüsenfeld | "Let us collect our 'thanks' and be off, eh?" |
![]() Drumun | rolling 1d20 + 0 + 0d6k1(
20
)+0+()
= 20
PERCIEVE!!! |
![]() Rawhide | Oh geez. He really wants his loot. |
![]() Drumun | even Rawhide is impressed and he isn't even here |
![]() Drufle (GM) | In the back, in a dug-out cavern, is a box. In the box is 6 gc, 3 ss, 6 cp, and 8 bits in coins. |
![]() Rüsenfeld | WOAH |
![]() Drufle (GM) | As well as two healing potions. |
![]() Rüsenfeld | \WOAAAH |
![]() Drumun | that is so nice give the potions to the frontliners |
![]() H. Knight | the motherlode |
![]() Drumun | me and HK |
![]() H. Knight | blease |
![]() Rüsenfeld | yeah, agreed roy? what thinks you? |
![]() Drumun | "Tha orcs left some very good thanks" "Lookit this" |
![]() Rüsenfeld | "Indeed?" |
![]() Drumun | "at least 6 gold coins" |
![]() Rüsenfeld | "....Wow." |
![]() Drumun | "And some ptions" |
![]() Rüsenfeld | "They were quite rich, for orcs." |
![]() Roy | That's a lot of gold |
![]() Drumun | "Different ones form wut we used" |
![]() Drufle (GM) | It's about what is recommended for your level. |
![]() Rüsenfeld | this music is great |
![]() Drufle (GM) | I decided to be a bit more generous since you went the pacifist route. |
![]() Drumun | level 2 baby! |
![]() Drufle (GM) | See, I was intending on only 4 gc. |
![]() Rüsenfeld | eyy, good deeds for good rewards |
![]() H. Knight | yay |
![]() Drufle (GM) | Congratulations on reaching level 2! |
![]() Roy | oh!! |
![]() Rüsenfeld | did that journal go with the orcs? |
![]() Drufle (GM) | Your first of two novice adventures is complete. Yes, that journal was there to guilt trip you if you killed them. |
![]() Drumun | 5 more HP |
![]() Rüsenfeld | righto |
![]() Drufle (GM) | So, in case it wasn't totally clear. |
![]() Roy | i thought it would take like two dungeons this is nice |
![]() Drufle (GM) | The Inquisition, for whatever reason, decided to have one of the orcs cursed and lock him up with the rest of his group. |
![]() Drumun | that's just disturbing |
![]() Rüsenfeld | testing the effectiveness of the supressant i imagine |
![]() Drumun | right, what's the Pot looking like? |
![]() Drufle (GM) | When the full moon came, he started killing the orcs, and eventually the incredible amount of death and horror drew the shadow to come. |
![]() H. Knight | so why did they leave this important magical key? |
![]() Drufle (GM) | Spoilers: the Inquisition didn't know they had it. |
![]() H. Knight | oho! |
![]() Drumun | oh snap ohohoho this throws a wrench into their plans |
![]() Rüsenfeld | (7gc, 11ss, 10cp, 13bb) |
![]() Drumun | now we def have to keep the key |
![]() Rüsenfeld | that's from this dungeon |
![]() Drumun | that's a lot of muns |
![]() Drufle (GM) | With both Brutos and the shadow locked in the stronghold with them, the orcs started falling quickly. The last three holed themselves up in the safe room back here to try and wait it out. |
![]() H. Knight | starve |
![]() Drumun | 7 does not split well into 4 people |
![]() Drufle (GM) | Luckily you killed that shadow, or they would've been killed by it eventually. Since it can pass through solid material. |
![]() Rüsenfeld | yeah i mean |
![]() H. Knight | oof |
![]() Rüsenfeld | killing that shadow felt great i have to say drumun remember we can subdivide |
![]() Drumun | it felt really good wailing on that shadow |
![]() Drufle (GM) | If you had ignored that room and went straight for the werewolf, you would've found them dead in the safe room. |
![]() H. Knight | actual nice rolls wow |
![]() Rüsenfeld | 1gc, 7ss, 5cp per |
![]() Drumun | 7/4 = 1.75 |
![]() Drufle (GM) | Like I said, I had about 4 or so ways planned out that this dungeon could've gone. |
![]() H. Knight | very good |
![]() Drufle (GM) | You stumbled across the best possible option. |
![]() H. Knight | hooray for caution! |
![]() Drufle (GM) | Basically, yeah. |
![]() Drumun | marking my money |
![]() Drufle (GM) | So that's it for this session! Right on time, too. |
![]() Rüsenfeld | ok let me quikly math the money so you can jot it down |
![]() Drumun | 3 ss, 6 cp, and 8 bits need to be divided |
![]() Rüsenfeld | 1gc, 7ss, 5cp |
![]() Drumun | I marked the gc split already |
![]() Rüsenfeld | that's the GC we got |
![]() Drufle (GM) | I like how Roy cast one whole spell this entire dungeon. And it was a culinary syringe. |
![]() Drumun | Summon Syring |
![]() Rüsenfeld | 11ss/4 = 2ss, 7cp, 5bb |
![]() Drufle (GM) | You guys can leave some of the smaller coins in the party gold. |
![]() Drumun | really going for magic paths |
![]() Drufle (GM) | It doesn't need to be split up perfectly. Alright, I gotta get ready to go back to school now. |
![]() Drumun | we're going to try, clearly |
![]() Drufle (GM) | So throw any questions about level 2 in telegram. Golurk, go sleep. |